Dragon's Dogma

Somebody get me up to speed on what the best non-porn mods are for Dragon's Dogma: Dark Arisen are.

I haven't played through the game even once yet, and I'm seeing a lot of mechanic tweaking mods and I can't be sure if they ruin the experience or not so any opinions on some of those would be nice too.

Other urls found in this thread:

nexusmods.com/dragonsdogma/mods/96/
archive.is/aZgQO
twitter.com/NSFWRedditVideo

One day you'll understand why TES got so popular.

It has mods at all, which is enough.

There`s one that standardizes stat grows so you won`t get underpowered characters if you levelup wrong. The other one adds extra random encounters on the wild.

Both are at nexusmod and may be wonky after the last patch

What's the best ENB? I tried Resonant and it's garbage.

From a pure lore perspective, what would happen if an Arisen fell in love with his pawn? Would the pawn have to play along or what?

Just before MGS5 came out on PC there was an user who was legitimately hyped for the prospect of map editing, he thought people would be making full-blown remakes of past games in the fox engine through modding. TES has spoiled people.

No such thing, unless you're a turbo autist who thinks doing 99 damage when you could be doing 100 is "underpowered".

Wouldn't it just be sort of like a relationship with an autist? I'd assume the pawn would just go along with it since they don't really have free will of their own.

Denuvo fucked that idea.

Pawns consider their sole purpose to be serving the Arisen, they'd feel honoured to be their object of affection.

A perfect wife then

I would highly recommend installing a mod that slows XP growth curve. The default curve will leave you hopelessly overleveled if you do any sort of exploration outside the main story at all. Stat growth mods aren't really necessary and may get your pawn flagged by cheat detection if they get implausible stat levels through them, the game isn't hard besides and minmaxing for stat growth, while having somewhat noticable effects, isn't really required at all. Do it on a second character if you must instead of ruining your first playthrough experience by not playing the classes you want to play.

There's a downside.
Pawns become semi-human after you spend enough time with them. They start feeling things like emotion and eventually start turning into you.

The best mods are all quality of life or aesthetics mods. There isn't really that much moddability so those are also pretty much the only mods. Also the one that puts in the Japanese voices.

So if you fucked your pawn it'd technically be masturbation?

tits are too small, hips and thighs are too big

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Because that map editor they showed was very simple, plus they did say you would be able to make custom missions. MGS V was clearly rushed and had many of its ideas cut out as they were barely, it at all, implemented.

>Needless to say, all this is not official information but it fits perfectly with a recent leak where a fan found a custom level editor hidden within game files. Data mined information mentioned a project system, a “rail system,”a Route system (mentioned by our sources as well), a Tactical action system, a mission editor (side ops).

If you choose to always believe unofficial sources and datamining that's fine, but don't act surprised when it occasionally turns out to be false.

I didn't ask to be born a pedophile

Are there any mods that make loli chars more viable?

Does the story ever get any good and engaging? Having companions that are completely generic npcs is already a huge drawback. If at least you could customize all of them, but you only get 1 custom and other 2 randoms

Yeah you did. Remember?

I didn't even ask to be born at all!

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is there a mod that gives every class the double jump? I hate not being able to do that as a warrior

You just forgot about it.

I'd like to expand on this

Are there any mods that make fucking your loli pawn possible?

There are several mods that increase jump height.


It's called Fallout 3, Children of the Wasteland.

Are there any mods that make loli characters look decent? I can't for the fucking life of me make one that doesn't look hideous. It's like their heads are either too big or too small.

Some user a couple moons ago posted a guide to make a pretty damn decent looking loli in VANILLA Dragon's Dogma, but I didn't save it.

Modding the first playthrough is the most degenerate fucking thing you can do. Please gas yourself

This is a "JB" recipe I made which you would be able to modify for a younger character, she has given me good results in general.

Isn't that like the plot of Bitterblack isle or whatever?

Go away

No Daimon tried to break the cycle of becoming arisen killing Grigori and killing yourself

I would wager that 90% of players made their pawns their waifus

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There is nothing wrong with Dragon's Dogma, play through it once before you start modding.

