It might not seem that impressive now, but a lot of the sprite scaling tricks they used were very uncommon for the time. The screen distortions they used for certain ground effects were thought to be impossible back then.
Also, it has solid ramping difficulty and great level design.
Wyatt Bell
...
Lucas Adams
get good
Eli Collins
Nigger you have no idea just how advanced this shit was, or rather, one area in particular - the belly of the frog boss and the way it distorts when you fucking shoot it with eggs. It's a technical masterpiece.
Ryan Ross
Yeah even as a kid it stood out to me how great the game looked, but the fucking crying baby noise memories keeps me from replaying.
Dylan Carter
Can you point to a video and specific time for the scaling tricks? Super Metroid and Super Mario World had some neat scaling. I'm just curious if it was the the SFX2 doing it or mode 7.
Landon Nelson
So is this like a Navi thing? Where everyone complains how annoying something is when it really isn't that bad?
Jose Johnson
Never played Ocarina I see.
Brayden Thompson
this game had the same embedded GPU that starfox had. It wouldnt have been possible without the GPU.
Aaron Lopez
Babies are loud and dependent. Babies are not fun to have on an adventure. No one wants to play a game about taking care of a baby.
Jayden Parker
its a shit game, you can't jump in it
Owen Ramirez
She doesn't nag you as much when you simply don't talk to her and leave the icon alone.
Sebastian Cox
the SNES is before my time, I grew up with xbox 360
Noah Brooks
I dont beleive you
Cooper Wright
It was actually an even more advanced version of the SuperFX chip.
The final boss fight in Yoshi's Island was fucking amazing too. It really did feel epic.
Cameron Scott
Why not just listen?
Joshua Fisher
meant for
Lucas Morgan
It really is a masterpiece that will never be surpassed. It's a shame because Woolly World actually had a lot of cool ideas, but it's just so damn slow and monotonous.
I emulated OoT and played through the whole thing and Navi only did her "Hey listen!" thing twice or so. It's just a Reddit meme made popular by people who never actually played the game.
Cameron Smith
Same as the N64 controller meme.
Ayden Clark
That's because Navi only gives the player instructions if they make no progress after a set amount of time outside of two or so parts. The people who find her annoying are those who need her the most.
Liam Barnes
Just like baby Mario is a punishment for getting hit. Always shitters complaining the most.
Nicholas Rivera
...
Brayden Martin
Reddit didn't exist in 1998 when the game came out and people found her annoying back then, so it clearly isn't a Reddit meme.
Benjamin Wilson
I have never met anyone, neither online nor in person, who unironically claimed she was annoying. It's not like repetitive sound effects were something new back in those days, and even then you hear her half a dozen times at most throughout the game. It's just a self-perpetuating meme.
Josiah Mitchell
Except not. If you sequence break the bitch is on your ass constantly.
Austin Johnson
I haven't really seen any scaling tricks that wouldn't have been possible on the saturn or PS1 which were out at the time.
Even at its worst it's a generic sound sample every few minutes. That constitutes as inconvenient at best. ASSFAGGOT announcers spam DENIED, TRIPPLE KILL and other repetitive shit far more often.
Levi Wood
What are you trying to argue, exactly? That other people don't find things annoying because you don't?
Josiah White
If you don't want to hear a baby cut then just stop sucking. As for the OP, so many of the games bosses did really cool shit grapically and in actual mechanics.
Lincoln Wright
All this shit you're atlking about is because the cartridge had more processing power than the console you shoved it into.
Wyatt Howard
He's saying you're making a mountain out of a molehill.
Bentley Watson
yeah, pretty much everything fancy on the SNES is done with processors in cartridges. Even pretty tame seeming games like the Mega Man X games use secondary processors in the cartridge. It's kind of a pathetic system. Genesis really does blow it the fuck out.
Isaiah Watson
...
Nolan Green
Yoshi's Island might be one of the most flawless games for the SNES. It's certainly up there.
Jaxson Nelson
it really can't be understated how shit the stock SNES hardware really is. all achieved without co-processors
Bentley Thomas
meanwhile the genesis has ear bleeding audio and colors that look like vomit
Austin Martin
sorry, doesn't sound like a muffled tin can?
