Have to say I thought this was totally dead but sounds like they're at least pretending to be releasing something coming up. Still think they might as well not say anything but two years is appropriately far in the distance that might as well be like they're saying nothing.
Kickstarters are such a ruse, not only is it practically free advertisement for someone's pitch to publishers, they're outright being paid to shill themselves. At least the 2 years thing has the hint of being realistic.
The enhanced edition is just too archaic for me,i'm sorry.
Are you underage by any chance?
Not at all.
This was literally their plan from the get go. They switched from Unity to Unreal 4 for that and the level design shifted from somewhat faithful recreations to straight up generic modern shooter hallways. In the later years all they did was shit out concept art while not spending a single moment on the actual game.
You should blow your brains out for being this stupid.
Yeah, fuck that. I got wise to that bullshit years ago with modding and waiting for mods.
it's really not that bad user, give it a try and eventually you fall into the world. The only thing that takes some relearning is paying attention to stuff that blends into backgrounds like switches and buttons and some critical items.
kikestarters are infamous for this shit and I'm just surprised that it took them this long to first put it on hold and then come back with this new date
I'd seen the previews when it was first announced, it's basically Bioshock. That sounds kind of weird when Bioshock is System Shock 2
Say hello to regen health, two weapon limit, instakill knife button, lootboxes, multiplayer focus, Season passes that slowly give you access to 40% of the original game they cut out, hamfisted diversity, and facebook integration. Also, Nightdive Studios is already a publisher, they got Kickstarter funds in addition to the ones they already had and yet they need MORE help from OTHER publishers? How unbelievably inept do you even have to be to- Well that explains alot. Also, NightDive has never developed a game before, why the fuck did people throw their money at them like this despite having no experience whatsoever?
Jewish double-speak. Their intention is to exactly fulfill their promise. Only, it will be missing some promised features that they couldn't. Also, they more worried about the timeline for their ROI than they are about feature completeness; both explicitly enumerated features and implied/expected.
With Jews; goys lose.
Are you so bad you can't see obvious sarcasm
I know it was obvious bait hence the image.
But what about System Shock 3 being currently in the works?
People from the original team are working on it, like Warren Spector, there's some concept art, but that's it. Based on concept art, the game will take place in the cidatel, and based on what we know, the protagonists of the previous 2 shocks games will be in the game too
Modern concept art is a cancerous amalgamation of too much photoshop and talentless hacks I want hanged.
It is, from what I understand the entire project went so badly that they completely axed it
along with other stuff, I guess some exec came in and called them out on how bullshit everything was and cancelled. I bet they're restarting from almost scratch
Even better is that kikestarters almost always end up needing to get a publisher anyways because devs suck at business managing or even basic money management
Oh boy, anyone cares to guess what happens now?
I have no problem playing X-com, and other old games. I cannot into system shock.
It's way less clunky than the original xcom, user. You just have to give it a chance because skipping it is missing some solid gaming as well as some legit spooks because it's still pretty freaky to this day.
I'm currently playing ss1 enhanced edition for the first time and I can't remember the last time I've had so much fun playing a video game. I really like the atmosphere in the game, and the change of pacing when you find the medical reconstructor is welcome. I'm playing completely blind, but it didn't take long to familiarize myself with the UI and controls. The only thing I'm wondering about is that if there was no free mouselook in the original version, wouldn't the game be really fucking difficult? Most of the time you can just take it slow and peek corners etc., but sometimes SHODAN throws a shitton of bots or mutants from every angle, which could get a bit tense if you're low on hp and meds and haven't flipped the reconstructor switch yet.
The game doesn't control all that poorly without mouselook. Vanilla is SZXC in place of WASD with A and D for turning. Mouse is like in lightgun games/Wii shooters where you can aim on the screen. So it's still superior to every console game ever released and well ahead of its time. The only really awkward action is looking up/down (R/V) but since you can already shoot up/down thanks to mouse aim it's not needed often.
They had only announced that the game was on indefinite hold then, the new thing is that now they think that the game should be ready by 2020. I don't think that they will respect this release window considering what has already transpired but you never know.
>put on hold to reassess the development I'd bet on that horse with great confidence