Damn, I thought Splatoon 2 was also on the Wii U.
Well whatever the case, my original point still stands. Lots of potential, but it might be best to be patient a little longer. At least until Super Mario Odyssey comes out and hopefully turns out great.
Getting a Switch?
How's Sonic Mania on the Switch? I've heard of some bugs but it's not like Ubisoft bad right?
Only tremendous faggots own switch.
Id want an apple red switch.
I have it. It generally performs well but the game has technical issues
The home button either has a delay or just fails to respond sometimes
The special stage has slowdown (5-10 fps) but I didn't really notice
In Green Hill 2 the music cut out when a power-up wore off and didn't start again until I entered a special stage
I got crushed standing on top of the moving blocks in Chemical Plant
Apparently the final or some other boss glitched out for some people but I haven't gotten that far
Only the first two things are Switch exclusive
It'll probably be patched soon so you can wait for that
the switch is alright. I felt I spent dolarydoos on it, I've still yet to play anything other than BOTW and Tetris. It's kinda expensive if it's literally only a tetris machine.
Don' t buy it you fucking faggot
It's a 500 australian dollar piece of shit do I have to say more
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Spla2n threads claim the game seems kind of off or soulless in comparison to the original, but that's really a natural response to something as flat-out original as the first game getting a sequel. Not helping is Marina was made a shittier Marie by the localization department which is at complete odds with all her body-language, so the curvy brown-octo got made into a snarkbucket.
Breath of the Wild is more akin to modern open-world games than it is to previous Zelda games. What it does it does alright or very well, but it should definitely serve as a groundwork for future games rather than being lauded on its own. All the moreso because there are things just not fleshed out in BotW or implemented poorly, such as there being only four proper dungeons that're individually about the length of a minidungeon from a previous game. Shrines aren't a replacement for proper dungeons, throwing away equipment constantly is interesting but you end up hoarding weapons and even durability-up weapons feel like they're made of tissue paper, and shield-surfing has odd arbitrary limits- on any surface that isn't sand or snow it eats into the shield's durability like an absolute motherfucker, which typically means your shield breaks and you ragdoll down the mountain at five thousand miles an hour and die from the constant collisions.
What another user said about waiting until Mario Odyssey unless something already out is irresistible is my own suggestion, all the moreso since you already own a Wii U and can nab or pirate BotW and try it for yourself. The Switch port has better performance (the patched-out shittiness was in the docked mode for the Switch port; undocked/handheld is akin to a Wii U or a bit better in performance and apparently in function) but otherwise there is no discernible difference in content. Altogether the thing has a lot of potential but the library isn't quite there yet, but even for a launch-year what it's got is not at all bad.