Overwatch Thread

Doomfist when?-Edition

Other urls found in this thread:

twitch.tv/videos/122140753
us.battle.net/forums/en/overwatch/topic/20753097493
docs.google.com/spreadsheets/d/1wY_yJgMaFZqgRwo7GM5vvpL7rHIPWTkDk162AazxVPM/edit#gid=0
quake.wikia.com/wiki/Weapons_(Q3)
youtube.com/results?search_query=CS go lotery gamble
twitter.com/NSFWRedditImage

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dubs

Check em

Fuck

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WEAK
NO RESPECT

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Wheres /sp/ when you need them?

Also for the people who don´t know yet, a new update is in the making which reworks bastion/roadhog and it will also introduce a server browser. I wonder if i should set up a Holla Forums server, when the update finally gets life. On the ptr you can already do a lot. I played yesterday an elimination mode called Marines vs. Predator for example:

It was actually kinda fun.

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Surely you mean a Reddit server


Are you going for (80) this time?

Except you're the one who had (60) posts in that thread

gamesux

Oh yeah, and lets not forget

No son, that was you
I made 3 posts in the last thread

Suuuure you did

How does it feel to be a faggot who cucks himself out of video games?

Is it me or did they finally nerf Mei?

you can't hide fag

Last thread wasn't a gigantic Reddit tier circlejerk so I barely posted.
Sorry lad, I know you want to believe everyone who shits on this garbage is the same person, but your delusions are only true in your head.
Didn't you even have two IDs replying to your blatant shilling at the same time?
I doubt you have the brainpower of dedication for that considering you play Overcuck and ASSFAGGOTS
Sorry lad, I'm not a consolefag nor a shitter who wastes 2K hours on a single shitty game.

Probably just you. I don´t know any nerfs.

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So you admit you're a redditfag then?
But I don't play ASSFAGGOTS? And I have actually hosted RadOps servers before, despite you thinking it takes that much brainpower or dedication to play a Novalogic FPS game. Seriously, they're good games, but anybody can play them. They are difficult to get into at all. Nice try at being a poser who has ever even touched either MWLL or RadOps, though, and nice try at going "n-no I wasn't the (60) post shitposter, h-honest!".

lol blizzdrones

*They are not difficult to get into, is what I meant.

Every time you post this image another nigger is born in Sweden

They already applied the update that reworked bastion and roadhog i thought though. And the server browser + permanant capture the rooster were later?

Every time you bump this thread a cuck is born

I watched this expecting something interesting, but got nothing.

he booped the charging reinhardt so he went through the door and off the cliff

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I don't even like/play the game but it gives me joy to see you butthurt bump :^)

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This game sucks

after getting my last lunar crates I am taking a break from this, well, maybe I'll play to check the new patches but I dropped like crazy in ranked.

I don't get something: Are this ironic highlights or what? I lurk this threads for the porn and the salt (which probably is a bit more pathetic than actually playing it) and the highlights never cease to amaze me. The game is simply lame, no other word describe it better.

People really need to stop saying that shit every time someone uses sage, that's just not how it works. Sage as down vote is when the post has no content whatsoever and it's saged, like those post that only say "sage" or "no".
Commenting on something while not wanting to bump it is an awfully common practice in here and so it was on halfchan back then. Get used to it, newfriend.

Bump

Bastion rework is definitely not out, yet. Don´t know about Roadhog, but i´m pretty sceptical, condidering that his changes were announced one or two days ago.

The PTR changes will come today after the event is patched out.

Welp, it´s time for the second omnic crisis, i guess, It was an honour serving with you guys.

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At least the server browser may cure the cancer that is 3v3 and competitive, not to mention the endless draws in CTF.

This. Make CTF Great Again

Even the waifubait is starting to feel stale. They really need to release some new sexy skins if they want to stay relevant.

If you want to test my custom settings here they are.

Damage interruption OFF
Carrier rules Abilities Disabled
Pickup 0.00
Recover 5.00
Flag Required OFF


The main problem is how they are only releasing skins for limited time, the game needs some more permanent content.

I want to rub Tracer butt

Why do people play a game for so long when they know there is no point getting into a game that forces you to play the same few characters in the meta and has no real high skill gameplay?

Not today Blizzcucks

So we can all agree that pic related is the best modern multiplayer FPS?

needs more than 12 people online

modern multiplayer fps games are cancer regardless of genre

I can find a server in my area with any game mode.

I play it and I just wonder why people keep supporting a game where the matchmaking rules are made to hand you over 50% of your wins and then punish you by doing everything on its power to make you lose the other 50% of the time.

Even if the developer says it is because is no fun to lose he seems to be unable to understand that pubstomping is what naturally separates tiers and rulesets.


Which one is that?

that matchmaking thing only really applies to being a solo person.
I have noticed that the best way to float yourself above that is to just have a team of at least two other competent players (assuming you are competent yourself) and you should be able to float above that 50% win rate rather easily.
I know in ranked, the trend I noticed is that wins and losses at any level is more about how many competent players you have on your team rather than anything else. So say you're in low gold, if you have at least 3 competent players (assuming the other team has three or less) your chances of winning skyrocket.
Of course, the higher you go the more competent people you need. The lower you go you need less. I've been in matches where the competency on both sides was so fucking low that I was essentially the guy winning the match and everyone else was just interference and distraction.

So basically, the grand lesson to take from all of this is get friends that are worth a shit in vidya. PROTIP you won't find that on Holla Forums.

I can tell you the reasons why i play it:
>And overall it´s just fun

Forced 50% winrate is a meme joke. The only thing the game does, is to assign you a hidden skill rating after very game. When you win a bunch of matches in a row, this skill rate will peak immensely, which generally leads to you getting matched with way stronger enemies than before. Therefore you will start to lose a few matches again.

Amazing, these threads really are something else

Kill yourself OP

awww are you mad?
Face it, most of Holla Forums is shit at video games. There is a good reason why they wank themselves over anything that has an RPG element. When you can just grind your way out of not having to develop skill, the difficulty drops away.

…That's why people say it, though? To insult people who don't understand what sage is for. The retards who try to use it as downvote.

Sage

Counter upvote friend :^)

Sage

Upvote :)

What's the point of spamming this webm when Hanzo's arrow is working as intended aka completely stupid?

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I love the letter "e"
Especially those of the iron variety

But it isn't hard to master. COD is harder to master. You just like it for it's corporate made "waifus". God you fags are pathetic.

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Seriously, I just saw this post, skimmed through.

You're a fucking faggot, like one of those gay fucking kids who scream, "Daddy! I'm cold Daddy help me daddy!" on top of wearing fucking diapers shitting and pissing yourself.

The fuck is wrong with you? Your condition alone screams how much of a fucking weak-minded faggot you are, on top of definitely having some sort of mental deficiency, I wouldn't be surprised if you were suffering from Autism.

I mean why else would you share such disgusting fucking facts about you, your diaper and your deformed dick because you wanted to be a little fucking cake boy, you disgusting depraved sexual deviant. You are no different than those disgusting freaks that jerk off to fucking animals and whatever 'furry' shit they scrounge up, going as far to fucking hump god damn inflatable pool toys for "pleasure".

Kill yourself.

NOW

>and Blizzard made Tracer the dyke
Missed opportunity.

cool pasta

I want widowmaker to sit on my face while she teases my dick with her high heels and tracer can only watch helpless as she sits bound to a chair in the corner.

he is right. there are high level techniques in cod even, every game has them since cod4. overwatch well…it's homogenized to the point where you have almost no depth for any character.

I just finished fappan to Tracer/Widow r34, thanks for the inspiration fam

I don't see any facts just your conjecture: where is the objective proof?

Why do anons always want to do stupid, uncomfortable shit with hot girls?
Wouldn't you rather just have passionate sex with them instead?

How about you post proof the game you are shilling is worth buying first?

I thought about that too. I just don't know how the fuck I'm gonna convince Widow to do that with me. She strikes me as a dom who would one shot my groin if I got on her bad side.

how do you know it's shit if you haven't eaten it?

u wot m8

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Do i need to visit Detroit to know its a shithole?

Shill harder Blizzard drone.

That comes later

checked

Do I need to read your post to know you're a faggot?

webm very related


checked

You have to go back

go back to mmo-champion and stay there

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And speaking of disgusting normalfag stuff, I would like to live in a traditional marriage, create offspring and hold hands with Mercy.

All of the event skins will return yearly, plus of course once unlocked you keep them forever. I kind of wonder what they will do once the game is a year or two old and they've already filled the calendar with recurring events.

Anyway skins are all too easy to get. You can buy them instantly when they release and they stop being interesting less than 12 hours after you buy them.

I still dont know why its taking them so long to add in a server browser, Battlefield had that on fucking PS3 and the time to connect to a match is either instantly or takes more than a minute for rounds that arent terribly long.

Custom games are coming soon I presume, that being said, I would like to try some rebalancing stuff with the tools they provide, stuff that you can change in any hero aside from abilities below.


Sadly, projectile speed can't be decreased, everything is on a scale of 100%, this also includes cooldowns for abilities, some can't be changed (like D.Va's DM), that being said, I'll put my own tweaks here and you can discuss.