Ryan Thompson
Mega Man X 1 doesn't use any additional processor chip. Mega Man X 2&3 use CX4 for the 3D wireframe sub bosses (absolute waste of R&D). Not that many games used co processors since they were so expensive, a lot of the technically impressive games did though.
Evan Sanders
Mode7 was literally made for those
Luke Jenkins
Mode7 and sprite scaling are technologies that are different from what you showed. Theres a reason why Panorama cotton is autoscrolling while Mario Kart and F Zero are racing games.
Daniel Jackson
Its also why Mario Kart and F-Zero run at a better framerate. Hardware scaling versus software scaling.
Blake Nelson
The game is ONLY technology, you mean. Level design and gameplay are all over the shop. Strip away the graphics, which are still perfectly functional (but certainly no longer have the "wow" factor) and you're left with a mediocre, albeit lengthy, platformer.
Cooper Baker
I recently played Yoshi's Story again. Man, that game is so close to being a good game, but they mess it all up by trying to merge the collectathon genre with the 2D platforming genre, when they should have just made normal ass 2D platforming stages. Such a shame.
Wyatt Moore
It also occurs to me that that game is basically what journalists want games to be now. A game where you can skip all of the hard parts, and still see the end.
Isaiah Campbell
Not really. The Playstation was already available. PCs had mode 13h for a long time and were capable of those effects. 2D graphics acceleration had existed for several years on PC. S3 Virge was released that year, which was a 2d/3d accelerator. Destruction Derby and Mechwarrior 2 were fully 3d games available at the time. Quake was released within a year.
Blake Jones
Yeah, I never found Navi annoying.
Jeremiah Fisher
N64 was such a weirdly designed controller. The first time I used it I was confused, but got used to it. Everybody else I've seen use the controller for the first time had the same reaction.
Nathaniel Torres
The people who find her annoying are the people exploring the world looking for secret items while she keeps bitching.
Ian Moore
There was that one Dexter's Laboratory episode(I think from the first season), where Dexter is playing notZelda and he is trying to kill notNavi because it was annoying him.
Nathaniel Nelson
I know Bowser's boss fight took advantage of the chip, maybe some bosses did as they stretched up from Kamek's magic at the start of the fight
Sebastian Bell
Yoshi's Story was too easy Yoshi's Island is a masterpiece which its lack of emulation by other devs is a testament of their lack of videogame knowledge and competence designing games. At least for 2D platformer devs.
Angel Perry
I'll admit the game IS amazing, even now. A couple of problems: 1- It's not really a Mario game but a spin-off. 2- I really want to play a remake of this, but the two remakes are horrible, charmless and oh god what have they done with the music.
Nolan Taylor
The floaty platforming and projectile based gameplay was kind of followed up by Spyro then Ratchet and Clank.
Dominic Hall
Time to drop the rose colored glasses. No need to try and justify your parents decision to get a genesis instead of anything else.
Evan Morales
please stop embarrassing yourself and buy a nintendo switch featuring skyrim.
Elijah Long
Did you even play the game
man this game had good bosses
Elijah White
And the best part is Cucktendo can't emulate it right on the SNES Classic Shitty, while pc emus have played it fine for over a decade.
Oh boy, the robot fart meme twice this week. Sorry, can't hear you over the SNES shit RGB output that looks like a glorified s-video signal.
Aiden Butler
The only problem I have with this game is Yoshi's jump and brake. Anyone else feels like he's a bit slippery after reaching full speed along with his jump as well?
Luke King
How was Wooly World?
Kayden Diaz
fuck off nigger
Ethan Hughes
Powerpuff Girls, yo.
Isaiah Williams
Sorry your mom could only afford a shitty 30 year old Goldstar.
Caleb Robinson
>Yoshi's (((new))) Island It literally continues straight from the end of the first game, by shitting all over what was a damn-near perfect ending by way of "oh hey those weren't actually Mario and Luigi's parents".