I never did cause it always gets fucking awkward

Make yourself and your pawn rather young looking with short hair and no beards and once you reach the capital, go to the hairdresser and give them longer hair + beard and maybe some scars.

I think some mods are ok if they fix little things like the difficulty or so.

She's pretty ugly tbh smh fam

Is just a base, you are supposed to adjust her to your liking.

Any more of this guides

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These aren't mine, but there are some around.

Quest: Kill 30 Goblins

Do you have the ghostbusters or princess bride ones?

Not really, those are the only ones I saved.

But now that you mention it, there are the Ghostbusters recipes out there, I at least saw Egon.

Thank you user!

Quick search turned them up anyways

It might be because I loved the movies, but these crack me up so bad

why are they a MILLION YEARS OLD!?

Hang on, you mean there are people that didn't make their waifu as their pawn?
I didn't because I'm not a cuck, who'd be fine with his waifu going off to help other arisen. That's how you get NTR'd.

They're certainly looking the part nowadays, especially poor old Andre

Okay this thread has given me a itch to play this again, any suggestions for vocations?

What is the name of the stabby-sneaky-knife guy vocation?

Do that one, and absolutely only use tiny daggers and don't let your pawn(s) aggress.

Warlock specializing in Maelstrom. Sure it's time consuming. Yes it's impractical. It's probably not an ideal spell for most situations but CAST IT ANYWAYS!
Make your pawn your big bro, and be the loli witch.

are you thinking of assassin? i remember that one actually aking solo pretty viable

loli whirlwind sounds pretty good, I think I'll give that a go

Bard playthrough: Change vocation every level

Get this and play something absolutely retarded.
nexusmods.com/dragonsdogma/mods/96/
Like magic knight with a two-hander.

Brutal, id probably get a rise out of making an older looking mage just for him to turn around with a two-hander the next day though

Ah totally forgot about this shit, doesn't it let you run around with every vocations skills regardless which you are?

There are thousands of pawns of peoples oneitis just waiting to get used and abused.

No reason not to try and make use of all four of your weapons as an Assassin.

Yes, can remove both skill restrictions and equipment restrictions. Sometimes off-hand skills even work with the wrong main-hand weapon (e.g. sheltered spike with something other than sword), but usually it forces a hard skill reset and a t-pose.
Incidentally I remember seeing some shield transparency texture swaps around for barbarian wizard aesthetics if you pair a magic shield with a two-hander. Or you could give warrior a chinese knock off '6 skills' with an invisible regular shield and start backhanding some fuckers.

Now that I think about it invisible magic shield with holy riposte and invisible daggers plus moves like level 1 back kick and mad dash would make a pretty rad monk-esque class.

There's something to be said about having such a janky piece of awful shit engine that even the most skill-less amateur can make total conversion mods with it.

I might actually pay for a mod that put in all the cut content of DD, like the tower and the moon and the outer lands but to expect a modding community to swarm to this game and overload it with new content is wishful thinking at best.

Thanks for clarifying, I'll look into using it for some cheeseball sessions as a sorcerer with deliverance or obliteration no doubt

more guides

bump

Andre the giant died young, what the fuck are you talking about?

Fuck.

Your stat gain is based on what class you are as you levelup, so if you spend most of the game as a melee class and then wants to change to a int base class you will be doing significant less damage and vice versa. This matters a lot on end game content, specially on the DLC dungeon.

Did anyone else do anything like this?

Japanese Skyrim ®

I don't have autism, so no.

anyone have the latest version of the JP voice pack?

What? Such a thing exists? I thought Dragon's Dogma was originally English audio, like Bayonetta.

The original Dragon's Dogma was English-only. The Dark Arisen version for consoles added a Japanese voice option. Due to licensing issues, the PC version did not originally come with the Japanese voices.

It also makes the game autistically unfun to play because there's literally only two things you can play as for 200 levels: Assassin for physical damage and Sorcerer for magical damage. If you value any sense of enjoyment from the game at all, you will ignore stats completely.

I also disagree that they matter on end game content. End game equipment is so amazing that the stats don't really matter at all.

r8 n h8

They actually fucking teased the public with the game's SDK, though, and it was actually a fully-featured SDK, unlike ZeniMax's "Creation Kit". Then we just never fucking saw it, and the game itself when it was released had Denuvo, to boot.

