Crisis in the Kremlin

There is now a English Demo for the Russian fan remake of Crisis in the Kremlin. You can find it at:

en.kremlingames.com/igra-krizis-v-kremle/

I just started messing around with it now, it seems to work okay through Wine on my Linux box. It is too soon for me to give my opinion.

Other urls found in this thread:

en.wikipedia.org/wiki/New_Economic_Mechanism)
en.kremlingames.com/igra-krizis-v-kremle/
twitter.com/SFWRedditVideos

Now that I had some time with it, it is clunky (as was the original Dos Crisis in the Kremlin) but it is not as annoying.

A big issue I have is with the UI where I find it hard to navigate all the screens and not all the relevant data is on screens you are working with. The game also does a poor job explaining reforms and the tech tree.

Though given this is a demo, I could see the issues getting mostly fixed.

Shit looks dank af

Thank you so much for this. I loved the original. The farthest I was ever able to get was 1998.

This game as it is (even taking account it is a early build) really is hit and miss. Well good news you can play as Trotsky if you click Comrade Leader, along with Khrushchev, Brezhnev and Bukharin by changing Foreign Policy, Interior Policy and Economic Policy. Though from what I understand, in the game the left (Trots and Stalinist) go for the high options of the policy screens and the more Trots and Stalinists you have in council the more you can move up the policy trees but not down; to get State Plan with self-management you need the Conservatives and Moderates to dominate the council. Yet this is not the biggest issue, your options during events also can depend on your council and a council packed with Trots and Stalinists are less likely to agree to détente and this means you can find yourself loosing as your only option is nuclear war with the USA that wouldn't be so bad if the game went deeper in what the détente option meant since I just seem to lose political power and money and I think socialist governments around the world weaken.

This brings another issue a complete lack of feedback on the world map, the game won't tell you Nicaragua has fallen and no longer socialist, you have to keep going back to the map. It gets worse there is no feedback on what happens when you give aid, I know giving aid costs me but I can't really tell how these nations are doing. This gets worse with the Comecon, I can see how loyal they and the liberalization but that is basically it. Though I can see this being fixed as they work on the game.

Bump

A nuclear victory still means I won, right? I did not plan this ending. I was trying to defeat the USA but to support left terrorism in the USA, the game requires you to have a council dominated by the either Trots or Stalinists meaning I had to get rid of the moderates in council. This also allowed me to restart the Korean War. Yet once the USA lowered their decon I only had the option to go to war.

I wish the game let you see the state of game, from my memory by this time I had researched the Soviet version of Star Wars and 50 megaton bombs. I also had the Ministry of Defence on militarism for about a decade before this incident and I was playing on easy "19Q4" on the Vladimir build.

how do you replace the moderate cucks?

Comrade where do you think you are?

When the moderates whine about reforms you get a choice, if you choose "polemics at the politburo" and you have enough support in congress the congress with ban the moderates.

feels extremely good

Fucking Russians don't deserve Communism

Well there is your problem.

YES

TANKIE-REFORMISM IS THE ONE TRUE PATH TO COMMUNISM

so what is the difference betwen the trotskyists and the stalinists

the Original game was supposed to be impossible to propperly win, especially as a hardliner. everything falls apart, all the countries leave you, the Baltics break away, and you're totally bankrupt, but you just make it past 1992. that's the whole challenge to just make the soviet union last a day longer than it did, and it can hardly even be done. it was more of an educational game, like Stalin's Dilemma.

What about this game? Is it like HOI4 level of politics, where you can accomplish anything as any form of government with any economy with just enough political will?

Only Trots will support Military Economic Machine and World Revolution. Also if you reach OGAS automation and go for attacking the bureaucracy, Trots will dominate the council. For me they went from around 30% with me supporting them, to 60% after I decided to use OGAS to declare war on the bureaucrats.


The developers of this game took a different path you can not only win by keeping the USSR together with moderates but as a tankie. Moderates will have a problem of preventing reforms from empowering the capitalists and the Comecon going down the historic road, tankies will have to walk a tight rope of supporting friendly regimes and avoiding nuclear war while keeping the Warsaw Pact content enough to stay together.

For the old game the big turning point was Chernobyl, Chernobyl exits in this game but is a random event and really a side note, the big turning point is the collapse of the oil market. Tankies can fix this by getting Libya, Iraq and Iran into the soviet sphere but the game does not it the obvious solution to the problem; the reformist solution is right there, you get the option to introduce markets as a instant solution. Another solution is Kadarism and basically adopting the reforms Hungary was trying to make in 1956 yet there is no event for this so you basically have to spend political power to move to it (plus have to have the council dominated by conservatives and moderates).