Ana: I am tempted to reduce her healing by 10% maybe, probably increase Biotic Grenade's cooldown to 12 seconds.

D.Va: Not much can be done other than slightly increasing her health or damage output or defenses to either give her some of her old bulk (pre-buff) or at least allow her to deal a little bit of extra damage, also, increasing her projectile speed to make her blaster a little more deadly.

Genji: Probably not a popular opinion but I would reduce his health by a small bit, increase his movement speed and projectile speed by a small amount as well to compensate for the squishiness.

Hanzo: MAYBE increase his movement and projectile speed by a little bit, same as Genji, I would reduce his health to compensate, maybe switch his ability cooldowns around, scatter arrow would be less frequent and sonic arrow would be more frequent.

McCree: Reduce combat roll's cooldown in half, increase flashbang's cd by a small amount, that would allow McCree to be a little more agile, not sure about giving him more damage, I think that would be too much.

Mercy: Certainly reduce GA's cooldown as much as possible, is not like she has anything else, maybe increasing her projectile speed as to not be outplayed by D.Va.

Pharah: Can't reduce her projectile speed so I would increase her booster's cooldown by a small bit to give some people a chance to fight back, smart players can still stay airborne for long periods of time.

Reaper: Decrease Shadow Step's cooldown by a little bit to allow him to be a little more sneaky.

Symmetra: She would get some major tweaks, first, reduce her damage by 20% at least, to compensate a little her ability cooldowns would be greatly reduced and her projectile speed increased by 2x at least.

Tracer: Increasing her health by a little bit.

Widowmaker: Everyone wants the hook buffed and I am planning to do that, maybe by 50% on cooldown.

Winston: Increase his damage by a small bit and decrease the barrier cooldown by a fair amount.

Sombra: Increase damage or movement speed by a little bit I guess.

Opinions? suggestions?

Let's fix Mercy.

What do you think would happen if they gave her an overheal, took away ult charge based on healing for her, and rebalanced her ult charge so damage boosting was a primary, viable way of charging it?

I'm thinking +75hp overheal, regardless of character. Overhealing degrades starting 0.5 seconds after Mercy no longer has a beam connected to her target (heal OR boost) and degrades at a rate of 25 per second (3.5 seconds to fully degrade). Healing no longer charges Mercy's ult (because it would be too easy if overheal charged it and too hard if it didn't) and instead she is mainly expected to damage boost. The amount of ult generated by damage boosting is increased and the overall cost of her ult is decreased to keep it in line (maybe about 50% faster from boosts and about 70% less cost, charging from boosts currently is REALLY slow and we also don't want her pistol to be primary).

As a result, Mercy is the go-to healer for keeping squishier characters alive, giving her a strong niche that other healers don't really fill as well. The numbers all can be tweaked without putting her on a knife edge between overpowered and overshadowed, since she no longer directly competes for the same purpose.

Mercy's survivability is already strong enough. She dies often, but only because she's focused more often than any other character. A skilled player is already able to make great use of Guardian Angel to stay mobile. Increasing her survivability or mobility would only make her too hard to deal with without actually giving her a strong edge to compete with Ana and Lucio in high level play.

Those "PATREON" watermakrs became a real fucking cancer.

I agree about the traditional marriage and making a family full of love with Mercy.
She's the best choice for that, by far.

It's not that "normal" here btw. People prefer to sniff farts or drink piss from random traps.

her hook needs to be on the same cool down as Mercy's wing boost. Otherwise the current meta is God help the poor widow who is hard scoping and gets ambushed by a Zarya or Soldier 76. Its not like I'm gonna be able to quick scope in the air while I'm running for my life and probably getting shot anyways.

Huge hotboxes and spam weapons means you don't need aim which is important in a shooter
Abilities take very little skill and are made so even bad players can get some kills
Hard meta means no creativity or strategy
No skill based movement

I tested it with a cooldown of 5-6 sec and I think is pretty good overall, same for McCree's roll which doesn't even give him invincible frames but at least makes him agile, 4 sec in that case, reloading time is 1.5 sec so it doesn't replace reloading at all.

A good rework would be to have both beams to be combined so she gives a boost and healing at the same time, there is no reason to not do it.

I wouldn't put money on Call 'be the first to shoot with the fast gun and most meta weapon mods' of Duty being the hardest to master there, user.

Post yfw you're not an Overcuck

This is objectively false because you won't take down anybody who can get headshots on you if all you do is spam and shoot wildly.
Also objectively false since most of the abilities need some skill to use and can be easily wasted, see Rein's charge being a double edge if you charge and never hit anything and either end up behind enemy lines or fly off the map
Also objectively false
And this exists in any CoD game where?

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That dramatically reduces the skill cap for playing Mercy and steps on Zenyatta's territory too much

Why is your whole team always incapable of identifying problem players and focusing on them?
Specifically in mystery hero where removing the problem means eliminating it semi-permanently since they will switch to someone they're not as good at.
It's infuriating. Gee guys, maybe if a particular Roadhog or Pharah has been tearing our shit up for an entire match, we should get them out of the way?

Because you aren't in a team you're in a group of lone wolves

I bought it for 60 since I didnt know there was a 40 bux option.
When i tried to get a 20 bux refund so they could just downgrade it, the support told me to fuck off.

user, there's being uncoordinated and there's being batfuck retarded.

What that user said. A lot of people play the game as a generic shooter and they ignore how important teamwork, synergy and strategy is.
They honestly can't tell WHY they are losing, they just think the other team did more damage or had better accuracy, that's all.

It's funny because it reminds me a lot of TF2 when you pressed TAB and the 2 first guys in a team where 156 and 134 and the third guy was only 37, so you knew who the real threats were.
And then you were the same on your team and rag-tagged with the other guy to go after their MvP and the game felt like a Musou Dynasty Warriors between you 4

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Zenyatta has the advantage to indirectly buff the entire team against one foe, Mercy is the opposite, she gives a buff to one teammate against the team.

What game is he playing?

Zenyatta's main advantage is being able to buff, heal, and damage all at the same time. The fact that his buff is all vs one wheras mercy's is one vs all isn't very relevant.

Battlefield 1

dubs

if they have to be separate buffs then I would increase Mercy's.

at least I got a trips ID
Rerolling.

The style of buff has some ups and downs, but the fact is give Mercy healing and buffing at the same time and with her doubled healing she would be competing with Zenyatta point for point. Whether she leads or Zenyatta does they end up in the same exact niche and balancing the two is always going to lead to one overshadowing the other. Kind of the same way it is with Soldier and McCree.

The trick to balancing this game is to give everyone very distinct niches. Even if one character is more or less powerful the fact that they each do something unique makes them all viable at least in certain circumstances where you need that unique thing.


I would agree, but they didn't like that idea for whatever reason. Apparently the idea of McCree and Mercy being able to one-shot targets together with headshots at short-mid range was too much, in spite of the fact it basically amounts to two characters working together to do what Widow or Hanzo can do alone.

>Tickrate bump to 60hz and unfucked hitboxes aside from Hanzo only in the Summer
WEW LAD

5

This is the only thing I'll give you, that's it though.

wow, you sure have your ass quite far up your own ass there.
this is why people dont like blizzdrones. you could at least try to argue one of his points

But I did argue every single one of his points. How did I not? Are you pretending to be retarded? I mean you probably are since you're resorting to ad hominem and buzzwords.

its time to go back blizz drone

I'd post it a hundred times cous your a faggot and sweeds deserve to get cucked.

It's not just that. Some players say it can often be better to pull your gun instead of boosting damage as it increases overall DPS far more. Her gun does much more than 25% of whoever you're boosting at any time.


Mercy could have her niche if Guardian Angel did not required a target. She'd be the hardest support to kill that has the overall best mobility and can be precisely where she is needed at any time or escape whenever she needs to and stay alive to heal another person or Rez later.
Compared to every other Support except for Lucio, this mobility would make her quite unique.


user, please. He's enough embarassement as is, you don't need to drop to that level too.

WEW LAD

No, that would be this thread

Frankly Mercy is ALREADY the hardest support to kill, Lucio only seems that way because you can never get a team to focus on him. Like I said earlier making her more mobile or survivable only lowers the skill floor. It makes it easier to reach her optimum performance, but even when performing optimally she doesn't bring enough to the table compared to Lucio or Ana.

Nigger, I have never played the game once. Im only here for the vydia ass n titties.

>>>/rule34/

What? That's Lucio. He not only has higher speed to escape, he can actually heal while taking damage and even get people away from him or get to hard-to-reach places.
Mercy's healing only act whenever she isn't taking damage (aka, when she's safe already) and her GA is great to reposition but not to escape.
The only thing that often saves Mercy (and often dooms her) is that she's constantly behind people, using their hitbox as a shield.
Only Zenyatta is worst at survivability, and he at least can defend himself properly with Discord and Titanic Testicles.


Here user. Just stop replying to the proxy-hopping nigger.
Kinda blew it last thread when a mod banned you for spamming and you posted again, complaining about it.

Lucio only moves a little faster, and doing so disables his healing. Most flankers can easily catch up with him in spite of his speed and he can't put enough distance between a ranged hero fast enough for it to make a difference.

Mercy's guardian angel lets her move across the map at high speed, and more importantly it lets her flee to high ground where enemies have a very hard time following. A good Mercy is slipperier than prison soap and costs your ass all the same when you try and follow.

