Sonic vs Reality

gee isn't it just the most coincidental thing that people loved sonic adventure 1 and 2 plenty until a few e-celebs start calling it total garbage? The timing is so very strange, gosh. Yeah they're far from perfect, but it's exaggerating greatly to call them bad.

Hmmmmmmmm

It's not like I don't love the Adventure games. I put hundreds of hours into them, and have bought them multiple times. But it's not what I wanted 3D Sonic to be.
The Sonic "game" I played the most was Sonic Jam, which included a short 3D segment. While I don't think it was very compelling as a prototype for a 3D Sonic game, it at least nailed the feel of the world and the art style. Something like Sonic X-Treme would have likewise been more in the spirit of the originals.
Adventure is a mess. The game is buggy. Walking around a city is odd. Humans are there, and you can talk to them. Adventure 2 is better; following a linear story from location to location is much more streamlined than walking around looking for zone entrances.
I'll even defend the Knuckles and the Tails segments of Adventure 2… well, the Knuckles levels at least.

The core issue is the feel of the game. 3D Sonic is mostly about holding forward and knowing when to jump + homing attack. It takes a lot of the skill out of it when I don't even have to time jumps. There's no real exploration.
What Adventure 1 & 2 got right is trying to hide items, encouraging a little exploration (although the options are limited) and providing the occasion alternate route… something that disappeared a few years later and would be almost unthinkable in today's "Boost Sonic" era. But the "game plays itself" concept started in the Adventure era, and I'll never forgive them for that.

They're fun, but not the direction the series should have gone with for 3D. And yet, somehow, they're still the best 3D Sonic games by far.

But they're not the masterpieces that came before them on the Genesis.

I just really want them to try once to get the pinball physics working in 3D. A game that's one half platformer, one half Super Monkey Ball, with levels layed out like skate parks with lots of slopes and ramps to interact with.

Out.

Took this long to call it out. You all need to need to fuck off back to the holes you crawled out of.

IKR. Flagrant misuse of an apostrophe.

Really makes you think…

That's not entirely true though. While some(mostly younger) people loved those games, an equally large amount of people hated the fact that only a third or less of those games was spent playing as Sonic, and even then he played very differently from what they'd come to love about the 2D games.

This. It makes more sense to continue doing 2D games than keep doing shitty 3D games.