OP,
I'm with you on everything except these complaints
This series is shit and only got popular because muh violence
I've seen plenty of people shitting on MK recently. What's the deal?
Is it because Injustice will launch? But that's only in June.
But since it is a bait thread and I already responding, let's see…
The only way to say this is if you never played the games. Even SF, a game with many headswaps don't do that.
That's why every fighting game have tiers. You do have more effective characters. Always.
Another sign the person never played the games. The costumes were recolors, but the characters had different stances and special abilities. They played differently.
Your photo shows otherwise. You need to be playing in black and white to not see the difference there.
The only fighting game to this day with a really competent AI was Virtua Fighter, and I think Tekken from 6 onward. Everything else relies on that too.
Just like every other fighting game AI that is not Virtua Fighter or TK.
Back in the day they used people from the company to do the voices in many cases. Video related. It was more of a fun thing, the game was better when it didn't took itself too seriously.
VF, DOA, SC and others use it too. Will you shit on those series?
Have you played any other fighting game? You always had bugged boxes with certain characters/moves. Seems like MK now have boxes in the models, so, it's different from other fighters like GG or SF. Not better or worse, but demands a different take.
Yeah, try doing that when the projectiles don't cancel each other. Or when you are facing a character with teleport. It will work wonders.
Go read GG story. Or BB. Even Soul Calibur. I will wait.
Like, b,f 1? or d,d 2? Again, have you played this game at least once?
Personal taste pure and simple. And yet, most of the characters are quite recognizable anywhere, like Raiden, Scorpion, Goro, Jaz, Mileena, Sonya…
In fact it isn't. MK music have a weird characteristic. You will listen to it and it will click right away it's an MK song, but it is not as catchy as SF or KOF. But most fighting games are not that lucky as those games. Hell, VF was made by the team that created games as Outrun, Super HangOn or Afterburner, and they could not make one song stand out. Sad.
user, you don't need to be envy that MK is one of the most successful franchises in video games and also have a movie that people consider one of the best ever made based on a game. Right now, we fans are dealing with plenty of bullshit by Boon and his team, that decided to fuck the whole aesthetic of the franchise for no reason, after delivering the most amazing MK ever made with MK 9.
It's either a literal nigger (they have this weird obsession with hating/bashing any non-capcom fighters) , or it's a weeaboo whose butthurt the filthy gaijin made such a popular fightan game and he feels the need to settle the score and prove to everyone that nothing can compete with grorious nipponese fightan games.
Basically yeah, now the leads are SJWs too, and their artists are a fucking joke, but the series still sells well, I think the previous one sold around 10 million, it's never ever going away, especially with it being owned by the Warner Jews now.
If you were old enough to remember when MKII came out in arcades, it was the most insane thing you could have witnessed. You couldn't see over the sea of shoulders of people piled around the game. There's no modern day equivalent. The series went down after 4. Imo, MK is not MK if it's in 3D. It needs that gritty, digitized character aesthetic or GTFO.
What? I never once saw this playing Mortal Kombat. I know Super Smash Bros is criticized for supposedly having this, but that's just a gruelingly worked on party game and even then I never see this.
Fucking so? Reliable defense is bad in a fighting game?
What? Fighting for personal reasons and above all else to preserve or conquer other worlds through ceremonial fights to the death is just fine and the lore is surprisingly good.
True. At the end of the day I can only think of the humor in such a dark series being the silver lining unless you enjoy violence that much.
Please fucking tell me you're lying.
...
There is a difference between making a violent game and making violence the only appeal of your game.
They all have the same awkward upward punches, mid punches, uppercut, leg sweep and kicks, hell they even have same animations, they pretty much made one character. The only differences between characters are the special moves, wich most of them are projectiles.
They're not as bad as these games, you can easily get the AI in a loop just by walking forward and backwards.
It is tho, they only made a dedicated block button just to be different. It adds nothing to the game, that button could be used for another attack.
You can sweep/uppercut opponent without even touching them, and at the same time sometimes the uppercut/sweep won't hit even when you're next to the opponent
Once you learn how to do them, yes, but someone playing the game blindly will most likely not be able to do most of them due to them being really stupid, like press back 3 times then punch or press down then back for a move that moves you forward. There is no consistency between them either, for example some projectiles are used by pressing forward twice, others by down and forward, others by down and back, or just back twice.
The music is okay, but it's forgettable. Compare it to SF2 music, I bet pretty much 99% of people here remember Guile's theme from start to end.
Less violence, yes, but they still had fatalities, just with less gore.
Nice argument.
What are you trying to say here? Do you agree with me or not?
You're bringing out SF so I asumme you're talking about shotos wich yeah they all have a similar moveset, but starting with SF3 they actually made them different, meanwhile in MKI, II and III they all have the same moves like every other character with the exception of the special attacks.
True, but here you have character that can win by spamming a single move like Noob Saibot.
No, the only one with a different stance was Reptile and still, his was very similar to Shang Tsung. Actually, most characters have similar stances wich is even worse.
Yeah, lets have blue and slightly darkes blue, people will totally see the difference instantaneously.
Fighting games may hae bad AI, but there are not as bad as this one, see webm.
Again see webm, it shouldn't be this easy.
It' not about the game taking itself too seriously, I mean if you have every character play the same and half of the roster looking alike, at least make them sound different.
I don't know about VF or DOA but I'm pretty sure you can parry with it in Soul Calibur, that alone makes it a million time better than MK block button.
Yes, with certain characters/moves, not with every single character, but I guess that's the price when copy pasting the basic moves for every character.
Should have said easily spammable special moves.
I'll give you that one.
I'm not, fatalities made the game successful, wihtout them we wouldn't even be talking about this. About the movie part, that isn't very hard to do.
See webm.
It's not necessary in a 2d fightning game.
They do to some extent, but not at this level.
I enjoyed the first MK in the arcade but not as much as streetfighter II. I was looking forward to MK2 but got in to it late and got slaughtered every time someone walked up. Tried Killer instinct when that came out but the character style turned me away and capcom was making children of the atom by then so everything else was DOA for me. I hope you enjoy my old man blogpost.