Even so, Mercy doesn't have the tools to help her team break stalemate and push in. If you play Mercy often you'll often find yourself waiting at the door for your team to get a lucky pick and move in with nothing to do yourself but help turtle. Lucio, Ana, and even to a lesser extent Zenyatta all have the tools to help the team initiate. That's why they are picked in pro games, NOT their healing.

Prove there was no argument, because my post contained counterpoints. Also that last picture was still proven correct: it takes up less than 1/4 of the screen. Keep being a butthurt anti-intellectual nigger tough.

IT WAS REAL IN MY MIND

You are, though, you have the exact same file names and posting style. You're not hard to track at all.

WEW LADDEH

Sure lad

dobson agrees!

I find that the sudden speed boost with Amp It Up scrambles peoples aim as they have to adapt to your new speed and it does save me quite a lot of time. Even with perfect aim, at that speed you'll be behind cover before they can do enough damage to kill you.
And this isn't counting healing with the AmpUp too, since that also will save you easily.

Mercy can indeed move much fast a vast distance, in theory. In practice, that hardly happens as your teammates are already in front of you (unless you're a bad Mercy) and the few high ground targets won't have clear LoS for you, except for Pharah maybe.
I find that GA ends up being used more often for long strafing around when your team kinda breaks and splits so you can keep healing them all, but it never actually makes you go forward or backwards that much, save for very rare occasions. I've saved myself more often with the Sleep Dart, boosting away or having my turrets slow my harasser or even killing him first than GA ever got me out of trouble.

Usually the trouble follows right behind and kills whoever I GA to, as he's most likely needing healing too anyway.

You know it's the same guy, you know he keeps switching IDs and reposting the same images and webms that aren't accurate anymore and nobody cares about, you know he's not gonna reply seriously to you at all, you know you're not gonna change his mind since he just wants to shit post and you know damn well everytime you reply to him, he'll reply back.
Why does anyone still keeping trying to argue with shitposters?

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sucks doesn't it? Not even Nintendo can't top that.

You aren't a very good Mercy then. There's almost always somewhere to fly to, you just need to know where to be and where to look. 300+ hours of Mercy and carrying myself to Masters in solo queue two seasons now has taught me a thing or two about how to get away.

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This shows how much cucked blizzdrones are.

For what purpose? Nobody benefits from a low tickrate except Blizzard saving a few thousand dollars.

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That's a new low, even for shitposters.


Someone. Not somewhere, someone. And that's the problem. At any moment, you'll only have 6 points to which you can GA to. And if any of them is behind you at a sufficient distance you can escape, it's because something terrible has already happened.
You either overextended, are healing someone who overextended, someone died and is returning to the fight, your sniper isn't using cover or your Pharah is asking for it.

I still play her, still got her Valkyrie skin. Mercy might be terrible for this, but I still like both the character and the playstyle. I just wish she wasn't so shackled to her team that even her movement itself depends on them.
There's a Brawl where you can only pick Pharah or Mercy and you have really short cooldowns. It kinda sucks because it's a "who can airshot consecutively the most" mode, but when the match begins and you have 12 people just flying around in the air, that's a pretty cool sight.

If a blizzcuck says you're low, that's something to worry about.

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As usual there's no way to describe how and where to fly in words. It's something you have to learn for yourself, something I am very good at. Just know that it's not got anything to do with your teammates, they go where they will and you either place yourself to make use of it or don't.

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UT 4

Considering that they are the target for GA, I find that very hard to understand. If you have recordings of you playing, I'd love to see examples of that.

Also in the embed, there's Muselk being a faggot and recreating TF2 memes in Overwatch (because TF2 is deader than a necromancer's army).
The interesting part is that this is him running a custom server tweaked up. The first minutes with Lucio but even later with boosted Reinhart, you can see that movespeed is something you can change very easily.

So that user that wanted to make a custom server for Holla Forums?
You can make one with 3-5 times the regular speed, reduced respawn time and we can go fast as fuck in the game.


Pathetic. I also said that Brawl sucks, you gotta hit consecutive airshots with Pharah before a Mercy undoes your work so it's quite tedious, especially since someone has to be grounded for the payload to move.
But the few moments where everyone's up in the air flying around? Magical.

You want me to stream? Not sure how useful it would be but if that's what you want

Yes you can because the hotboxes are huge. Play a real game

Also its pathetic how you are telling lies to pretend the meta isn't ruining the already casual gameplay. Go shill somewhere else.

And the Meta will only get worse has Blizzard rapes it beyond recognizition to appeal to Esports faggots and cancerous redditards.
just like ASSFAGGOTS

League might be shit and casual but at least it has more than 8 competitive champions and some abilities that take some practice to use right.

Are you telling me that the rest of them are useless and that players downright block the them or shame people from use much like Fox Final Destination faggotry outside casual?

Eh, my time is limited as is. I pretty much only browse these threads because it's something I can alt-tab to. (and there's some neat art sometimes)
But I'd very much would love to see proper Mercy plays, entire matches if possible. I'm sure I'm not that great with her and there's still room to improve.
If you managed to carry yourself playing with her (props to you, that takes courage), you definitely should start recording your matches and uploading them somewhere, even if just here in Webm format.


Typo aside, that's correct for tanks. Roadhod and Dva are balanced around being fuck huge and therefore easier to hit. This matters a lot for characters like Reaper and Tracer who can easily hit all of their pellets instead of missing some, making them better at killing tanks.

But I get the idea you missed the point there. Headshots do double damage (Widow does even more) so someone firing wildly versus someone who can aim is not gonna end up pretty.
Not to mention that Ults are charged with damage done, so the better your aim, the better your damage and therefore the more Ults you'll have.
Aiming is actually the most important thing in the game, it's pretty much like someone telling you in Unreal Tournament that, for every 100 shots you manage to land, you'll get a Redeemer.

Which oddly reminds me of the Adrenaline system that was pretty much what Ults are in Overwatch (down to the wave-like usage), but they rewarded farming and kills only.

TFW 3499 SR

Except aiming is piss easy and most characters have weapons that don't require good aim.

Having good aim isn't important

Aiming is pretty easy in any game, that's not an argument unless you're bad at videogames.

The characters that don't require good aim, assuming you mean Winston, Dva, Symetra and Mei, have weapons with a very limited range. It's the same mindset as shotguns, it's more about setting up short range situations where you have the upper hand vs long range combat so of course aiming isn't as important for them, they operate in a different way.

i wish i could block everyone who auto-locks hanzo.

Thisis cuckchan tier
I want these fucking retards out of what used to be a comfy board with none of the drones around.

I don't know whats more pathetic, this game or the people who actually play it

This game is shit

That's false
But you claimed it was here

So which is it? Is good aim important or not?


You're the one claiming CoD has "skill based movement.
So long, thread goblin

I streamed a few if you are interested, so here's my last 3 games as Mercy

twitch.tv/videos/122140753

He means that, because the hitboxes are huge and some characters don't have to aim, aiming isn't important in Overwatch, not in other games.
He's wrong of course, for several reasons I already listed, but let's not paint him more retarded than he already looks like.


I fucking knew it, you healslut.

More like because people swear like sailors in voice

Get fucked, Overcucks.

fags

Also, from what little I saw, you seem to use cover a lot of the time, hanging behind whenever possible, diving for a quick heal and then backing up.
I guess I really can't do that, I get itchy if I'm not seeing what's going on out there, but that's something I gotta practice if I wanna improve as Mercy since most of my deaths were from poking out and eating Fire Strikes to the face.

You also seem to have a pre-made team with you, all using voice chat, that's got to help with positioning a lot, but making friends ain't a skill I'm gonna try practicing

Wether half or fullchan, Holla Forums was never good and will never be. It's a universal constant.

Luck of the draw, I was in solo queue. My third game the team is 100% silent

Once in a while people want to group with me because I am "one of the best Mercys they've ever seen".

At this rate it's going to see full release around the time Shekel Citizen does.

Also all three of them bitch at me to swap off Mercy at some point. I do it for the 1 minute attack on hollywood only.

Aiming is not easy in any game you casual faggot. Play an arena ter or tribes where characters are moving fast, their hitbox is small and the weapons take skill to aim with.

Nice drone response. Image sums you up nicely blizzcuck

Are Blizzdrones this delusional?

Glad to know

Aiming is easy
t. Someone who has played more Tribes than you

Sure kid. Its so easy you have to defend a game that took all the real aiming out so you can play it.

lolcuck, I mained the shock rifle in UT2004 at first, then once I got sufficient accuracy, I switched to the lightning gun\sniper rifle.
On a good game, I hit 2 in every 3 shots with it and 1 in every 5 is an headshot.
Keep in mind I practiced against Masterfull Bots that already cheat and get increased speed and movement. Sometimes I'd bump it straight to Inhuman for the added chalenge.

Aiming ain't hard at all, half of it is mouse settings and muscle memory, the other half is leading your shots based on what your oponent is likely to do next and reacting to the few pixels in your crosshair. If you think this shit is hard, maybe try not being a casual sometimes?
I bet you don't even flow when you play serious videogames.

