The d20 thing is weird to me though. How's that working out?
MASTER OF MAGIC
It's… okay. It works similarly, thankfully; instead of each figure rolling a d10 for each point they have in a stat, they get a bonus to a single d20 roll for each figure.
I'm really curious as to how with a template of perfection Worlds of Magic became in the eyes of everyone who has played it. But I will find Planar Conquest and have a go.
became (shit) in
They're an indie studio without much experience. Their Early Access reviews were positive so after a lengthy period of Early Access they released it, but really it was still unfinished / obvious beta. Then they got a barrage of complaints and poor sales so they made patches and then went back to the drawing board (I think they had to rework the UI too) and re-released it. The Planar Conquest re-release was gifted for free to all WoM owners, and WoM support was discontinued. By all accounts Planar Conquest is much better.
Try Lionheart on them instead. And bring them to the Champion rank.
You could always save-scum Chaos-Channeling them to have wings. But that's quite risky, as they become vulnerable to many spells usable on fantastic units only.
And only the wraithform from artifacts, if my memory serves.
And nightblades are decent units for guarding important spots on the map. If you have flight and your enemy has not, you can always skip the turn 50 times to make the opponent withdraw from the battle.
Roll again.