Prepare for launch by talking about guilds and builds
Albion Online is an overhead isometric open world pvp MMORPG, with a heavy influence on crafting and pvp. Killing players allows full loot of their body, and the game plays like Ultima Online, while combat itself is simple and consists of 6 abilities, similar to League of Legends combat.
Albion costs $30, with a subscription fee of $15/month, with the first being included.
In the beta tests, the highest populated guild and guild alliance was Red Army, a faggy commie guild with a hammer and sickle for their logo. Right wing guilds have been popping up in retaliation, but more players are needed
Open world pvp with a focus on gathering, game heavily revolves around killing others and taking their shit. Runescape is very limited and casual in its pvp
Jeremiah Thompson
Whats stopping it from turning into a zerg fest.
Nathan Rodriguez
Theres structured pvp, for guild fights and shit however in the open world, the only thing stopping zergs is the large map. Zergs can and will happen, however guilds and guild alliances are supposed to counter that.
Zergs will exist though
Ryder Reed
Doesnt look dead
Anthony White
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Hunter Gutierrez
What is the deal with currency That is Premium is it Something similar two currency that is present in Guild Wars 2?