How do I start a video game studio, a records label or a film crew under socialism?

How do I start a video game studio, a records label or a film crew under socialism?

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Record labels don't need to exist

Films and vidya people already make for free/fun. Dumb question op

Studios are inherently capitalist unless I'm missing something. Do you mean like a guild?

Yeah this is inherently capitalist, not to mention obsolete. You can set up a bandcamp page and sell your music digitally. Literally the only function of a record label is to be a gatekeeper that demands a troll toll for artists to be able to print records.

Probably not much different than under capitalism except you don't have porky's fingers in the pot. There are professionals whose job it is to get people in touch with each other.

Depends what socialism.

But rest assured that you can't sit on your ass and command people around just because you own a studio, because you can't own studios. Unless you are some kind of fucking genius, you're going to have to me social.

Well if OP is actually really good at management he might get reliably elected to a management position.

The same way you'd do today, but instead of minimum wage you'd have to agree on a share of profits for every worker, and there would be mechanisms through which they can make their voices heard and get rid of unpopular managers or decisions.

Sony BMG, Universal Music Group and Warner Music group are three biggest record labels. Tell me which one was founded in the way you're describing

Depends on the form of socialism, famalam.

You're required to spend some amount of time and effort working to produce the basic necessities of life (food, water, clothing, housing, electricity, Internet access, etc.), as detailed under the government production plan, which you voted on. You receive an equal share of these produced necessities.
You can devote the rest of your time and effort to whatever you want–including forming a game studio, record label, or film crew, to which you can devote as much or as little time and effort as you wish. This organization is strictly voluntary, and so it will probably be a democratic one, in which each member has an equal vote on its decisions. To get the equipment and building space that you need, you'll need to borrow it from someone, or ask for it to be donated. The things that you and your coworkers make in that studio, label, or crew won't be bought or sold–you'll simply distribute them as you see fit. And with the advent of the Internet, they can be distributed worldwide with almost no restrictions.

You are able to work, but out of a job right now. You receive a sum of money (and perhaps other benefits) from the government while you look for work.
You decide to form a game studio, record label, or film crew. (Since you now have a suitable source of income, your government aid will cease.) This organization is required by law be a democratic one, in which each member has an equal vote on company decisions. To get the equipment and building space that you need, the company takes out a loan from a bank or issues bonds. The things that you and your coworkers make in that studio, label, or crew will be sold for money, and you and your coworkers will decide together what to do with that money.

1. Start studio/label
2. Don't exploit workers

That's about it

Label is obsolete, studio and film crew will require you to get people willing to work with you. Tbh it may be harder in the sense that people won't stick around to work because they need a paycheck, but on the other hand there will be less disgruntled workers who do a shit job because they hate what they do.

Two possibilities: This stuff is not covered at all. Everybody does it in their free time (and there will be more free time). Ever been annoyed by how market pressures ruin a franchise? The makers starting off having no idea how successful the thing is going to be, and they compress or stretch the story as they go along, instead of doing it in a patiently-planned out way from beginning to end? I mean, look at how X-Files "ended". Or Lost. Babylon 5 was planned out extremely well, but then the makers had to compromise and speed up the story at some point, making two seasons into one, only to be told to crank out another season after that, if I recall correctly.

Imagine people making stories out of passion. Imagine nobody being a story teller as their single identity. They live their life, and maybe write a couple books along the way, if they feel like it. (I have heard Iceland has a culture where it's kinda super normal to write a novel without being an author.) Don't have a good idea for a book, or have some half-finished thing you yourself deem shite? No problem, you are done when you are done. And if you think it's shit and you have nothing to publish anytime soon, possibly ever, don't worry, this isn't a career.

However, and here comes the other possibility, media that has a team doing concentrated intense work on it can have a level of coherence in style, vision, everything, that is simply absent in open-source patchwork stuff where models are made by different people who don't even talk to each other and then thrown together at some point. So, there is something to be said for pros doing things full-time. I think there should be some cultural grants voted on with some re-purposed and slightly modded proportional voting method usually used for allocating seats.

You allocate your labor, perhaps with that of those who share you desire, towards making your video game.

Start making video games. Python is a nice easy language to start in.
I think you can make those in GIMP. You just need a printer to print them out.
Well, the key component here is a camera and maybe a microphone. Oh, and friends.

It doesn't really make sense for people to have to make like a AAA game or full length movie by volunteering their own time. I would say more like people would prove their craft through releasing a successful indie game in their spare time and they would then be reassigned to a career in video games.

Lad, you seem to have some pretty bad ideas rolling around in your head.

Python is only good for learning the basic concepts if you have no knowledge of programming and aren't good with technical things. It's a lot better to start with a lower level language so you better understand what's actually going on under the hood. To someone who only knows how to script in Python, actual coding is going to still look like witchcraft.

In your shitty socialist society, are you saying that everyone is forced by the government to work the fields, work in a factory or do some mandatory manual labour?
Why are you forcing everyone to produce food, water, clothing?
Why can't you have specialized labor?

That's an album cover you dip. A record label is the company that produces the music. They used to be the ones who printed the records (still do that sometimes), but now they make CDs, do the business angle of iTunes and Youtube, etc.

Film crews involve a lot more than that. For a low budget indie film you're at minimum going to need people to run the camera(s), microphone(s), lights (it's a lot less expensive to have these than to use natural lighting, which places extra restrictions on how, when, and where you can shoot), and transport vehicles. You will also need people devoted to props and costumes, including makeup. On top of that you'll probably need grips to move equipment and set it up. That's not even going into shit like catering or trailers if your location is anywhere but next to people's houses. If you have less than this you are pretty much only capable of making found-footage type movies and those have been done to death and back again.

youtube.com/watch?v=SWqvaMEFIdI
obligatory

You leftys provide endless entertainment. I can picture a bunch of hipster fags in knit caps with horrendous body odor voting on how to spend company resources. "Better latte machine! A giant pirate ship that expresses our artistic vision! Invest in green energy bonds! Let's provide free housing for NEETS in the warehouse!"

In a planned economy, the (democratic) government comes up with a production plan. This plan's goal is determining what needs to be produced, and in what quantities, in order to satisfy the people's basic needs. (The idea of what constitutes "basic needs" changes over time.)
The people work to fulfill this plan, so that society's needs can be met, and each individual's role will differ. If you're a plumber, for example, the best way for you to contribute is probably by doing plumbing work. If there's an overabundance of plumbers in society, however, maybe the government will assign you to something else you're skilled at, or give you training in order to learn a different skill that's more useful to the current production plan.
The produced goods and services are allotted equally among each person. If, for some reason, you're capable of working, but refuse to, then you won't receive any of that product.
So yes, of course there's room for specialized labor–any economic condition beyond subsistence farming demands it. You must be really new if you thought I was implying that every single individual would perform the same work.
Personally, I'm a market socialist, so I don't want planning at all. I was just describing what a planned socialist economy would look like.

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Well, then those go bankrupt and the ones with non-strawman employees do survive.

This and people like that will never get a significant foothold because the other workers will vote to fire them.

You go to /r/studio1917 (not even joking )

You didn't notice that post was dripping with sarcasm?

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