Why do all non tactical FPS games have bullet sponge enemies?

Why do all non tactical FPS games have bullet sponge enemies?

Because there would be no challenge otherwise.

Because if you can get in a slugfest with every enemy why would you even need to use tactics?

Why not just give the player equally low health then? Or just put more enemies in the map?

THICC

Because more enemies just brings up the argument of "why does this game just throw in more enemies instead of making them challenging"

its piss

too many cookie cutters in this thread

THICK AS A BRICK

Serious Sam does that, and yet the enemies are still bullet sponge. Maybe because it's just a shit game.


pissening