Shadowrun

I'm kind of curious about a mission in Hong Kong. some elf tells you to shut down and destroy some research and feeds you a bullshit story about how they're holding his family and whatnot.
Long story short the elf turns out to be a spy(a shitty one who got all his movements tracked by an opposing force) and all they want to do is just destroy the research. Job's a job, whatever. But the game, and my teammates treat it as if I fucked up, they're all saying that I should have killed the elf(I would have done it anyways if there was no money involved) for backstabbing me but I don't get where the backstabbing part came from, a spy's a spy, they didn't hire a security force to off me, only to act as body guards. Sure their motives changed but there's no guaranteeing other clients are also straight forward on their motives, it just kind of feels like a cop-out move to tell me I'm wrong on what logically feels, the most shadow-runny thing to do in the situation. Especially since other dilemmas in other missions seem to be much more meaningful and complex.

Discuss the Shadowrun games. Are there any recommendations for mods, levels, campaigns or tweaks to any of the trilogy? I like the gameplay of Hong Kong(especially the matrix) but I'm not really liking any of my teammates the same way I did in Dragonfall. Especially duncan who seems to act more like a whiny cunt than someone struggling with their morality. Also my rigger seems to be incredibly overpowered.

HK is the worst in the series, story, character, and writing wise (also slightly tainted/pozzed), OP. Not sure if a thespian faggot (fanfic writer tier faggot) or SJW got their hands on it. DMS and DF, you are already a Shadowrunner. HK however, you are one by forced circumstance (and your fixer hold you by the leash), and that pussy whipped faggot Duncan would not shut up. Gobbet is a future tumblrite, Isobel is already half-way there along with being an emoteen. Racter and Gaichu are absolute bros though.

A real damn shame, HK got the solid gameplay done right. The workshop is also dead and the campaign being churned out are 90% cringe-inducing 'support' the Not-Self-Insert-Mary-Sue main character NPC with deviantart portraits to 'set them apart' from the rest. I think replaying Dragonfall once in a while is your best bet for a fix though.

inb4 shitposters and faggots If Holla Forums really can get to it. Maybe we can get some shit done like /tg/ back in the old days. A Holla Forums SR campaign maybe?

The extra story had a pretty good ending with an actually meaningful choice

Yeah I kind of wish I had rolled a decker instead and had the opportunity to pick Racter than Is0bel.


What extra story?

HK got a playable epilogue added in about a year later. You finally get to put the story to its proper end. I will agree with this user here that it is fine. Pretty bittersweet mood in general, and true to SR world and lore. As in when the power that be 'really' want something, you are put to make a hard decision, and someone is going to get fucked hard either way. I really advise you to give it a spin.

There was a kickstarter stretch goal for an extra short campaign that continued the story from the main one, it came out like 6 months after the game did

Also the best kind of character to roll in these games if you want to see everything, considering what you do and what the games let you do, is a mage/decker with high charisma
Kind of sad actually, they put a lot of work into other shit like cyberware, but it's just not worth focusing on over stuff that actually has tons of use outside of combat

...

Well Humanis is canonically cartoon villian stupid because they are actually controlled by jews.

HK is actually pretty fine. The between-mission hub is much better than the Kreuzbazar in Dragonfall.

I still think original Returns nailed the atmosphere best. Also, the new composer wasn't just quite as good as the one they had in Returns. Luckily they used lot of his stuff in the sequel-expansions as well.

I think HK's hub definitely had more to investigate than the Kreuzbazar. I liked talking to Lucky Strike and that one chick who was hooked on BTLs in Dragonfall, but the robo-doctor, depressed drone salesman and the three guys playing mahjong were all fun to come back to after a mission and see what was happening.
I think the fact that Returns was set in the US made it feel more like Shadowrun, which is typically US-centric.