What are some of the cheapest weapons and tactics in a game? I want to see weapons that have no business being in a game because they make it too easy. I'll start.
I think there were literally only two enemies that had holy resistance.
What are some of the cheapest weapons and tactics in a game? I want to see weapons that have no business being in a game because they make it too easy. I'll start.
I think there were literally only two enemies that had holy resistance.
One of the things I've always hated about most metroidvanias is that they didn't have more weapon variety, at least not viable ones, it was always a super weapon or the weapon with strongest attack that mattered, not the type of damage. Enemies don't help either, since most of them are weak to holy and nothing else, and shit like "stone" or "curse" only damage a couple of enemies.
You know, if the idea wasn't shitty, I'd like a "second castle" or just new game+ where you had the strongest variety of enemies and you could have all your weapons from a previous gameplay, shit, if they integrated that as part of the story that would be nice. Also, the idea of having areas that go around an specific type of damage/damage resistance would be thematically nice. Like a apothecary that goes with curse/poison and so on. Maybe even some kind of "gorgon lair" that goes with stone kind of damage.
Have you played Order of Ecclesia? It implements some of the features you mentioned.
Nah, user, I felt like OoE had a lot less weapons than the other games did, and I mean actual weapons, not magic, and even then it falls short. Sure, they were to the point of being "one of each", but that's the problem, is one of each, you have dark and holy, and then you have the main weapons, the other spells are kind of useless as well.
I never even gave a shit about enemy variety there either, I usually just wrecked the shit out of them with that penetration weapon or holy+dark spells. I think OoE, as much as I loved it, is kind of overrated in that aspect. Same with Albus, who is only good for the cancel exploit.
I think OoE still suffered from at least one OP weapon. If you combined skeleton laser with sword you got a long reaching light Saber that did holy damage.
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Since we're talking about Castlevania, the shield rod + alucard shield is something that comes to mind. It's hilarious because it's so fucking broken, I really don't know what the devs were thinking.
Maybe until you get to the Depths, possibly before that it's been a while since I played it, but you get punished for it if you neglect other weapons
Even without that, there's still crissaegrim. SotN was full of broken tactics.
I've done a couple of runs where I beat the game with it. It's strong as fuck up until Sen's Fortress.