If you don't have 100% because of DLC then why the fuck does it matter?
Has anybody here been able to beat Mega Satan with the Lost?
Hit R over and over again to get the perfect mixture of items, and you'll do it. I had a bunch of protector babies, the floating eyeball, legs, and the thing that lets you get a few hits in before you die. Hide in the corner of the map. Look online for item recommendations, and be prepared to take at least 50 hours.
I haven't played the game whatsoever after that, and DESPISE BoI. It is evil. All the indie-bugmen signaling they're 'making games art', all they do is go back to the most slot machine/skinnerbox/lizard-brain style of play. With added bloody aborted fetuses to appeal to the non-sentient millennials who've lost all sense of morality and normalcy. Fuck this game, don't buy this shit ever.
This is why I never managed to get all the completion marks with the Lost. It's not enough that you have the skill to not get hit, you just have to keep rerolling runs just so you can get the fight you need. It's just tedium, even when you optimize your chances for dad's key or the angel rooms. I would call it bad game design, but the rest of the game is solid; I just think the lost was added to punish autists. Is there really any reason for the Lost anyways? It'd be no different from doing a no-hit/damage run right?
I wish movement speed wasn't a fucking variable stat. Nothing infuriates me more than the fact that some things can completely fuck you over regardless of skill because you can't move fast enough.
this is from rebirth
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I like him because you start with flight, and devil deals are free so you can always take them, and since you don't get hit they spawn often. Also if you have afterbirth then you can unlock holy mantle as a starting item for him so he can get curse rooms free and gets one hit per room. He's really fun that way, almost more of a glass cannon than judas.