Furthermore, it's shown if you go through the game files that a lot of the game's logic is actually done through non-hard-coded, easily modifiable scripting. So all by itself the game would have mod support way beyond TES if it weren't for Denuvo.

Wait, there are porn mods? Like, other than just reskins for boobs?

Selena and her Arisen were gay lovers.

What a coincidence. Selene and my Arisen are gay lovers too.

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please respond:

At the very least you haven't made your pawn into the archer loli.
It's a decent look, the legs are bit long and there's a bit too much makeup for a little girl, but otherwise it looks decent.

7/10 You put effort in.

I made shizune and misha. They're not really convincing or anything but I figured it was fitting considering the arisen doesn't talk and the pawns don't shut the fuck up

Low effort.

Played as an MK, only farming sorceror/mage to get the Magick+20%,10% skills and can wreck shit even in hardmode without having farmed lvls as sorceror

tl;dr pic related, don't min-max, it doesn't matter unless you are going against ur dragon

also if you go full sorceror/mage, prepare to be a weakling without almost no DEF

What upsets me is how my pawn has mastered five fucking vocations and somehow I've only mastered two and a half. I haven't even been jumping from vocation to vocation, I stick with them until they're mastered before moving on.

every single time, now I have to play the whole tutorial again before I can create another one

Just suck it up until you get enough RC to buy the full body makeover item.

Well, it's not NECESSARY and it won't break your game if you don't know how to min-max in this game, but saying it doesn't matter is retarded.
The defense in this game works subtractively, which means that in order to deal any damage to an given enemy, your attack must completely surpass its defense and the remainder of it will be dealt as damage.

Let's say, for example, that you're an Arisen with 500 magic attack and a staff with 1000 magic attack dealing damage to an enemy with 1250 magic armor. Since your total damage is 1500 and his magic armor is 1250, you're dealing 250 damage for every attack. If you increased your base magic attack by 250, you'd be dealing 500 damage for every attack.
That's a 100% increase in damage for supposedly only increasing roughly 16% of your total magic attack.

That's why you bring a pawn that can do physical damage so you're not forced to minmax your spellcaster to do damage to enemies with high magic defense.

I'll start over again, but this is going to be the final time I promise. I tried using one of those guides, but I feel cheap copying it.
This is my first time playing it on PC, I played it before on PS3 though. Should I try hard mode?

YES. Hard mode is worth it. I'm in the same exact situation you're in. Played it on PS3, got it on PC a few weeks ago because I never played the expansion and my PS3 is gone now.

Hard mode makes the entire game feel like it did the first time I played it through on normal mode years ago. You'll get BTFO all over again by Ogres, but this time it's like NG+++ because enemies just rain down gold on you so you never have to grind for money to buy shit. The nice thing about Hard Mode is that it only increases the damage you take, and doesn't decrease the damage you deal, so it doesn't feel like enemies are Bethesda-tier HP sponges.

For everyone in this thread: the recent PC Dragon's Dogma update broke EVERY existing mod. If you overwrite the updated files with old mods, you WILL eventually run into crashes.

The only person I know of working to fix their mod is the author of the World Difficulty Mod, which is also the only mod that actually changes event stats, abilities, and PAWN AI (they unlocked the ability for them to be able to learn to use consumables like throwblasts and skulls).

Sorry, enemy stats and such, not event

Thank you user.

[Laughs in Daimon]

Easy gold is something that people bring up as a negative in hard mode, but I personally think it's fine. Having to grind to buy the next weapon upgrade is not challenging or fun. It's tedious. Hardmode eliminates that tedium while also making the combat more lethal, meaning you have even more incentive to purchase and upgrade gear.

That mod can flag your pawn as corrupt and can't be summoned.

She does have pink hair and the glasses are coming. I just chopped the head off a hydra.


Or just go to the barber and change your looks. I'm so glad it lets you change your voice there. There are only two different voices for characters in the game and the rest of the variants are just tone shifted by an octave or two, making them sound ridiculous if you don't get the unchanged one. Then they only let you test by hearing a grunt which can sound perfectly normal extra low or high. Terrible.

