Oblivion has cancerous amounts of level scaling. Every TES game since Arena has had some form of level scaling but Oblivion takes it to 11. Everything, from quest rewards to enemy damage is level scaled.
In the base game world there is no cap on how high some enemy's health can scale. What doesn't scale however is equipment damage.
This can lead to situations where you are wearing the best gear you can with the best weapon in the game with the highest skill level but a random zombie takes 2 minutes of non stop attacking to kill. This means levelling up is actually detrimental to your character as you can kill everything at level 1 with sneak attack criticals but the same isn't true for level 20 onwards.
I could go on about the flaws of the game but if you are still interested in playing it, I could give you tips to either minimize them or work around them.
Soup Holla Forums, so I'm trying to decide between playing one of the elder scrolls games. From what i've gathered...
Play Morrowind. Oblivion and Skyrim suck for the same reason: Quest markers removing all sense of discovery. There is a lot besides that wrong with Oblivion, but because of that I feel it's a bad intro.
My only bit of advice is to not run everywhere and conserve your stamina when you think you're in a dangerous location or find and use the Boots of Blinding speed.
If you're playing it for exploring and lore it's not going to be a problem there's even a difficulty slider you can change at any time. Besides, Oblivion has a shitload of mods including ones that alter or even replace the leveling and monster scaling systems if you wish. The game has some great quests and environments, It's not worth skipping just because of leveling.
I'm assuming something to do with mods? If I were to mod out the games to start, would morrowind still be superior?
Assuming both games are modded to what you would consider "max" potential
Nah I am talking closest to original with unofficial patches.
Morrowind is way superior to Oblivion. Both are poorly designed but in case of Morrowind it works in its favor.
so with mods, is oblivion superior?
Don't you fucking lie. Oblivion will never be praised as a good game.
Depends on what you want to get out of it
As a sex game it is objectively superior. Nehrim is a good total conversion,OOO can change the levelled lists and Deadly Combat can make combat somewhat tolerable if a janky mess but nothing can fix the trash dungeons, the bad plot, the shitty overworld, the nonsensical writing and the shitty scale of the entire world.
Don't forget about the horrible quest markers. No mod can ever restore Morrowind's sense of exploration to Oblivion.
well that sounds like a lot to have to put up with just for a slight improvement in gameplay. i think i'll go with morrowind then, get some texture mods and maybe do something with the fps. I can deal with janky combat if the other facets of the game make up for it, no question about it.
thanks for the advice everyone.