I had this idea for some time in my head and I just have to post it
It would be an RPG and named "to be number one" just like the hong kong mafia flick.
The goal ingame would be to become the strongest warlord on the planet.
themed in a setting similar to Technolyze but in a more primitive and non-technologic style.
After an apocalyptic event, humanities progress was nullified and everything went back to square one.
People use horses for transportation, bulls for agriculture and swords for war. Everything is primitive again.
Society is made up mostly of criminals, scumbags and good-for-nothings and the rulers are a douzen mafia-like warlords.
The athmosphere is dark and overall there is a pretty nihilistic world view in most of the people.
you play as a young adult whose parents were killed when he was a teen. Ever since he decided to become a made man and get revenge for his parents. During the past 5 years he went through lots of exercising and different jobs to earn some money. Now he wants to focus on his revenge. The problem is just that this would mean killing the strongest warlord of the world.
There would have a world map on which you can travel and enter different cities or dungeons. Every city has different equipment to buy.
The world is pretty open and you can freely do whatever you want. There are no time limits but a calendar with day/night cycles and weather. Different events are available on diff times.
Each city demands different materials / armors / weapons and you can earn some extra money as a merchant by buying and selling gear not infinitely of course.
Each dungeon has different items / gear to find.
The world map and the dungeons are filled with enemy gang soldiers, "animals" and "plants" read: monsters and battling them will give you experience.
Different places have different enemies with different difficulties which yield different Exp.
There will be an item that can make you avoid random encounters and make it easier for you to explore dungeons/world map and find items/treasures
However, progressing the story would require you to battle and level up as boss fights would be tough
You can freely choose when to level and when to go into boss fights
You start your journey with level 20 and by levelling up you get to learn new attacks / combos / moves.
All attacks are limited to specific weapons and to learn them you need to level up using this specific weapon
During your journey you can take on quests from regular people to earn fame.
Once you have enought fame, mafia guys will want to hire you for jobs. You can either do jobs for one clan or multiple ones similar to Shinobido
Fulfilling jobs for people will improve your affinity to this person and grant you access to some ressources that only they can offer (money, items, arms, abilities, informations)
Your actions shape the outcome of battles between the rivaling 12 mafia clans and you can choose to either destroy or support a clan
You can also wage war against clans and destroy them (even the ones you are affiliated with)
If your affinity with one clan is maxed you can also decide to join the clan officially which will give you access to more ressources.
Rasing affinity with some characters will enable you to recruit this person into your party and benefit from his skills in battle
Leveling up with this character in your party will make you learn new combo moves that you perform with your ally
There will be the typical RPG archetypes available (healer, thief, tank, sniper, supporter/stat-buffer etc)
You can date female characters and by maxing out their affinity you can benefit from their skills but it would not be necessary for completing the game I liked it very much in persona
The final dungeon would be the HQ of the guy who killed your parents.
He will be on level 99 and your last enemy and after defeating him you become the strongest and most powerful man of the planet and the game ends.