Except you do have to aim in Overwatch. You're wrong, deal with it.
Wew, the biggest sign someone is losing an argument

Just won a comp game on gibralter, about 3500 SR average, our team was Mercy, Zenyatta, Hanzo, Widowmaker, Mei, and Genji both attack and defense. We rolled the cart in in under 5 minutes, they never hit the first checkpoint. No idea how that happens.

Not nearly stacked enough, Mei is not flat

Pretty sure the tits were omitted on purpose, genius

Masterful bots don't cheat, Inhuman/Godlike bots do. Inhuman bots will attempt to dodge your AIM, not just your attacks, while Godbots are allowed full view of the entire map at all times and aim with 1 degree precision at all times.

I can't handle the reactions myself. My reaction speeds are just too slow and not a damn thing I can do about it really.

I bet these plebs don't stay aware of Tracer's movements through the map in order to land a perfect headshot when she recalls.

Yeah, except it wasn't the case here and, on most cases, it actually isn't. Just retards from reddit trying to fit in.


Mei is the only good thing about this game.
Too bad the cucked SFM faggots make most of her R34 too fucking fat. She is not fat, she is just the right kind of THICCCCC!

You have to be 18+ to post here

What's wrong with thicc?

I don't know, what's wrong with being a nigger?

I want this image just without roadhog. God damn it.

Being a nigger isn't a choice for the most part.

The oppressive system of the United states. Other than that, being black is great everywhere else.


Of course I prefer other forms of 3D porn, but SFM is like the fast food of 3D porn, you eat from time to time.

Speaking as a dedicated zippy squishy player, please do not do that., thank you.

I really want to add a "To Be Continued" to the end of this but I suck massive dicks at video editing.

Nothing wrong with thicc, as long as you don't actually call it that. Seems like people have picked it up because all the other words for a busty broad with a bit of meat on her bones and some baby maker hips have been co-opted by the disgusting fatty movement, like "thick", "curvy", "full-figured" etc. Pretty disgusting.

Hey, beggar user here, not gonna beg today though.
Just want to relay a message to the guy that sent me the e-mail with the word NIGGER written 36 times.
Thanks mate, it took me 2 months to see it, but it made my day.

Fair enough.

I once did a small test by setting the bots to the lowest difficulty and I noticed both their movespeed and their dodges were pretty gimped. Then I slowly upped the difficulty for a few games and I noticed that somewhere above average, they do start to move faster than a regular player and their dodges travel much farther.
Plus, while they don't dodge your aim yet, they do dodge projectiles so leading rockets is quite hard.

I could be wrong though, I just played with them, never bothered to research this in depth, beating them every now and then was fine.
Plus, I liked to use the Species Statistics mutator and pick a Gen-Mo-Kai to go extra fast all the time, my views on speed might be skewed.


That you can train and UT might be a really good place to start. It has quite colorfull environments, enemies and effects so you can distinguish them easily instead of the brown crap that UT3 was.

It's a bit of a weird process, but you gotta shut down parts of your brain as you play because they will distract you with needlessly overthinking. The incredible reaction times you see some professionals have come because they don't use their brain to act, it's too slow for that. It's rather a pretty Pavlonian reaction to fire your weapon when something is on top of the crosshair and the rest is lots of practice.

Once you get there, the part of your brain you were wrongly using to think about the shot will instead be used to think about everything else. You'll consider your position, your enemy position, the weapon you are using, the weapons you have available, your life, how much damage you have caused so far, etc. This doesn't need to be as fast so you can use your brain for this, and it helps a lot when you start counting how many Shock Rifle hits you've done so far or leading your rockets to an healthpack when you see your oponent turning tail.

The point you'll know you're pretty good at this shit is simple to recognize, it's when you can flick-aim.
At one point (mostly with hitscan weapons), you'll be able to see the distance between your crosshair and your oponent, do a swift movement that covers precisely that distance and fire. This requires both thinking about positions but also good muscle memory, but done right you'll snap your aim fast enough that he won't have moved enough to escape the shot.

After this, you'll realize the game is pretty boring. Sorry, but that's how it goes.
You'll have a few shootouts where 5 seconds will seem like 15 minutes while they are happening (instagib is amazing for this) and a lot of tension during the whole match, maybe even flow for a while.
But when the match ends, you'll probably not want to repeat it because it's not gonna vary that much.
I guess this is why I prefer Overwatch, since I can get entirely different experiences by picking a different hero.

It's funny that you can spot shitty Tracers easily because they give no fucks about when they recall and make it very easy to lead the shot or at least close the distance to kill them afterwards.

Fun story about "thicc"
At some point in the forgotten past, Chubby was an actual category some girls could feature in. They weren't normal body types, they had a bit more meat but they were still healthy and atractive.
So the fat fucks that weren't getting any attention because you can't fit anything else in their mouths decided to call themselves chubby as well since it seemed some people liked that.

Chubby girls, having their term co-opted by continental landmasses, started calling the others BBW, big beautifull women. And at first, those small planets were happy enough with it. Until they realized nobody was giving them attention either. Again.
Meanwhile, some women that were a few inches from obesity and actually fit the BBW category were pissed they had to share the category with the livestock. So they were forced to call themselves chubby because that's what they were in comparison.
Which just make actual chubby girls quite angry again.

And somewhere there, the term "thicc" appeared because chubby girls no longer had a category of their own, but since nobody knows what "thicc" is, anyone Death Star-sized momma can claim she's in that category despite fitting as well there as their pants do on her legs.

In conclusion, "thicc" is a shitty term because a few lardasses are so big they actually require several different fetishes to describe themselves.
I'd say fuck obese women, but that's just what they want.

GUISE YOU DO HAVE TO AIM IN OVERWATCH BELIEVE ME.
Kek, shit game, no skill and they can't prove otherwise.

Oh wow hitting a character slower than scout with an oversized hitbox. Pathetic.

>>>/reddit/
I really wish the shills would just go and fuck off to SA or something.

Oversized hitbox you say?

This whole post is particularly reddi-tier. You stick out like a sore thumb, m8.


That's some nice, seems like the right body figure for her, maybe a bit too much boob, but just a bit. Everything else spot on. I'd love to see tumblr reaction if they released a skin like that. It would be glorious.

The fact that overtards try to compare their game to a specifically designed to be casual tf2 to show how hardcore they are is amazing and yet TF2 is still more hardcore.

Would you look at that backpedaling

Actually they still are. You are using a random exception. Scouts hitbox is smaller than tracers and she is slower. Keep playing your shit game drone

TF2 projectile hitboxes are identical across all characters, Scout and Heavy are exactly the same, that's why it appears so oversized on the medic.

Overwatch uses the same hitbox for both hitscan and projectiles. In general, Overwatch's character hitboxes match the boxy more closely than TF2's do, ESPECIALLY the head hitbox. However, Overwatch's projectiles themselves are generally a bit larger. The combined effect however is that Overwatch still has more accurate hitboxes for both projectiles AND hitscan, and in the case of small characters like Tracer Overwatch's hitboxes are far smaller (and therefor harder to hit) than TF2's

I guess it would be too much to ask for a shitposter to have any idea what they are talking about though.

Roadhog rework has been out for a while.

But overwatchs own projectile are huge. See hanzos arrow, Pudges hook, ect. Face it, its designed to be the league of legends of fps

I think you mean his old rework. Hook point 2.0 so to speak. But they are reworking him again. His weapon will be a lot more accurate, but to compensate, his hook places its victims almost double as far away from him as before.
He should still be able to oneshot enemies, but now he has to aim for the head and not just for the center mass.

They are doing more. Current PTR has his spread tighter, but the pull range leaves targets further away and the cooldown is increased.

Huh, there's nothing on the ptr patch notes about it.

Since aiming isn't important why didn't they just make it like smite here you can lock onto a character instead of pretending to be something it isn't?

You just can't admit defeat and stop replying, can ya? You're wrong, everybody on this board sees you're wrong. Go home.

Here you go, a comparison of projectile and hitscan hitboxes (hitscan in next post), as they are currently on live. Keep in mind that both projectiles and hitscan use the same model hitbox.

The image represents the rough size of the arrow (that shot would hit). It is quite large, but still nothing on how far away TF2's projectiles will score a hit. I'd even argue it's closer to accurate than TF2's hitscan head hitbox given my image here and the fact that the arrow does have SOME size to it naturally.

Note that with the possible exception of roadhog's hook, hanzo's arrows are the greatest offenders in terms of hitbox size.

...

Because there was a market for a TF2 replacement. They couldn't make it fast since fast scares casuals, so they filled it up with gimmick, an aggressive marketing campaign and "interesting" characters. Shove in some Blizzard approach to balancing and they will be milking this shit for a while.

They are lazy as fuck about updating the notes. Here's a link to the blue post

us.battle.net/forums/en/overwatch/topic/20753097493

You should also note that the hitboxes of training dummies are heavily simplified. The hitboxes of actual ingame characters are way more accurate than that.

Maybe. Looking at how close the hitscan hitbox was, I don't know if it's POSSIBLE to be more accurate.

Yeah it's like people forgot how the Huntsman was. That thing would score headshots 2 counties over.

I think a common thing people forget is that Hanzo is a sniper, he's supposed to be shooting these projectiles at medium to long distances, yet everyone moves him to super close range when showing off how 'broken' his projectiles are as if that's exemplary of normal gameplay.