This kills the Cap

What difficulty were you playing on? Supporting revolutions and subsidizing friendly governments costs money so it must not be cheap to get all of Africa and South America.

Utopian.

But I think I ran into a bug here, because no matter how much I started to support revolutions, I didn't lose any money.

Same with the calculator. No matter what I type in, when I click accept, nothing changes, nothing happens, money stays the same.

Did you try again the next month? I had a similar problem, some months you couldn't adjust anything with the financial calculator until you clicked the book and moved to the next month

Yes. Nothing helped.

The flavor text when you military intervene to defend Panama is my favorite. I did a Khrushchev run and noticed you get a event rehabilitate Trotsky (guess if you play as Trotsky the event won't fire as why would Trotsky be asked if he wants a favorable view of Trotsky in Soviet history).

Anyway I just realized the US defcon starts at 4 for all General Secretaries except for Trotsky that starts at 3, meaning just having Trotsky lead the USSR makes the USA is more aggressive against the USSR.

Probably because of the "world revolution" thing

I don't know how I am supposed to feel about this.

I tried some reforms out of boredom, but they went full liberalism on me. At times I had the feeling I'm some fire fighter who got assigned to extinguish flames in biblical hell.

Somehow I survived all that crap and it leaves me with a mixed feeling.

Also my budged bugged out in the middle of the game.

Fuck I wish the game would simulate production relationships.


Then you could push thru some leftcom democratization and decentralization reform and gommie utopia is assured for future generations.

...

I wish the game could tell me what the politicians stand for.

There are some events, where I can "retire" some opposition politician and it gave me a list of literally whos.

Same with deciding whom to pick as my new number 2. I had to wikisurf their names to find out what they stand for. Just in case it could be important.

But it outlines their positions and political bent at the start (Gorbachez = Reformer etc)

GorbacheV*

Not for events, even the leading politicians screen doesn't tell you which fraction each is apart.

Yeah, but how access them in the middle of a game and in the middle of an event.

You just get a list with their names to click on, no portraits, no positions.

Right, the whole UI is clunky. Another problem is the game won't tell you what changed from events, i.e you agree to liberalization and now you have to go through all the policies to see what changed. It would be better if after such events there was a list of all changed polices. Also the policy screens themselves definitely needs descriptions so I know how those policies effect the game.

anybody know how to avoid the "military defeat" ending?

military tech should give you an edge.

It needs more fluff.

Like when you are picking interior, foreign or finance policies, a short descriptive text would be fine.

Like what is Kadarism or what is the difference between Chinese democracy and Fractial democracy and People's democracy and will changing one into the other enable liberal assholes who when given an inch take your entire frickin country appart.
Or what policies should I pick to strengthen the Trotzkist faction.

Also the calculator thing should be an abacus with slider options instead with reasonable limit at the top. A descriptive text should be fine, too, where it explains what happen if I increase money in a certain branch. Because somehow my Medicine and Ecology stat go down the drainage for some reason despite investing rather healthy sums into it. Now I can understand the Ecology thing, but what sliders influence Medicine is a mystery to me.

Also my army is understaffed and I don't know which sliders I need to set in motion to keep it growing. It has something to do with the calc, since it didn't work in my last run yet the default setting always gave me people. And there is no guide for it, damn it.

But I have to say that despite it being a demo, this is one of the best political sims I have played. I wish the modders good luck in the endeavour to flesh it out and turn it into a high quality game.

*I can understand the Ecology thing since I have high sliders in industry and it's can't be good for nature.

it is another word for Goulash communism or New Economic Mechaism (en.wikipedia.org/wiki/New_Economic_Mechanism) but yhea it would be nice if the game gave the user more info.

the thing is i do that but it stil happens.
acording to the game over screen i have disolved my nukes. at first i tought maybe i did too many detentes but when i do stuff like "new political thinking" and "cooperation with the west" the same shit happens

New version of the demo. According to the Steam Greenlight page: new events, China rebalance, new features in Diplomacy after defeating NATO and fixes bugs and optimization.

en.kremlingames.com/igra-krizis-v-kremle/

I think it happens if you don't make enough pro-military choices (i.e. like continuing the space race, compensating for Star Wars with either a Soviet version or an expanded nuclear arsenal, etc)

Where can I extract the music or where can I find the song list?