And make everything into a mesh of either grey, orange, brown? Armor is designed that way. Monsters are designed that way. Everything looks so generic.
Look at the red fabric of the Imperial Armor in Skyrim. It's barely red. It's so dark it just blends together with the rest of the armor.
SOMEBODY NEEDS TO PAY. SOMEBODY NEEDS TO BE MADE ACCOUNTABLE! FOR ALL THIS SHIT!
The problem isn't necessarily the lack of color, even though that is annoying. The problem is the lack of borders and distinction. Shit like No Man's Sky has color, but it's all washed out like an old rinse bucket that looks nearly just as bad as stuff with no color.
Lucas Lopez
Console games mostly, that includes Morrowind. Why I can't tell you maybe something to do with texture size limitations.
Oliver Evans
But it also happens in movies. Look at the LOTR troll that was used as the monster in Batman vs Superman. It's everywhere.
Brandon Davis
personally i think it was call of duty 4, but gears of war came out pretty close to the same time and both were ugly, washed out messes
Jordan Sullivan
The medieval ages were actually fairly vibrant in colour.
Gavin Turner
Gears of War was a year earlier.
Thomas Flores
Exactly. I hate it when movies and tv shows just give soldiers biker-gang leather armor. And Might and Magic 6 was I guess the last time a video game really made use of european renaissance aesthetics.