Don't put broken in quotes, his arrow hitbox is too large. You're right that he's a sniper and the people who argue against the hitboxes are retarded for not getting that but there is a catch.

Thick isn't a nigger word you dumb fucking shithead.

It means a woman who has fat in just the right places and can be plump but not fat.

HUR DUR THICC get off your horse you cuck.


But wouldn't this be considered Fair Use? didn't blizzard violate fair use copyright act.

"Thicc" is a nigger word, you fucking dumbass. Thick is a normal English word.

No one uses the word Thicc you dumb fucking shit, there was never a use of thicc, There isn't even a word called Thicc. Its thick you THICK HEADED SHIT.

Also
Fair use has never covered using ripped assets from other peoples' IP. This is the same grounds Nintendo used to OY VEY SHUT IT DOWN AM2R: it used Metroid sprites.

...

PIC RELATED, guise

Yeah, you're right, the arrow projectile is too large, leading to a lot of casual players thinking they're good for having 21% accuracy with Hanzo.
Actually now that I type that, I realise that accuracy is with the current arrow hitbox, how bad are these people are aiming?

...

Dumbass do you know what fat is? its the thing that creates boobs and ass you dumbass.


ALL the cases in this thread are either mocking "thicc" or using it ironically.

>>>/reddit/

This game is shit. Mad, mods?

the only place i have seen the use of the "word" thicc is on Holla Forums and Holla Forums because pol is autistic.

I remember the thread polcuck got triggered over the word thick and thought everyone was using "nigger words" then the "thicc" meme started appearing

All the sprites in that game were original.

Whole range: 18% to 22% is best
Heavy bottom 25% is also good (the one on the right with the orange/whatever bikini).
Less than 18 is only acceptable on very small and qt girls, around 12-years-old with skinny body is really sexy


That game was shit too. A friend gift it to me so that we could play together, I played for two weeks and dropped it entirely. Rocketing your self up was the only good thing about it.

And that's supposed to be better? Also,

I like 16-30-32%

Dubs

eh

Good one! Don't forget to support the next fat pride movement, tumblrina.

It depends a lot on the distribution. Some women accumulate fat better than others. On that pic, 30% looks better than 25% (both left and right) and certainly better than 25-26%.

I don't want to flood this with 3DPD, but the examples are pretty clear when you pay attention to. The thing is, a woman that has good fat distribution doesn't look as fat as one that doesn't.


Dude, shitposter can get dubs too.


Serious question here: Was that faggot playing with a controller? Does anyone know? Because he was literally spraying from side to side.
Also, is there any explanation to this ironic choices for "play of the game"?

Paladins isn't slow, or gimmicky, or on the side of Taco Bell cups as a sign of desperation. In fact its new character has an insane skill ceiling with double jumps, two speedup moves, melee strikes, and most importantly Sanic speed.

Remember, Paladins does what Overwatch can't: be fun

My little brother was on the closed beta of that for autistically playing the god moba from the same company. IT didn't look good at the time, but that video is a bit more promising.

Is there a reason there's horses?

is hi rez cool about their paladongs being ported into SDK?
Good! The videos is cancer free

Getting to the battle faster. Also they just released a unicorn and fuck you for asking why you need to be able to ride a unicorn.

Who knows, their QA manager is too busy being a camwhore to care.

Just make everybody faster, then
Do I even need to post a reaction image to this

I knew Overcucks were pathetic but this is a new low.

That's enough Overwatch threads. The game is brick-by-brick becoming less and less what made it great, and more and more listening to anyone but the passionate gamers this game attracted. The game was already in a sad state to begin with: from the worst matchmaking in recent next-gen history (50% enforced winrate, incredibly frustrating keyboard-smashing games, ridiculous competitive leaver system) to politically correct, non-gamer feminist pandering to unobtainable skins that Blizzard thinks it's okay to let sit in your inventory forever as a sign that "you clearly didn't play the game as long as we thought you should."

D.va was my favorite character. She was underpowered, but still refreshing enough to play through matchmaking SOME of the time. THEY DESTROYED HER. And to compensate they gave her, now the equivalent of a bundle of sticks, the ability to better protect herself in 4-second intervals. All because, here and there, they heard through their bureaucratic channels that she was too strong. They didn't do the real-world playtesting that other smaller, more passionate, and more focused game companies, those that would make the games they make for free just to play anyway, actually do.

Overwatch was absolutely built on a great idea. But the implementation of it was, is, and looks to be the substandard, stifled experience that rejects the justified minority of players to favor the majority.

Cool story bro

and they will buy this

You rather people buy Funko pops?

I don't know what that is.

I am so sorry

her legs are weird.

Please tell me those do not sell.

One guy at my office collects them.

They do

They look like cheap knockoff stuff you would find at a dollar store. Four for a dollar. They should be in a landfill next to the ET carts.

This looks WAY better than

no arguement there.

thats freakin cute

This game is fucking dog shit, every fucking time I play it I always end up to the same fucking conclusion

Why learn to aim and be good when you just have Q buttons that wipe out entire fucking teams

Oh they defended the point for 99% of the matches timer? That's ok, you have a Q button!

This game is somewhat acceptable when it's just a shooter, but then you throw in all the fucking ults and it becomes an even more broken unbalanced pile of dog shit

I hate this game with a fucking passion, I never have fun playing it because no matter how good I aim or do I always die to some fucking ult because little Billy has to feel good about playing his shooter

Not to mention every single last fucking map is nothing but bottlenecks and choke points, cause fucking god forbid people have to look more than 90 degrees to see where attackers are coming from

I don't fucking get why this game is popular, you move so god damn fucking slow, shots barely do any damage and every match just devolves into nothing but Q button presses

I am not trying to defend the game regarding a lot of stuff, but there is barely any ultimate that can wipe entire teams without proper setup, I would ask for any examples that you can think of and most likely where you may be wrong.

ive never felt like shots do barely any damage in the game, but the heals are absurdly powerful.

Nice reddit spacing, faggot.

Except every ult that can wipe out teams is easy to set up

thats only if the entire team is grouped up behind reinhardt like a bunch of jackasses

Complaining about the damage being too low really betrays his preference for CoD-Like games, Realistic shooters like CoD and CS have 1 or 2-hit kills in a majority of circumstances.

If you were to compare with arena shooters you would find that the TTK is generally LOWER in overwatch. Think how many seconds it takes to kill someone with a minigun (UT) or lightning gun (quake) vs Soldier 76's rifle. For purposes of comparison a 100hp target (no armor/shield or overheal) in Quake or UT is equivalent to a 200hp target in Overwatch.

Lower TTK leads to more cover-oriented gameplay while Higher TTK leads to more skirmishing. Overwatch is of course in the middle between the two main genres.

OVERWATCH IS A MEMEGAME

Name them and how is it that easy to set up, assuming you are not talking about combos, which defies the logic of any of them being an instant wipe.

TTK in Quake 3/UT is instant or nearly instant

Whoever see's each other first and aims best wins

Also you saying Q3/UT is mostly about cover shows you have no idea what you are fucking talking about

Oh but remember, there is a built in delay of 8-20ms depending on how much is happening on screen at the time, so if you want to snipe etc you have to shoot BEFORE they get to the crosshair

Because good game mechanics are fucking stupid

Even the railgun in quake usually requires two or more shots to kill, with a rate of fire of 1 per 1.5 seconds, and even that is considered exceptionally fast.

You have things backwards. Arena shooters are HIGH TTK, meaning it takes a long time to kill someone, hence why they are often about skirmishing or fleeing and rarely about cover.

When a game has LOW TTK, like Call of Duty or Counterstrike you spend very little time out in the open because if an enemy shoots at you there you die instantly. In high TTK games you have time to react to being shot, dodge the next and fight back.

Overwatch sits in the middle, it's got higher TTK than COD but lower TTK than Quake. In Overwatch you put a lot of effort into staying in cover and playing angles, but not so much that you end up staying in one spot all the time and only moving in a controlled pattern.

docs.google.com/spreadsheets/d/1wY_yJgMaFZqgRwo7GM5vvpL7rHIPWTkDk162AazxVPM/edit#gid=0

Chart is non-headshot, so cut everything in half.

Remember also that if you don't have armor or overheal in quake you have already lost.

quake.wikia.com/wiki/Weapons_(Q3)

Fuck off, stop spouting nonsense

Even the TTK on the machine gun is 0.14 seconds

Fucking kill yourself

Sorry, 1.4 seconds

Which is still faster than anything in Overwatch other than pure headshots

Also 4 out of 9 weapons are not instant kill, 5 of them being instant kills with direct hits

And the TTK for all the non-instant weapons is lower than 1 second

But I mean, OVERWATCH KILLS ARE FASTER, RIGHT?

Stat average for overwatch is 3.4 seconds per kill, but I mean fuck the TTK in overwatch is just so low!

I'm tempted to look up CoD's kill times now to see if they higher or lower than Quake 3's now

You are averaging in tanks, which is equivalent to having armor+mega, and you are ignoring headshots. Honestly, do you think it's harder to headshot in overwatch than to direct hit with rail/rocket in quake? I doubt it.

That was fixed months ago.

