Why isn't Dark Souls 3 as good as Bloodbourne

I didn't know that about the latin choruses in DS2/3, but I definitely picked up a few words during the BB latin choruses and appreciated their relevance.


I can agree with that.

I love those ones too. Especially when the brass comes in on Ludwig.

Soulsfags in meltdown mode

Keep it in the general you autistic retard

But you're the one who just sperged out.

I'm gonna agree with this user.
The lack of level variation is pretty bad. You really only have Forest, Town and Tower. The DLC added the nightmare town, Fishing Hamlet which was a fun romp, and lab which was a building with a revolving staircase.
Really though BB suffered from the fact that NG+ massively inflated boss HP, all the builds played the exact same unless for some reason you decided to go arcane where you did nothing until you get the moonlight GS from the DLC. (Unless you were playing the nonexistant PvP where you abused the gunspear's arcane scaling)
The gems were stupid as hell and mostly useless, you just stacked your main damage type because papers were so good. The runes were much the same, except with random support effects as opposed to flat damage.
The invasion mechanic was completely ruined "gotta have the bell ringing woman" which meant the invasions only happened in the worst area in any souls game.

Nightmare plains is so abysmally bad. DS2 had shitty design, but nightmare plains outdoes that in every respect, have 0 insight? doesn't matter frenzy still will tick up to max because you saw an enemy 20 minutes ago.

Classic soulsfag counter argument

The DS3 soundtrack is alright.

The gameplay would be alright if it wasn't so half-assed.

Were you waiting around for ten minutes for a reply? Thats dedication i guess, heres one for the road.

I'd really love to hear the explanation on this meme, because it has plenty of replay value. Each weapon is truly unique to the next, strength and skill and arcane and bloodtinge builds and the hybrids between are all viable, some weapons are only usable on a second playthrough, the path through the game is more nonlinear than any other game in the series besides Dark Souls 1 and there's a lot of optional content too.

I'd really like to see some screenshots and proof that you tried multiple playthroughs and genuinely found no replay value.

Plenty of people never found places like cainhurst or knew you could go there right after amelia, some folks prefer a linear sequence i guess.