I silently made my pawn a waifu while I was streaming for a friendly 3dpd for fun.
I almost laughed because as how she commented my pawn's appearance
Makes me want to replay Dragon Dogma a few more times.

Post another picture at day once you get the glasses, that should make it easier to see that her hair is pink.

shit man I'm playing offline pirated, this might take a while.

Nigga, go Bitterblack.

knife loli, can't pick knives-only as a base class

pawn will be elf cleric

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I have a copy of this game for the 360 sitting on my shelf. I never connect my gaming machines to the Internet. Is DD:DA worth playing offline?

There's not really any online component to speak of, save for getting access to other player's NPC pawns to fill out the two open slots in your party. Without going online you get randomly generated ones to pick from.

I'll take that as a yes.

please respond

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But selene moves in with you regardless, what's even the point?

Grigori isn't exactly the best matchmaker.

Hard mode, is actually kind of hard… But it's pay day every day.

I really like Dragon's Dogma and all, but one thing that really gets on my nerves is how poorly the world is crafted, specifically Gransys.
It has one village, one capital and a couple forts. That's it. You cannot walk 5 feet on it's roads without running into a horde of monsters or bandits and there are monsters and bandits just a few feet from Gran Soren's walls. There are more Bandits then there are citizens. It is not possible for Gransys to function as a country in any meaningful way.
It's extra ridiculous when Julien reveals he's been sabotaging Gransys because other countries are worried about them becoming too powerful. Just imagine the sorry fucking state those other countries must be in if a country that can't even secure its road or its capital's perimeter is a threat to them.
I like Dragon's Dogma, but its hard for me to immerse myself in a world that's so poorly put together.

HOW THE FUCK DOES THIS GAME DO IT?

The only thing I want for the run I'm about to do is an EXP/Gold rebalancer mod that takes all of the bonuses away from Hard mode and instead adds penalties. I'd like to level up at about 1/3 the normal rate and earn almost no money outside of hocking shit I find.
Hard Mode is ironically the easiest mode in the game once you get past the initial mini-hump. Even going into BBI at level 1 in Hard Mode is only a struggle for an hour or so. Feels bad man.

I've seen a bunch of fix mods (which should mostly be obsolete since the recent patch, I think) and rebalancer mods that increase EXP/Gold, but nothing that reduces it.

The difference in stat from level-ups is around 250 between your strength and magic if you min-max one way or the other.
The difference in stat from gear is about 1500.

You're barely seeing any difference at all in your damage output. Play a warrior for 200 levels and then go Sorc and you'll wreck shit 13% slower at worst. The difference is so small that it only exists in your head because you've been trained to min/max all your life.

Also, if that 13% really niggles at you, just eat 3 periapts.

Your complaints can be answered once you realize the game was going to be bigger. More towns and all. Thank Capcom for screwing with everything like they usually do.

this is true, if you're going full sorceror/mage you need to get a bit of meat on those bones during lv10-100. for me, about 30-35 levels of warrior, fighter, or strider, whether you're using 1 or all 3 it doesn't matter, the hp and defense gains from those classes will help your survival, and move you closer towards magic hybrid classes more effectively. the best time to work on this is at lv35-40 so that you have plenty of level space to work on those vocation ranks.

I'm getting absolutely destroyed by this one bandit in the Witchwood quest. He one hits me, but takes more then 30 hits, I finally beat him and 10 seconds later there are more of them. God help me. Should I just run pass them, or is that too cheap?

Must suck being from the berenstein universe. I dunno why Kek combined our universes on Holla Forums. You losers probably didn't even see the Saudi civil war.

oh those fuckers a brave pawn once said: "There is no shame in retreating from battle arisen, t'is survival."

you could alternatively, go at night when the bandits have cleared out and there's nothing but loads of wolves

Running away is entirely alright.

Don't encourage faggotry. You can absolutely beat those fuckers, you just have to white-knuckle it the whole way down. Each of them is like a mini-boss, and it's awesome.

you're the only one acting like a faggot here

You're the one who encourages running from a challenge rather than overcoming it, user. That's gayboy talk.

You’re the one advocating for a waste of time.