Yes, because all hitscan weapons have huge bloom, and you have a 8-20ms delay between pushing a button and it happening on screen BECAUSE IT'S BUILT INTO THE FUCKING GAME TO HAVE THAT LAG

I've already been over this but I feel like mentioning this is NOT how Quake works. High level games are ENTIRELY about map control. Whoever controls the armor and megahealth wins. The difference between the aim of two players at a high level is FAR less than the difference between the health of one who controls the powerups and one who doesn't.

For starters, that's not how tickrate works, idiot. You don't lead targets with hitscan because of it. Input delay is a thing, but that's not coded in, it's a product of performance and highly variable.

Second, do you think quake servers have an infinite tickrate or something? If an extra 8ms is bad does 5ms (100 tick) suddenly make it acceptable.

And of course I neglected to point out the obvious. Wrong though it is, you literally just said that it's harder to aim in overwatch than it is in quake. I think you just invalidated your opinion for all time.

you can spam your weapons in your opponent's general direction in COD all day without really aiming and you'll manage to score some kills too so this isn't even an argument.
if you're not a bad player you can keep track of your opponents' ultimates and play your way around them when it's time to do so. also, since you can get killed from random shots or nades or w/e in cod as well, i don't even understand why you brought this up
i know that every "serious" player in cod used to roll with like two types of weapons. so much about it being superior. also, while we're on the subject, OW's meta has already changed like 5 times at least.
when did cod have that? you also do have rocket jumps and similar things.

just admit it. you used to or still play cod and are trying to put yourself up to a higher standard. nah, your taste is just as shit as anyone else's you delusional faggot. i have also spent more hours on cod than i've spent on OW and I can guarantee from experience that aiming isn't at all "harder" in that game than it is in overwatch as you seem to claim. you. are. full. of. shit.

You always have between 8-20ms of lag no matter what you do

No matter, what, you do

They always talk shit to other games in way or other, whatsoever.


I'll just buy the flexible Waluigi for 20 dollars.

...

Best character in the game, lowest TTK if all shots connect and great mobility and utility

But only one person on the team can take him, so I hope you're good at Hanzo

Holy fuck, honestly, since tribes I would never ever support hirez under any circumstance again but since I've been hearing so much about this paladongs game I thought they might have actually made something decent. This literally just looks like poor man's OW. I hate it just from watching this video. It's got a shitton of gimmicky mechanics like fucking cards at the beginning of the game and mounts which only ever made sense in mmos and are just fucking stupid and they were stupid when hots did them and they were stupid when a bunch of other mobas implemented them and they are fucking retarded in this game as well. All this gimmicky shit just tells me the game doesn't have enough substance on its own and needs ad-like microtransaction opportunities from cancerous and pointless gimmick based mechanics. And to think you had the audacity to call OW "gimmicky" in comparison to this shit-heap of a game. Holy fucking shit. No, honestly, I don't care much about OW but just from seeing this video, I can already tell it's a better game. It's just so fucking apparent. Paladins is literally the LoL/HOTS (runes, talent trees, characters locked behind paywalls, mounts, cosmetics only obtainable with money and other gimmicks) to OW's DoTA (no gimmicky shit, you get everything immediately except cosmetics which you can unlock by playing). I am legit pissed right now for giving you faggots the benefit of the doubt. I can't believe how fucking shit this game looks.

To be fair Paladins requires more skill than OW because Ults are just minor perks vs the absolute fucking clusterfuck game breakers OW's ults are

Reminder that not even fucking Nintendo is that bad.

Also, bashing the mount up, seriously? You rather spend 20-40 seconds getting back into the fight like you do with OW?

The mount is needed otherwise you will be spending 5mins walking to where the fight is.

Fuck no, there's a million better ways of going about it. The way I see it is it's just part of the death penalty except you don't have to look at the "you're dead" screen. Also, you're both overreacting about the time needed to get back into action. Mounts are an absolute and inexcusable gimmick. If they want you to get back into action faster then there's a bunch of better ways of going about it. However, even thinking about that is fucking stupid because it contradicts the entire payload game-mode which is also the only game mode where getting back to action faster might be a concern (if you don't understand the game mode, that is). The point of payload is that you have to push the cart to the enemy's base and the closer you are to the enemy, the further you are from your spawn so it's easier for them to defend and harder for you to push. You have to essentially outplay them a bunch of times to push the payload to victory if you're an attacker and you have to see through the attacker's plans and play around them if you're a defender. That's the point. To shorten the timeout duration after a kill just seems stupid. When I kill someone in OW, I know I now have a bit of time to make my move and try to bring my play to fruition. Not to mention how extremely annoying short spawns like that can be. You can get into a 3v3 fight, get eliminated in the beginning and if the other two just manage to prolong the fight a bit you could be back in it before it's even finished. I know I'd find that annoying af if I was on the opposing team. What's the point of killing the enemy if they can get back fast enough to kill you while you're still recuperating from the fight you just had with them. Nah, fuck that.


The only ult I really have a problem with is soldier's auto aim, tbh. Everything else can be countered easily or needs good team coordination to pull off. I do think they need to rework soldier's ult tho, it can be countered but it still feels hopeless and undeserving dying to it in some situations. However, if you're bothered by ults to this extent you're probably just bad at the game. Ults are sure kills when you're playing against noobs and if that's the reality then you're probably not that great yourself. You have to actually know how and when to pull them off when playing against people that know what they're doing at which point it's the same as any other game since anyone can actually use their ults and anyone can counter and play around them. It's like you're saying UT doesn't require as much skill as Paladins because there's a redeemer weapon pickup in the game.

Thanks for proving you don't play the game. Have fun with it.

The only, ONLY ults which are easy to counter is McCree, Pharah, Bastion, Roadhog, Junkrat, Winston, Tolb and Soldier 76, every other ult either operates on autopilot or just absolute buttfucks the enemy team

Mei has flat out the most broken ult in the game which is over 20m wide and can pass through all buildings/walls, followed by D.Va, Hanzo and then Reaper, the four of them their ults can easily wipe out the entire enemy team

If a McCree or Soldier 76 manages to wipe out the entire enemy team the enemy was extremely distracted at the time, it's easier to get away from McCree's ult than it is D.Va's

The particle effect does, but the effect itself does not, I am a Mei player, what it does is pass through certain barriers like Rein's shield which means is hard to stop on its tracks, is harder to follow up as Hanzo unless all the enemies are very close together in a favorable angle, D.Va is easier for a follow up, same as Reaper, assuming the enemies are close enough, it is still hard to wipe teams with those combos though, specially in triple tank meta.

go suck 60 nigger dicks you giant homo fag

Our mods are lily-livered if they can't just ban overcucks, tumbltales and Ritsu's 4am threads on the spot.

who asked you to buy it faggot?

basically this
anyone with movement enhancing abilities can escape from mei's ult with ease and everyone else only get fucked if they're standing in the center or near it at least. d'va can get countered by shields or cover, hanzo by moving and reaper by stunning/shield/cover or range. i completely agree about the mccree's ult, but i mentioned soldier because it's the only ult that can really fuck you over at the press of a button. so long as you're in his line of sight, he will press q, say a short sentence and immediately fill you full of bullets if a dva, rein or at least symmetra isn't present. as i said it's still counterable simply by positioning yourself properly of course, it just feels the most annoying to die to. If your team dies to a hanzo/zarya combo, you just got outplayed. You knew what they had in store for you, you still bunched up and zarya took the opportunity to fuck you over. it's the same as taking the opportunity when your opponent fucks up in a 1v1. if you keep dodging and they miss all their shots until they have to reload you can then take that opportunity to focus on shooting them while they try to reload. it just comes down to plays and positioning like with every other game and just because consequences in paladins have less impact it doesn't make it more skillful. i'd sooner say it makes it easier and less punishing.

I can't imagine a d.va or hanzo ult killing an entire team that isn't completely braindead, unless it was comboed with rein, mei or zarya.

...

nice strawman

Speaking of Paladins, since the server browser patch didn't come today is time to take a break from OW and play Paladins now.

His projectile hitbox was fixed month ago, dude. They are now pretty close to the ingame model. The most annoying thing about Hanzo is his scatter arrow, because it works like a grenade and can be shot over half of the map. The hitboxes are fine though,

Ah, i remember you. You were the guy, who drew some squiggly lines through the map to "prove", that there aren´t any ways of flanking in Overwatch. You were also the guy who wouldn´t believe that having a low ttk actually makes a game less skillbased.

I also have to ask, why are you still playing a game, when you already had the opinion that it´s shit four months ago? The first time i actually believed you that you were just some underage retard, but now you´re just trolling. You probably have never bought the game, anyway.

Also that reddit spacing is still burning my eyes exactly like it did a few months ago

It's the only game all my friends own, and it's the only one they want to play as a group

And I keep getting dragged into its clusterfuck of ass every time

You honestly don't think Overwatch is a bottleneck/chokepoint hell? Why do you keep lying to yourself?

Overdrones are truly amazing

That is why these shit casual games do well. They take away all skill and mental requirements so even the biggest retards can play so it is the easiest game to play with friends since if one of them is a shitter at least he can play overwatch

They are broken drone. They can still hit you while you are behind cover.

Go.

Back.

To.

Reddit.

