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Is MHW actually what it seems to be?
While the games are certainly grind heavy and are skinner boxes in some ways, the reason you play MH has always been that the core gameplay loop contains fun, rewarding gameplay. Yes, you'll probably still have to fight a monster several times in a row to get the materials for it's weapon and armour set. If this turns you off, you're not the target audience.
But that's exactly what user said, there's one change you don't like and you pop your autistic lid.
It's coming out on CP, right, so pirate it and try it out.
Try again GAFnigger
A litany of changes that effect core gameplay is not "one change". Are you going to address the changes, or just take a shit on that "one change" strawman?
It is literally only shills that defend that, the fanbase hates all of that.
But that's wrong. It still fully heals you, the graphic just takes time to display it. If you somehow get hit during, it just deducts from what your HP would be with the healing added on, making it look like it was interrupted.
Yes there is. You can teleport to any of multiple base camps and heal for free, plus restock on all your items so you effectively have infinite potions per hunt.
Not quite true - most fans I've seen are skeptical about MHW, but there are definitely a far few who have high hopes due to the series finally being released from the curse of Nintendo hardware. I admire their optimism.
The only people I've seen with anything positive to say about World either outright hate MonHun or are trapped in the console wars mindset.
Just look how they cucked it!
CLIMBING WITH EGGS KILLED IT.
QTE FINISHERS
JUMP ATTACKS
Oh wait that's MH4…
Series was casualized since "Tri". Freedom Unite fans have to go. Bye bye.