Use a trainer or cheatengine

don't play hardmode. it's that bandit at the top of the hill with the shield right?

unless you love fighting bullet sponges like that before you've got any bit of a fighting edge.

or…you could just head to witchwood at night and fight wolves instead.

Yes I play Hard Mode, I ended up going there by night. I tried fighting them and I can take the first one, but later on there are two of them plus like 5 or 6 weaker ones and it's just too much, I probably died at least 30 times there.
It's kind of funny how pawns act in Selene's house. I enter there all peacefully, but they just smash the whole hut, I felt a bit embarrassed ;_;

Just get several higher level pawns to run diversion one the lower level bandits, stock up milk and healing herbs, and stun lock the shield warrior add dodge. I'm assuming you're playing fighter. Rogue or mage I can't help you.

Also, learn where the encounter points trigger and try to lure the fight as far away from there as possible.

I don't really have a chance to heal since he drops me with one hit and my pawns with maybe 2. I can't dodge since I'm playing as a warrior. I block and counter him, but it doesn't work all the time. Sometimes it seems like his animations are faster and even though my attack animation started first he still hits me before I hit him.

'Hard mode is easier' is a meme, the real issue with hard mode isn't that the enemies are scaled to be stronger, but because they have practically inifinite stagger and knockdown resist compared to gear you should be able to find at that point in the game. Having more gold doesn't expand saxton's inventory and even if you by the best weapon available to your class, even dedicated stagger/KD moves for classes like ranger (kicks, ensnare, snake bite) and anything short of a heavy charge attack for a warrior does nothing (evasive slash and pommel bash will almost never inflict stagger). In other words, 'hard mode' just means either playing either royal guard or being as much of a pussy as possible and never taking any risks, since the enemy can just power through everything you throw at them and one shot you. Frankly, I don't mind that the game is more difficult, but hard mode straight up limits usable game mechanics and makes dragons dogma a significantly simpler game rather than a more complex one.
Also hard mode doesn't affect your pawns at all, so you can easily just cheese it by hanging back with ranged while melee and magic pawns do all the work.

What's your level? Did you do the well quest? What's your equipment? You should be about level 8, armed in the best gear from the shop, and have at least one level 10 pawn. user, if I can beat him before knowing how to use my active abilities, anyone can.

So what are you saying, I should turn in down to normal?

lvl 11, I think same for my main pawn, the other two are 12 and 5 I think. Yes I did do the well quest, it wasn't that hard, especially compared to those bandits. I have the best equipment I can currently buy, but it's not very good. I'm playing as a fighter not a fighter, my bad in the previous post, but I plan to go mystic knight.

You should invest in a higher level two hander pawn. Get rid of that level 5 add replace with either a mage or ranger. You want to keep a somewhat traditional party structure for the first part of the game, as it is designed to be handled straightforwardly.

Destined to be used as fodder for the Dragon's Dogma decision to spur your will further on.

The Duke also loved his pawn, and guess what he did.

Noticed Christ Centered Gamer didn't have this game, so now they do.

I kinda hope they stream the game so I can jump in and watch a new player play my favorite game.

holy shit, that pirotess look alike. i wish there was an infographic about this. or i might just spend hours trying to figure out how to make that look.

I will never post Pirotess' stats. She has been my waifu since the PS3 demo came out years ago.

Still haven't deleted the demo save files for the character builds.

you selfish sonuva….just wait til i figure out the build

cute af

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Although the background is different. Peculiar.

I assume it was one of you guys that took my loli pawn out. I don't know what to do with these yet, but thank you nonetheless.

Did they give her a large nut?

whoops, i meant to say i came back to my pawn and just over 11k rift crystals.

In the encampment where you made your pawn there's a shopkeeper that deals in rift crystals.

I agree that the stagger resistances should not have been increased for hard mode. I wonder how difficult it would be to mod that.

archive.is/aZgQO

Not really.
The bonuses in hard mode are so extreme that they completely negate the point of Hard Mode - which is to be Hard.

recent update broke every mod afaik

Fun is never a waste of time.
I didn't realize people played Dragon's Dogma as an efficiency drill.

holy fuck how long until I get the crazy spells?
I just want to fuck about with good spells then go back to my true calling as a mystic knight.

