Fucking normalfags :^)
As much as I love how Mighty No. 9 is getting trashed because of the devs screwing over many backers...
Most great games out there with devoted fanbases never get a sequel, much less over 30 of them. It seems so petty to complain about not getting yet another Megaman game when you already have so much in comparison to other far more deserving games.
I had this dream that I was playing this amazing Mega Man X clone called Chip and Cog.
The whole idea of the game is that there are robots and there are program counterparts to these robots, kind of like siblings and Chip and Cog are a team specialized to take out maverick bots and viruses
Basically Cog is a kind of steampunk old school robot with senator armstrong's VA, for some reason who fires from shouldercannons and who's charged shot is both cannons coming into one large chest cannon, while Chip is a computer program who's pretty similar to Zero except he's blue and has more of a tron-ish vibe to him.
Cog plays kind of heavier, with his charge shot knocking him back slightly and being able to aim it downwards for splash damage and a vertical boost, also being able to sustain a dash for a while and having the ability to ram after a long dash, meanwhile Chip plays like MMZ zero, fast, fragile and highly skill based. They both had their own armors, with an armor for Cog making him a close range brawler and changing his weapons and subweapons to reflect that and making Chip a long range attacker with an emphasis on richochets and trick shots
The game took place over four acts, each act having eight levels and four end levels and each level having three parts, also being fuckhueg. Chip and Cog had their own separate levels tailored to their abilities. Cog's levels are very combat oriented with the focus being on navigating large battlefields and going through enemies taking as little damage as possible due to an abundance of mini bosses. Mini bosses had limb damage, mostly taking out turrets but sometimes taking out someone's legs or a control module on their head that had raised a group of scrap metal enemies.
Chip's levels were pretty much MMZ's level concepts. Fast platforming with quick combat.
It just felt so good, I felt like someone had shot me through the heart when I woke up and realized it wasn't actually real.
Does this mean I should start learning how to make vidya so I can make it real
Also what are some good X fangames and clones, besides Corrupted? please respond I've been asking this in every MN9 and MM thread I've came across.
Kek
This is the tragedy of the Megaman spergs, at least Sonic autism has people who range HIGH in the spectrum and they were fucking dealing with math equations for speeds and loopings while Megaman babbies couldn't deal with color-swapping in non-obvious manners given the game making engines of the time or even get fucking wall-climbing right.
So if Capcom makes another Mega Man game, no one gets Half Life 3.
Got it.
Is this because all games are made at the game making factory? If one is made, it takes up a slot that another one could have been in? We should sign a petition to make more slots.
To me the demo looks excellent and I'm aware it's not out, it's why I asked about anything else. What's your problem?
None, but this thread shows people have a lot of these to spare
Yes. At least try to follow your dreams one user.
A majority of fans haven't even played every game in the series, but are still demanding more, which is one context to the argument. There's also the fact that the games have totally run out of ideas and any new entry would almost certainly be rehashing the same boss patterns and elemental stages they've done ten times before. I understand inference is difficult when you have autism. Take that formatting back to Reddit.
I assume he means stuff that sells more gets milked while other stuff gets forgotten, that's kind of a good point, other than that yeah, outside of Capcom the argument is not quite strong.