Since Lunar New Years has concluded…

Maintenance is scheduled for tomorrow. Maybe it will also be patchday. Who knows. I just want to try out new bastion.

I know I've been playing Quake 3 again and shit dies instantly, I'm playing on the hardest difficulties and shit is still dying instantly

I feel like a mother fucking ninja the whole time to boot, rounding a corner point blank to somebody, instantly pulling out my shotgun and wiping them out, just to switch back to my rocket and shoot somebody mid air with it as they're going for armor

But oh no, Quake 3 is for CASUALS

Aim first, shoot first, win, and I'll never understand why modern gamers think this is a bad thing

Go.

Back.

To.

School.

No, but overwatch is.

Contrary to most people here i actually really liked it. It´s become even one of my favorite modes. I hope server browser comes soon, so i can make a few tweaks though, like requiring your flag in the base to capture the enemy flag and stuff like that.

Tracer´s skin was heavily underrated. Also Zenyatta´s looks quite aesthetic.

I never stopped believing in thin mei.

Not exactly.
There's only one actual variable to consider here which is how long it takes to get to the fight, measured in time. From the time someone is killed, how long is it gonna take for him to reach the battle again?

For arena shooters in deathmatch, this isn't a problem, but for team based shooters that require holding points and getting windows of oportunity, killing someone rewards your team with a brief window where they don't have to deal with that guy.

The question here is, how long is that window and how do you change it.
The most obvious and simple way is the respawn time. TF2 does this, with 15 seconds waiting before you can respawn, giving those 15 seconds plus whatever time takes for you to get back into the fight.

Then you have Overwatch and Paladins, with short respawn (remenber when shitposters complained about that?)
Overwatch has the distance you have to travel relatively short, especially for the defending team, so it doesn't take long to reach the fight.
Paladins instead increases your speed until you get there, but since there's a longer distance, you'll still take the same time to get there.

The mount is not just to "get you back into the fight" but also to allow a bigger distance between spawn and the center of the map without affecting how long it takes for an effective respawn.
It's quite clever, but also a missed oportunity since horses had more uses before.

sounds good to me, most figures are obscenely expensive.

Fuck. Off.

It's a 10 second respawn, and it takes 20-40 seconds to get back to the fight, while it takes 5 seconds to respawn in paladins and only about 10-20 seconds to get back into the fight if you know how to navigate the world properly

This is BETTER because you can lose half your team and if you play well you can hold off the enemy forces just long enough for your team mates to get back into the fight to support you, vs overwatch if you lose half your team you are basically FUCKED because the rest of your team mates will be mopped up in fucking seconds and the attackers/defenders easily stop the objective

This is also why utterly fucking broken ults only impact this games flaws further because if an ult instantly kills 3 people on a team the other three unless they all happen to have their ults to basically WASTE at this point just to say alive are utterly fucked and they'll be joining their friends in the respawn timer shitfest soon

Vs Paladins where if I play good I can keep the enemies off the point for a piss low 15 seconds and my team mates will be back to help me

CTF was trash, I don't think it works with this type of game at all
Mei was never fat

I liked Iron Autist

I am going to fuck that.

It's like how Roadhog is the most broken character in the game outside of Mei because of his fucking hook being the fucking terminator of bullshit

When you're hooked you shouldn't be stunned, you should be able to turn, face that fucker and pump lead into his fucking face as you get dragged towards him, and as soon as you get to him the hook instantly disengages so he'll actually have to learn how to aim at you in order to kill you

This way you don't have to lower his weapon damage and you keep Roadhog's hook from being the most utterly broken fucking thing in the game to being a utility you will want to use wisely

Junkrats trap freezes you in place but you can still shoot attackers, why not Roadhogs bullshit hook?

This is why this game is a broken pile of shit, so many abilities are there just so shitty players feel good about pressing one or two buttons for instant kills while learning how to aim or do well, because why learn to aim when a hook instantly stops an attacker from doing anything to you while also dragging them point blank to be buttfucked by your shotgun completely helpless?

Even fucking McCree's stun isn't that bullshit because it's often at range and McCree has a chance to miss, vs Roadhogs hook which dumps you point blank in his face to get raped by a melee attack right click combo


Surprising literally fucking nobody

I can see how it goes…

And wild guess, players with absolute bullshit maneuverability abilities don't drop the flag upon their use right?

dubs

Its amazing but blizzdrones will defend

Yes, God help you if D.Va got the flag.

1/10 for the event. I liked the Ana, Mercy and Mei skins. The event was the worst 2 achievements I've ever had the misery of going for. I wish they would let these modes be year long though. I really want to play Mei's Snowball fight, again.

Give me a better game to play then.

reroll, dubs

check your ID my man.

I think an easy solution to fix ctf is, to give extra armor and a little bit of extra movement speed to the flag carrier, but take away all his special abilities. And he also should drop the flag if he gets damaged too much.

CoD, Titanfall, Battlefield, Quake, Quake 2, Quake 3, Planetside 2 (FREE), Paladins (FREE), DOOM, nuDOOM, Shadow Warrior, TF2 etc etc etc

They all require skill at aiming though, so it might seem awkward at first, or you'll just give up and go back to Q of the game

Tanks shouldn't be allowed to pick up the flags period, they should be blockers to stop the enemy team from killing their flag carrier

But that's more co-ordination you're asking from Overwatchs PUG's who are too afraid to go anywhere near a fight for fear of dying

That pic needs a double or tripple spoiler.

Ayee, that's some sort of bullshit right there.
There's one thing I like about the mode though that sets it apart from other CTF's I've played:
Catching the Flag requires you sit on it for a couple seconds. And to return it too.
This is kinda annoying when you start playing (and kinda is for a long while) until you go back and play CTF on another game again.

You're guarding the flag, timer is almost over, someone rocket jumps, lands on it with 3HP left and you kill them. Damn, gotta guard it for 30 seconds again. Enough time for that asshole to repeat the allauah flagbar maneuver.

you're playing with a pal. Someone snipes you across the room. Your pal starts walking back to get the flag, just a couple of steps really. Oh wow, an enemy scout just FLEW over the damn thing and it magically teleported back undoing all your progress.

Repeat the same for enemies taking your flag.
I like flags that behave more like payloads that only one person carries. I don't like the "teleports back" thing, would rather carry it back so enemies can chase you while you're taking it back to your base.
Postal 2 had the best CTF rules, in the "Capture the Babes" mode.

Fuck it, I guess I just like bombing run.
Bombing Run > CTF.

They oughta make you unable to capture the enemy flag if your own flag is taken though. It's a simple change but it helps a lot to make it worht defending. 100% attack teams right now have much better chances of winning because SPEED and MANEUVERABILITY

Symetra doesn't show up as often as Torb, actually. She still shows up a lot of times, and often it's for some backdooring Teleports, which is fine.
Torb however can have his turret deal damage to the flag capper, resetting the timer, so he's more usefull for defense.

You'll also see Genji more often than Tracer since he can reach places she or anyone else cannot.

In terms of support, all are equally valid since assaulting the flag is standard point capping practice. Lucio might have a bit of an edge there since his speed matters far more, though.

There are no Stalemates, though. Game just ends in a draw, but that doesn't happen as often unless both teams are equally bad.

I like the gamemode but I wish that you could only cap if your flag is uncapped. Some of the best moments in CTF are when teams converge in the middle or in one base with both flag carriers to try and take their own back, really tense moments those.
Alternatively, it should be about taking your flag into the oponents base.

Unreal tourament 4, king of fighters, any moba.

No. Simply no. Too many french, too many kids.
Here's hoping you mean the second one. It's 40 bucks here, looking to try it next month.
Refer to the CoD section
Played it, it's mostly dead. Not autistic enough to compete in high levels (though I like to spectate them)
ditto
ditto. Also, no Quake 4? You know that's also a thing that came out right? Don't dismiss it user.
Don't like Planetside map. Gameplay is kinda generic except for jetpacks and maybe 2 vehicles. Also fuck grinding/paying for good shit.
Call me when it doesn't look like it's still in alpha
That's one day per-week with office buddies. Not for every night fucking around.
AHAHAHAHAHAH
No.
I still replay the original one twice a year.
The one is decent. The second is great with friends, but you gotta pump up the dificulty.
Takes too long to do anything so I have to reserve entire afternoons for it. Which can only happen once or twice a month.
Re-read "nu-doom" entry.
And I'm not even mad about the economy or the decrease in performance. I've come to accept that everything went to shit but I could still have fun. But it's no fucking fun to top-score 4 matches in a row with 8-9 15 year old kids on my team averaging 12 to 15 score per match and face-stabbing as spies. And then get votekicked out because I called one of them a fag.

Anti-Overwatch posters usually have this idea that Overwatch fans only play Overwatch and assorted Bliz shit.
Can't speak for the others, but I play a lot of things user. One of them is Overwatch. If in 100 games I've played last year, you don't like 4 or 5, is that so bad? I bet you have 4 or 5 I don't like either.
Heck, you sugested nu-doom for fuck sake. I'll respect people who like it and want to play it, but to me that game is shit.

Oh wait, you weren't actually giving sugestions, just setting up a dumb ad hominem.
lmao, stay mad

See? It's easy, ain't it?

