Death in Games

Fade to black is for sex, not violence.

Strategy games usually have this implemented. The total war series is pretty renown for the the old family system from the rome and medieval 2 games(never played the older iterations like shogun 1 and medieval 1)

In the case of action games etc. it's more about how the game presents itself and how much meaning there is to your death. In games like Cuhrayzee and FPS narratives death is meaningless you just learn and continue. Death being a consequence and a permanence is more of a RPG/Grand Strategy type thing. Games like jagged alliance and fire emblem with the permadeath and it fits and works for the game. In games that are really narrative heavy permadeath is stupid and doesn't work.

This game made me afraid of shadowpeople as a kid
Now I'm best friends with shadowpeople

Chalk Jojo up as another thing Reddit/Tumblr ruined.

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Here.

death cutscenes are too long for a webm, but at least this channel didn't monetize shit, i think. 4:30 for headshot scene + context

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