Paradox made a good game

But how will we buy the Arab faces dlc now :^)

anime tiddys

...

Revving up that torrent now.

You guys should be ashamed of yourselves
Wow, just wow
I literally can't

Feels real bad man

I played 13 hours of it. That's not so long so I'll keep it short. It's a bit simple, but it's way better than EUIV and CKII in their current states. Vicky II is still better though, its handling of POPs and resources in particular are miles ahead of Stellaris. DW is the funner game all around, but it's had 4 expansions.

There are a few things that really bother me at the moment :

1) there's no trading outside of that which you do yourself via the diplomatic screen. No trade fleets, no interdictions, no embargo, definitely no private sector. The only private sector thing I've seen to date is a tech you get if you are an individualist, you get a cheaper private colony ship that builds faster, but you can't choose the ethos of the POP that boards it.

2) no espionage, but we all knew that. The only thing close to espionage you can do is infiltrate an industrial primitive civ and annex them outright after a length of time. As it actually was supposed to be in the main game, I'll be very disappointed if this is a DLC (probably will be).

3) Paradox again fell into their age-old bullshit that more land is always better than less land, so there's never any reason not to expand or conquer everything you see, unless you're role-playing. Techs are cheaper if you have less POPs, but larger empires obviously generate more science.

4) resource gathering is really generic, it's nothing less than build stations everywhere like fucking GalCiv3 and its starbases. Even surface resource gathering kind of plays the same as in GC3.

5) there seems to be only 3 late-game crises which are all basically Sunset Invasion, so much for no two game playing the same. I was hoping there would be many more than that.

6) sectors are basically putting parts of your empire on autopilot, that they're enforced is pretty bad.

Depth-wise I would rate it about the same as EUIV at release. Bads will get curbstomped by the AI fast, but if you've played other Parajew games or if you take a bit of time to learn how to play, it's much harder to lose.

Not worth a buy, but maybe a pirate.

Also, I think large empires are really static. There just isn't much happening on the internal side, even if it's full of xenos and nobody has the right ethics. Basically if you get big enough, you win.

It doesn't help that in typical Parajew manner, slaves can't rebel at the moment, so even if your POPs become too unruly (they won't), if you enslave them they can't do shit except work harder.

Does anyone know if you can do multiplayer on the pirated version?

You can just do the LAN connection thing like in Vicky 2 right?

Where's the mod for ubermensch race mod?
Actually, does anyone have a torrent for all current mods on the workshop?


Possibly, but CK2 and Eu4 don't let you play with others on LAN, I've tried.