ds1 problems was spit in a bucket compared to 2. Dont even try to compare them.
Dark Souls III
He's pointing out that From has always had these issues with their games and it's not really surprising that it continued
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yes but things didnt even remain the same. They went backwards in terms of progress. Instead of just a few enemies having problems most of them had problems. every motherfucker in ds1 had legs and a torso that moved and made contact with the ground in order to rotate the model to face you. hitbox issues are with nearly every enemy instead of just a handful.
Those are just the two most blatant issues. You also have shit like rat king which is just sif with 3 stunlocking niggers. The examples i provide arent exceptions they represent the entirety of the game. When you say things like bed of chaos had shitty hitboxes smough maybe because of that big hammer i never noticed but kalameet fuckin what they are exceptions in a game that generally does not have shitty hitboxes or fucked rotate on a dime enemies.
I have a friend whose of that opinion and after looking more closely at ds2 scholar of the rehash, covenant and pvp had a lot of staying power in that game. And despite adaptability mucking up the leveling up process, you could make some real goofy shit.
Talking about DaS2, it me or its like the game (The SotfS edition) its always at 40€, regardless of age or not being as popular as the first & third game? Not even the last steam sale affected it…
You don't need lock on if you use KB+M. Checkmate.
Its just you. I got it for 10 at christmas
their games aren't often on sale, usually only with the big sales or at key resellers
That seems to be the norm with all the souls games, features were stripped from Demon to Dark, combat basically has never changed in any significant way
Maybe it's due to design by committee after the games made bank, but who knows
OK you got me there, but I still hate playing Souls with a KB, it doesn't feel right.