Started talking about this in another thread and I thought it deserved to be its own topic. Anyways it looks like the Minecraft modding community is merely a few more updates away from being completely cutoff from any capability to change the base game since the codebase is being changed and written in C++. The effect of this is pretty sad since it signals the end of an era for a huge community of modders and thousands projects that relied on the base game of Minecraft. Another pretty disturbing thing about this is that (((Microsoft))) is no doubt going to introduce a common content marketplace across all platforms for Minecraft that will work much like the texture pack DLCs for the Xbox version. I'm worried this will paid modding in other games much more effectively than Bethesda's laughable attempts since it provides a service rather than just replacing one. What do you guys think?
The Death of Minecraft Modding
Fans will always find a way to mod it.
Or they'll bugger off to Minetest
This.
I think that I'm glad that I stopped playing when I did. It was fun while it lasted, but the Adventure Update and introduction of other stupid shit made it clear that the game I fell in love with died years ago.
As the (((Windows 10))) version reaches parity with the base game, Minecraft will probably see a final patch and that will be that. I'm sure plenty of people will stick with the original version, since Windows 10 is a fucking disaster.
The good note is that patches will stopped being released that break mods each and every time. The nightmare of no modding API will finally be over, thank fuck.
Whatever dumb shit the W10 edition does, isn't a concern of mine. I still have my old alpha and beta installers, and that's all I need in order to enjoy myself.
An exodus to Minetest would be a phenomenal fuck you to Microsoft. I'd love to see this happen.
I hope Minetest gets to that point too, it really is a much better platform for almost everything.
real minecraft modding slowly died along time ago. Some time around 2011 when Notch decided to introduce the 1.4 update and instead of having the long promised Mod API it was wolfs. You see fans where deobfuscating the code themselves which usually took a few weeks of hard work. Then molders would finally be able to update the mods only to have Mojang fuck them over by releasing a new update every mouth. This meant every month Mod makers needed to put up with kids nagging them to update their mods for 2-3 weeks, then spend several days (at times) fixing their mod to comply with the newest version only to have to start the process over in a few weeks. Then the straw that broke the camels back was when Mojang stole Hippoplatimus pistons mod and subsequently fucked them up. Sure some people still mod but its been essentially dead 5 years now.
You feel it too, don't you?
Somehow, I fail to see how this will make it harder to mod minecraft.
You know what would really seal the deal for this? Getting Vazkii and the other modders on /r/feedthebeast (Really the only subreddit worth going to because you can actually talk with the modders there) to move over to MineTest.
I mean, Vazkii alone with Psi and Botania, two mods that stand by themselves without needing anything else to support them, like the tech mods do, would be a major loss to the community.
Of course, to really convince him, we'd need one of our super-autists to translate his project straight over then give him the Git for it, making it easy to just jump ship.
Who gives a fuck? Minecraft has always been cancer.