/4xg/ Strategy and 4X General

For Civilization, Stellaris, Endless Legend/Space, and all your 4x needs.
How goes the purge, anons? Federated Enslaved the galaxy yet?

>Stellaris Mods: stellaris.smods.ru/
>Browser Civ game, similar to civ2 play.freeciv.org
>Civ V recommended mods: pastebin.com/5ANRmRur

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gineipaedia.com/wiki/Legend_of_Galactic_Heroes_video_games
aow.heavengames.com/downloads/showfile.php?fileid=1122
stellaris.smods.ru/
pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Widescreen_resolution
alphacentauri2.info/index.php?topic=14308.0
twitter.com/AnonBabble

Are sectors even worth doing? Every time they end up with a billion unused credits i can't touch, they build the most useless shit and any focus completly fuck them up in the long run. Also you have to constantly pump resources in with no option for a ctrl or shift click to add 1k or 10k. What the actual fuck, fucking swedes how i hate them.

Right now i'm having the most fun i've ever had in 15 unfinished games playing as fanatical purifiers with no sectors, just micro managing 6 planets and exterminating xeno scum.

Okay, go ahead and tell a normalfag you play a "4x" game and let them guess what its about

I figure had I actually payed for this drek I'd get my money's worth with roughly these 20 hours of quality entertainment. :^)


They seem unable to replace buildings and their decisions to build anything seem tied to their sector income as opposed to stockpiled resources.

Yes. When the stockpile of a sector is full your income from it goes to 100%. Just enable respecting tile ressources and disable military station building and colonization.

Sectors work like VickyII subsidization mechanics, a sector plans X new developments and allocates ressources evenly, meaning you want to have a wide bandwith of mineral income when starting to develop.
Usually I just dump every single non-specialized planet and every single uninhabited star into a sector and crank income down to 0% until the sector gains enough to hold itself on its feet, and then crank it up to 75.
If you create a sector but neglect its development you got all the weight of its planets with none of the income.

Hi normalfag


OP, go play Master of Orion and Age of Wonders

Also Ive been playing civ 4 lately and it seems that a fork of Fall from Heaven 2 is still being maintained and developed, which surprized me because a lot of the modding scene jumped onto civ V despite it being irredeemably shit.

There's a mod that boosts the core sector planet cap to 900 somewhere so you don't have to bother with sectors. Link is in the OP though you can make it yourself with the one line of code it takes:
NDefines.NGameplay.CORE_SECTOR_SYSTEM_CAP = 900
I haven't played around with sectors enough to really know how to use them but holy shit having any fucking influence cost to change which planets are in which sector was a fucking mistake.

You swim in influence now as of 1.5 lad

I still play M.A.X, VGA Planets, Warlords 1-3, Hammer of the Gods, Colonization, Master of Magic, Master of Orion 2 but have lost my copy of Stars!.
Live is truely suffering.
Is there some new stuff that is worthwhile besides Sword of the Stars 1, Distant Worlds, Space Empire V and Dominions?