How would a roguelike based on this image be?

It might make for a good RL where there is an air clock instead of a hunger clock, and you have to continually scavenge the spare air tanks of those who died before you to survive.

The upper levels would just be mundane stuff like worthless junk and wildlife, but as you go down odd creatures and treasures would start showing up that would eventually escalate into outright spoopiness at the bottom floors.

but there wouldnt be any spare air tanks that have air in them user
theyd all be empty because they'd been there for so long
there are no refills underwater; to get more air you gotta come back up

and no the game wouldnt be designed in such a way that the benefits of cave diving would stop so far down the cave; greed could compel you to go further at the risk of your own life

you would go into the underwater cave and keep exploring until you die so like every other rogue I guess

>go down to atlantis


It's a roguelite but let the faggot have his dream and don't derail the thread

It's vidya, who cares whether the air tanks actually could last that long.

The objective is to grab as much treasure and get out.

Exactly 30 minutes from now, I will post my vagina. And exactly 31 minutes from now, I will delete the post.

I'll be waiting faggot

>many dead divers will be in these tunnel systems

>some enemies later on in the game may fuck with these

well nigger?