Yeshua Macinta (Class: Puppeteer) A corrupt merchant in the employ of the Empire. The mastermind behind the "Double FF" company, the manufacturing consortium of Amita Sarbessian. Secretly an agent of the Inquisition.
Amita Sarbessian (Class: Dancer) A corrupt merchant in the employ of the Empire. Is the face of a large manufacturing operation that is ran as a front for backroom political brokering and the dissemination of Imperial propaganda. One of the weathiest women in Vydalia, she passed on the order to Fortune City's administration to purge the rebellion there, …or else.
Harper "The Blue Whale" Sheissewulf Class: Paladin) Co-leader of the Inquisition. A grotesquely fat knight with a cruel streak for animals. Justifies all manner of atrocities in the name of the Empress. To them, all Heresy is a threat to the Empress and Tumblara, and all threats must be eliminated.
Galvar Isrami (Class: Mediator) A former merchant-marine who was invited to join the Inquisition after becoming popular in the Empire by leading an unsupported crusade against heretics in the Sea of Nets. Rose to become co-leader in less than a year. Favors brutal oppression of Heresy in all quarters, and considers himself a penitent for his past sins.
Brion "Mad John" Ironjaw (Class: Rogue) A mercenary who works for anyone willing to pay. Currently allies of convenience with the Empire due to mutual hatred of Heretics, and the lucrative business of hunting them. Wears women's clothing in battle, atop his normal armor, as a way of distracting his enemies.
Thedarian (Class: Illusionist) A former member of Vee's village. Left the village with a group of friends to fight the Empire at the first outbreak of war. Was an important ally to the rebellion until it was revealed by Vee that he had been influencing the rebel leadership with the same dark magic the Empress uses. After being outcast, he now swears revenge on both Vee's party and the Empire by any means necessary.
**Zam Zataran (Class: Dark Knight)
Thedarian's former right-hand man. Was the captain of Thedarian's airship, the Revolt, until being defeated by Vee in single combat and disgraced. He disappeared after.**
**Mikhail Swarami (Class: Rogue)
Current captain of the airship Revolt, under Thedarian. Former soldier of the capital's army, and hates the Empire. On the run from a 29 year prison sentence for attempting a martial coup against the Rebellion. Bears a personal vendetta against Vee's party for the defeat and disappearance of his former captain and best friend, Zam, as well as for casting the deciding "guilty" vote at his courts-martial. Created the Baphomet Cannon from captured plans he studied in the Cathedral's armory.**
Koro "Maple Dog" Kanada (Class: Beastmaster): An anarchist mercenary banished from a far-northern nation, he is second in command of the airship Revolt. He maintains the ship's weapon - the Baphomet Cannon. A dark magic cannon that focuses energy to destroy all targets in an area, friend and foe alike.
The Brotherhood of the Edge - A secret network of Imperial spies, saboteurs, and propaganda agents. They hold key offices in many towns and villages, both in political positions and especially in the printers' guilds. They can be said to control the flow of news and information throughout most of the continent.
Others:
The Revolt - A Bluebird-class airship equipped to operate with a minimal crew. Shoddy and dilapidated, it still carries a powerful weapon in the form of the Baphomet Cannon, but due to the owner's propensity for attacking Rebel, neutral, and Imperial vessels and towns alike, the ship is regarded as a pariah, and this limits where it is able to put in to port.
The Terminus - A decrepit series of dark and damp mountain caves that Thedarian uses as a base of operations. Located on the Western coast, outside Vydalian territory, the Revolt embarks from here to hunt her prey in the nearby Sea of Nets.
That was as far as I got, because my toaster couldn't run the game maker very well.