Joshua Smith
meanwhile the snes version of Another world has loading screens you inept faggot
Jason Foster
Is vomit not supposed to look like that? Shit, I may need to see a doctor.
Evan Thomas
You should be playing it on PC anyway.
Evan Cook
No they weren't, they were common as fuck in SNES games. Also horse shit. Arcade and SNES games had been doing it for years.
This game had an FX chip so it could do some of that stuff on a larger scale than SNES games before it. That's all.
Christian Stewart
wincucks, go away. go back to reddit.
Landon Jenkins
An Amiga's a PC.
Jason Wright
no you retard. you don't even know what a PC is. kindly fuck off now winshill.
Austin Hughes
Personal Computer
Easton Hernandez
My gameboy is a PC because it is a computer and it belongs to me, personally
Anthony Cook
Woolly World was really good. The game was simple enough, but 100%ing the levels could be a real bitch. The art direction and the way it tied in to the gameplay was charming as fuck too. Definitely worth a look.
Aaron Watson
there we go IBM shill, now put it all together. Amiga machines aren't PCs.
Thomas Brooks
What's wrong with the GBA version?
Juan Jenkins
It's just a shitty port.
Nolan Campbell
What makes it shitty?
Benjamin Cooper
Shit audio ruins the music and the colors are off compared to the original. Other than that it's playable.
Lincoln Flores
It's just pointless.
Anthony Powell
The fuck does that even mean?
Got any examples of that for music/colors?
Dominic Fisher
Reduced graphical effects and like 1/4th the screen resolution.
Christopher Sanchez
Do you like subpar ports or something?
Jason Brown
PC doesn't exclusively refer to the IBM PC. Macs are PCs. The Altair 8800 was a PC. Can your nigger brain understand the difference between a brand and technology?
Tyler Williams
...
Xavier Gray
Is the GBA version being more visibly pixelleated actually a difference in how the game looks or is that just due to the source of the screenshots being different?
Jack Gomez
It's just an average, mediocre SNES port. Just because it's not shit doesn't make it's especially good.
Aaron Price
It's just because how the chucklefucks who recorded the footage did it, there are hundreds of videos on youtube that recorded it better. I just grabbed what ever was the first result that showed off the color difference well.
Jaxson Parker
I don't mind the control layout one bit but holy FUCK does it wear out my thumbs if I play too long
Jonathan Thompson
One is being taken from a Composite Video capture and the other is clearly a fucking emulator.
Noah Moore
Ah yes, thank you. This should be proof that the annoying fairy meme is older than reddit and probably even older than gamefag(not sure when the episode aired was made).
David Jenkins
The 8800 is an early microcomputer you uneducated mongrel, the IBM PC standard was launched in 1981. The Commodore Amiga was a home computer, it didn't adhere to the PC standard and neither did its competitors since PCs in the early to mid 80s barely had graphics or sound.
Unfortunately by the time the PC was catching up to the reigning Home Computers around 1990 in those regards both Commodore and Atari were too busy killing themselves, they failed to upgrade their hardware while PCs were soaring away on Soundblasters. Commodore was kill in 1994 and the advent of Wangblows 95+Wangblows-exclusive 3D accelerators sealed the fate of home computers as a whole based nips were producing the PC-98 until 2000 though.
Apple would've croaked too had it not been for Steve and his Reality Distortion Field, they ended up adopting PC standards and haven't produced anything resembling a Home Computer since their PowerPC macs.
Elijah Hernandez
Too bad Yoshi gameplay just isn't as fun as Mario, Wario, DK or any other Nintendo platformer. I'll never understand the love for the Yoshi games, it feels like they were designed only for little kids, like Kirby.
Worth mentioning, Yoshi's Island can be had for a fucking song if you look for nip copies.
Gabriel Ortiz
I've never seen someone get so upset over the definition of a word before, congratulations user. The ZEE ECKS Spectrum is a pretty nifty British PC by the way.
Lucas Young
it's pronouced zed ex
Benjamin Anderson
Jesus Russia fucking calm down with that power adapter. Does that weigh like fifty pounds or what?
William Anderson
Donkey Kong Country is better.