Mage never gets good spells. Sorcerer doesn't get good spells until like Rank 8 when you unlock Maelstrom, Seism, Gicel, and Bolide.

I don't know, maybe it's like the Magic resist passive you can unlock where the Hard Mode version is a giant boost vs a tiny boost in Normal Mode, but when I got the one that "augments power of moves that knock foes back" it's been happening all the fucking time now. I'm staggering Cyclops with a fucking bow.

I only have a normal block and no real counter.
What happens if you go from Hard to Normal to Hard mode again? I know going from hard to normal just continues the game when going from normal to hard it restarts it, but you keep your gold and levels right? Or how does that work?

That is a normal block. All blocks do that when you time them right, it's called a perfect block.

You have to actually buy the core skill for perfect blocking.

Does the first arisen you play as in the prologue have the perfect block skill? If he doesn't then you don't need it because I've done it with him plenty.

fucking end my life.

Those are the best, but the spell that is the line of fire that bursts from the ground is alright. Its more for smaller encounters and when you need to get a quick spell off. In more hectic encounters, I used that more than the bigger spells.

So Drakes are literally fucking impossible as a melee class on Hard Mode.

Are you using angel's periapts?

You mean those vendor trash actually do something?

Yes, they stack up to 4x.

Holy shit no wonder everybody's Beloved is always Fournival.

I had no idea you could mine them just by hitting them. I always thought you needed a pickaxe.

For one, Maelstrom and Seism are rank 7, but before that even, you get Focused Bolt at rank 6 along with all the affinity spells to go with it, normal Gicel and Bolide are fine spells, and even before that you get things like Exequy.

Damn, I want to play again now. Anyone want me to bring his/her pawn on an adventure?

Whats wrong with her face?

>chester bennington is still dead

But does it really suck?

Only Warrior weapons and Frigor can do it, but yes.

I know someone on here has it, so I'm hoping that someone can help me restore the game to its proper state.

Should my pawn Naga be a Fighter or a Warrior? I don't really know which is more useful for a pawn to be, I just know that she's supposed to be a beefy Amazonian type with ripped abs.

It might not work, I think they just released an update that broke almost all the mods.

Comestion can do, pretty handle in the mine with all those mining spots nearby, you can hit two or three at a time sometimes.

Holy shit i can't even use the right words, i may have woken up still drunk.

Also explosive barrels and throwblast.


Definitely fighter. Pawns don't have the timing or patience to be warriors.

I remember Fighter pawns just being more useful all around. Warrior pawns have this tendency to sit around uselessly, charge up a skill and either fuck up the charge or completely miss the skill. There's one or two skills that make Fighter pawns go similarily retarded but it's just a more foolproof class in general.

I installed it on steam ages ago but never played it because I'm afraid of being burnt the way dark souls burnt me.
Maybe one day. Maybe.

That's a really shitty reason for not playing a game user, one I wouldn't be surprised to find on Reddit. Stop being a faggot and play it.

She's Asian.

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I just have my pawn as a warrior with an overpowered weapon and challenger with NO SKILLS EQUIPPED. She just runs around smacking things.
Are pawns smart enough to use core skills though?

what guide should I follow to make the most bishoujo pawn possible?

I think think the first guide in this post is quite good use it as a base and then tweak it to suit it more to your preferences

Is sword + shield assassin worth it? Also what's the best guide for assassin? Should I just go from fighter to assassin?

Any form of Assassin is very strong. Sword/Shield is fun if you like parries and blocks, though Assassins get a bit shafted when it comes to shield skills the shield itself is already great. For progression, just do whatever. Fighter's most valuable stuff is the perfect block core skill and the carry weight augment, get those and you're set to go straight to Assassin. Should be around vocation rank 5. Perfect block augment is nice to have, but you could just learn the timing instead. Switch classes to something else for a bit if you're feeling bored and/or looking for some augments. It doesn't hurt to carry a bow as well just in case you need to shoot something.

commies dont belong here im shitting in that toliet of your mouth

Honestly that's how you do a lot of your damage as a player Warrior too. Hell one of it's highest tier skills just increases the power of core skill combos.