According to Ryan "Cuck" Gordan, it's easier writing asm than vulkan. No one wants to use it over opengl. You might see some aaa games provide as an option but that's about it.
AMD open sources their Vulkan driver
Croteam is using Vulkan on Linux. Vulkan is even lower level than the Gallium API, so it's way-way better than OpenGL for wrappers too.
He really does talk about politics way too fucking much these days.
it wasn't open before? i thought that was it's pitch: open, easy, portable
radv was/is the current standard implementation of Vulkan in the open drivers.
the vast majority of "aaa" games don't write their own engines anyway, they use unity or unreal engine or some other big existing engine, which will inevitably support vulkan, so the game will by proxy.
If only the Godot devs weren't being such faggots about Vulkan.
Can I finally run OpenCL accelerated programs on Linux with my Tahiti card?
What did he mean by this?
inb4 Nvidia steals the code and puts it in their proprietary closed source alternative raking in revenue from gamers that put water cooling on a GPU they won't overclock.
Lets celebrate the two major projects where the Vulkan drivers are used and makes somewhat of an impact but Nvidia GPUs have support for it so no one notices the difference between the GPU wars.
QEMU and Wine, hip hip hurrah.