Zachary Hughes
DKC2 > DKC3 > DKC1 All three are very good games
Yoshi's Island is probably the best 2D Mario game, followed by SMB3 in terms of level design and difficulty, and then SMW
Connor Gray
unless its the american model
William Davis
Agreed about DKC2, it also had the best graphics out of all of them.
Austin Perez
mytomato literally designed the game's visuals in a rage over Donkey Kong country's success claiming you didn't need good graphics to make a good game
Oliver Edwards
That's not fair dude, Genesis had blast processing.
100%, yes. Navi in Ocarina was only annoying because every single dialog has to pause the action until you can skip through it. If they just removed all of the dialog from ocarina entirely it would be vastly improved. Games aren't paintings, they need to flow and keep a rhythm going. Her saying "Hey! Listen!" is actually kind of cute, but the aggravation of the constant forced pausing transferred onto her because she's the most common reason for it happening.
In Yoshi's Island, baby mario's cry always just sounded like an alarm to me. It made me go "oh shit!" in the same way the drowning music did in Sonic 1. It wasn't annoying, but it was certainly effective at lighting a fire under my ass when I fucked up.
Josiah Bennett
Probably, most power adapters that size are relatively heavy. At least the ruskies had the decency to put all that weight in the middle of the power cord instead of directly on the plug like pic related.
And ironically ended up with some of the best graphics on the system. And even the GBA port of it was still up there with top GBA games.
Hunter Bennett
When will this gay ass meme go away? If you have to acquire the red coins, stars and flowers during the course of a level it's not as much as collecting it's more part of them game especially if you want to play the bonus levels. Or it could also be a way of saying : don't suck
Thomas Scott
Too bad the gameplay is monotonous compared to DKC2, pretty graphics though :^)
Josiah Anderson
I really don't understand this meme. Even replaying it as an adult she doesn't spam it consistently.
Liam Smith
She's not annoying during the main quest. She's annoying when you're doing side quests and she won't stop telling you the same shit every 10 minutes.
Mason Sanchez
It was always a fucking joke you brats saw when you were kids.
Camden Brown
Have you played Yoshi's Story? Imagine a 2D platformer, but instead of reaching the end of the level, you have to pick up thirty fruit, most of which are just lying around, not particularly hidden or hard to grab.
Austin Wood
You're a nigger, level design and music were fucking amazing.
Jaxson Hill
You're not answering his question at all, YOU FUCKING CUNT.
Brayden Young
That's great
Easton Hughes
Kill yourself.
Dylan Cooper
lol so revolutionary
Brody Williams
I like how they at least made the music sound like an actual track from the game.
Ayden Turner
The game looked stupid then and it looks stupid now.not gonna play
Jaxson Evans
Yes. I played OoT and I don't get the whole Navi thing, unless you are literally autistic -> an autist at a party (jk) can't shut out the stimuli and have a conversation with someone.
Jayden Brown
im just happy somebody cares
Grayson Ortiz
Although I agree with you, his cries were specifically designed to be as annoying as possible so you panicked and tried to get the baby as soon as possible. I don't remember where I read about that, but the team tried to capture why babies cries were annoying, and they succeeded.
Jaxson Nguyen
Playing the game now, it's kind of annoying to have a character explain the basics of how to play a 3D game to you every time you start a new game. It made sense to have that at the time though. And she mostly shuts up once you're past the Deku Tree.
Blake Sullivan
Ocarina iz 4 plebz
Austin Cruz
The final boss fight in Yoshi's Island was fucking amazing too. It really did feel epic.
Christopher Jackson
I can't find any screenshot that show it well, but the main thing is that the colors are very washed out. Not that it's a gamebreaker by itself, but at that point the awful music and smaller resolution have already ruined it. It does have a few extra bonus levels which are kind of nice.
Jordan Ortiz
To clarify my post, that screenshot is probably of a "color restoration patch" which is why both shots are the same resolution. the GBA version is indeed of smaller resolution, so it can be harder to dodge enemies coming at you.
Owen Perez
A small touch that's missing is the washing machine sound effect from the sewer/dark rooms. Small shit like that noticeably impacted the atmosphere.