If you liked the combat in Torment than you'd love other infinity engine stuff. Torment is probably the worst as far as combat goes. Its not hard to get neigh unstoppable with combat either.
Playing a straight up thief might be kind of fun though. Backstab can get pretty powerful.
Evan Fisher
I have some experience with other Infinity Engine games, specially Baldur's Gate. I don't know why so many people dislike infinite engine combat, I know it may not be as involved as other games, but I find it enjoyable enough.
Jayden Martinez
I disagree. The levels are made specifically so you could take better advantage of any potential spells that you may have to avoid getting wrecked during certain fights, especially on harder difficulties.
That said, the backtracking that you have to do afterwards in some of them is abysmal. Especially if you happen to run out of consumables halfway through and need to buy more.
Leo Morales
Difficulty doesn't matter. You can run away from most combat encounters and still get the best ending. Just pump wisdom, int and constitution and solo through the game.
Carter Butler
Icewind Dale 1 is serviceable yet very limited. 2 is a clusterfuck, which is sad.
Play something from the GoldBox games instead.
William Ortiz
FUUUUUUUUUUUUUCK
Robert Powell
Agreed on 2, it uses proto 3rd ed rules that don't translate all that well. It's also ugly as fuck.
GoldBox games are totally worth it if you get the hang of them. They're also really easy to just google and download and shove into doxbox. Unlimited Adventures still has a pretty strong community too. The series of modules called 'the realm' are fucking fantastic and really brutal.
Charles Jones
Has anyone played Beamdog's remaster? Can anyone tell me how much they fucked it up? I remember when it was announced we were shitposting about all the shit that they would remove or add from the game, but then came the solemn realization that it might all come true like adding any trannies or covering up Annah.
Adam Sanchez
I played the remaster, is pretty much the same, having played the original years back, no changes except higher resolution and other fancy crap.
Alexander Barnes
Your post is confusing. Are you claiming that PST was designed around a fighter/thief PC?