Don't worry mate, I'll figure something out a friend offered me the same thing, I think I'll accept until I have the money I thank you dearly thoug.
Already did and crashes even more often.
Don't worry mate, I'll figure something out a friend offered me the same thing, I think I'll accept until I have the money I thank you dearly thoug.
Already did and crashes even more often.
Had your problem,plus loading times soared to 5+ minutes. You need to patch your game to 143.148, then this shit fixes itself.
...
I forgot to ask this at the time but it feels like it's become more pressing as I've gotten further.
What is considered normal for dealing with ambushes? Location is so important it's often a complete waste of time to try and fight my way out of them the first time, but it doesn't feel legitimate to note their locations, reload, and set up with foreknowledge.
Act 2 and onwards, it shouldn't even really matter outside of a few key fights. You should be able to wreck anything that pops out at you with even a half-decent party.
Certain fights, like the oil field fuckery with Jonathan and the idiot sourceror who kills himself in Necrofire by turn 3, probably will require advance knowledge and gaming the system, but they're pretty rare. In my case, what I always do when I feel a fight is imminent is take most of my characters, put them in stealth a ways away from the lead character, get the lead character in combat, and then maneuver the remaining party members however I want in stealth.
I just got to that point holy shit.
And then the occasional bullshit fight that you have to come back when you level up. Those fucking scarecrows and the flaming crucifix bitch
I'm not counting fights like those. Both of those are straight fucking level checks, no amount of positioning will help you if you can't survive the first turn of attacks and resulting status effects you'll be pelted with.
nevermind me