I knew you were a no skill hipster, I didn't think you were that bad a no skill hipster

are you avin a giggle m8?

Every game you listed, none of them have buttfuck bullshit mechanics

LMAO STAY MAD M'I'RIGHT?

See
There is also CS go which is decent.

Nudoom is still better designed than OW at least.

Don't bother, the Blizzdrones busy sucking Overwatchs unbalanced dick are furiously fapping themselves off hoping for their next POTG video montage to upload to youtube about how awesome they are for pressing Q

Respawn mechanics in CS are bullshit, especially if you're learning.

I went through that bullshit in CS 1.6 until I could survive longer. Not going through that again for an RNG game that is popular because of cosmetics only. Oh and the coimplaints I have about TF2 playerbase? They go doubly for CS Go since they also dipped into the Dota 2 playerbase for that extra whale cash.

You realize that you´re talking to some guy who says retarded shit like:

I´m not joking. These are all points he made at some time. And if you debunk his bullshit, he just calls you a liar. Talking to him is like talking to brickwall. Just filter him and be done with it.

Why doesn't it work like you say it does?
For some strange, bizarre, inexplicable reason I can only hit him when I can see his body.

I think I noticed I was being trolled the moment someone started defending nu-Doom.
At least now they switched to defending CS Go and I can mock'em with this:
youtube.com/results?search_query=CS go lotery gamble
Yes, it's a search, not a video. Scroll down.
Just read the titles and count the number of views.
This is CS nowadays. It's not the community-based CS 1.6 we grew up with.
It's a fat slot machine for streamers and conman to scam little kids out of their money.

And someone straight up defends the idea that you should "play" this thing instead of Overwatch.
The day Blizzard implements 'Skin Trading' I'm dropping the game though. That shit is a fucking cancer and kills everything it touches precisely because of the playerbase it attracts.

Because you didn't press Q, the auto-win key :^)

Yeah because the alternation to a casual shooter is an even more casual shooter.


No one's gonna convince their friends to play that shit. You arena shooter autists need to fuck off. I don't care how much skill you think it takes to play them, no one's interested.


tips fedora

Where did I say CoD was skill based movement?

Low TTK games do require more skill to play better because whoever aims first and shoots first wins, vs Overwatch where whoever managed to have the proper class to kill the other class most effectively at that single moment

You can't flank in overwatch without walking through giant fucking choke points and bottlenecks, every single time I ask you to show me these mystical maps where you can do this without being seen you resort to insults like a fucking retard.

I want you right fucking now to show me on these maps where you can flank without first passing through a choke point or bottleneck, literally, right fucking now because I'm tired of your shilling blizzdrone absolute bullshit

If you give Quake and Overwatch to the same group of players, TTK in Quake will still be lower despite players having the same skill because everything hurts way fucking more and everyone has access to the same weapons, but you want to keep fucking ignoring that like an asshole with his head in the sand.

Fuck you are so fucking god damn retarded it's amazing

I guess CS:Go is for casuals as well, since you die in 2-3 hits like you do in CoD, Titanfall and Battlefield

I SEE WHAT YOU DID THERE

You learn fast.

The fuck you retard. I didn't even mention csgo. But on the topic it's a stale piece of shit.


are you fuckin kidding me

Come the fuck on son, show me how you flank past this bottleneck without being seen

I'll fucking wait

I await for you to tell me how to flank past this without being seen

I can literally make hundreds of examples at how fucking terrible this games bottlenecks/chokepoints are, and will forever fucking ignore them

dunno, i play it with my friend who is shit at pretty much all games and he's just as shit in this one too.

Because Overwatch gives you the pretend feeling of "Accomplishing something"

Sucked the entire match? Well you earned a gold star for healing, or objective time, or blocking

Didn't get any medals? Well you got exp and you get to open a shiny box with a fanfare and items popped out yay jingle keys!

Pushed Q and killed 4+ people? POTG and you get a little fanfare and cinematic showing how awesome you were to press Q!

2 easy son
I will make a webm of me doing it with Tracer, give me a minute.
The method I will show you also works with other flankers like Reaper and even DVa.

...

Everyone who still complains about Hanzo arrows is just a shitter at this point by now. I mean, the last nerf, which was months ago, reduced the size by a whole 1/3. If they made it any smaller, than the hitbox size would be smaller than the ingame model.

Also did the retarded cod kiddie really answer to a single post of mine with four different posts? I wasn´t even trying to trigger him that much.

"There is no such thing as choke points when only one person on your team can be Reaper and teleport"

Why did you reply 2 separate times to my one post?
Only flanking characters can flank? Big fucking shock. I'm thinking you probably have brain damage.

Check out this fucking quantum rocket science here.
Characters who I know for a fact can get over this gap are Tracer, Reaper, Genji, Pharah and DVa. Sombra might be able to toss her teleporter but I haven't tried. I'm not getting into this kind of autistic shit any further than this.

Maybe because each character is designed with a certain play style in mind?
Wanna flank? Take Tracer/Genji/Reaper/Sombra or arguably Widow/D.Va/Luciou
Want to charge head on? Take Rein, Bastion or any other characters with abilities that take advantage of that.

Ask Molyneux to make you a game then.

You have no right attacking counter strike if you play shit like overwatch

At least 9 heroes can go completely around that, plus mercy to a certain extent. Not to mention the defending team is at a disadvantage because they have to walk a mile if they die. What a terrible example.

The temple of anubis is the only soil you have to stand on, and i wont argue that it's not bullshit because it is, but that's one map.

You also missed dashing with her through that small opening in the right. You can spend a charge (two if you're bad) and enter that way, then expend the second (or third) to enter the building to the left.
You can also take Phara to the right, or go above.
You can also sprint with the soldier, provided you use cover.
Sombra slips in with invisibility
Reinhardt chan charge his own team inside if he's good.
D.Va can just dash throught with her massive health pile.
Reaper can teleport to the building in back because he has line of sight.
Symetra can shield and enter, drop a teleport and keep her entire team backdooring.
Lucio can wall ride to the left or if you're good, wallride throught the opening and tehn wallride to the balcony back there. Junkrat goes where he damn well pleases too.

Guess you're fucked if you're Roadhog/Annah.

Its amazing how you admit you only play overshot becaus its popular wont touch better games because they are less popular. Please go back to neogaf blizzards.

And Temple of Anubis is going to get reworked because every checkpoint has 2 or more points of secondary entry except that map.
They already acknowledged that. I hope to see it on the PTR pretty soon.

Because you're a fucking retard mate

Exceptions are not the defacto rule of the games design, they're the exceptions

Why? Because kiddies hate the idea of not being able to fight back, getting ambushed by a soldier 76 who always appears behind them to shoot them would literally drive them fucking insane

So you got tracer past the choke point, big fucking deal, she has the HP of a fucking gerbil and dies with minimal effort

You teleported reaper behind the enemy team, big deal, he has zero range and as soon as he starts firing everyone will know where he is, so at most he'll get one kill before everyone is alerted and blows his ass away

Or you could allow everyone to flank at any time and defenders would have to bundle up to protect the point instead of just protecting choke points


Why is being effective in any situation a bad thing? What kind of fucking logic is this?

I had the exact same arguments with the exact some points with him months ago. And i can tell you, this guy will never process anything of what you say. As i said before, he´s like a brickwall. Just filter him. The last time he made it to like (60) posts before his mom finally send him to bed.

m8 fuck off, if you don't get punished for shitty plays there're no real consequences and there's no real reward either. just imagine playing against that. you wipe out the entire team except one guy who has some shitty ability that makes him more mobile than your guys so he spams it like fucking cancer until his teammates come back and you've essentially done nothing. fucking congrats, that's a shitty ass game. also, i've seen plays in OW where a guy goes 1v3 and destroys them all so what you're saying is pretty much just bullshit. again, just because you aren't good at the game it doesn't mean everyone else sucks too.


fucking pathetic


still haven't seen that guy ever get a potg so i dunno if that applies. as for everything else, i dunno why it even matters. the only annoying part about it is that it takes up like a minute in between matches. I wish there was some effective way to skip it other than leaving and requeuing.


junkrat can as well

mccree can't either

I don't care where you send the other guy too, I'll send you to gamefaqs, you'll fit right in with that typing.

List the 9 who won't be spotted

Go on, I'll wait

Kek, making fun of typos is all drones can do.
Overwatch is objectively a bad game and you are suppirting SJW Jews.

d.va, genji, lucio, pharah, reaper, sombra, tracer, widowmaker, winston

No I won't upload a video for your dumb ass.

G8 JOB M8

You're not understanding that the purpose of squishies flanking is so that the enemy team is distracted from the choke point and your team can push through? No wonder you are so buttmangled at this game, you literally have no idea how to play it.


I see now you are totally right user, I will not engage any more after this.

Hug the wall to the right.
Roll in.
Flashbang
Enter the building.
Keep shooting while backpadelling to the health kit.
You just killed one guy, drew another to pursue you and are at max health because of the medkit. Bonus: the second pursuer is in a tight space right as your flasbang and roll recharge.

Even if you die to the second guy, you just turned the chokepoint into a 5 attackers vs 4 defenders situation. If another flanker does the same, your team will consit of 3 guys behind a Reinhardt fighting 2 defenders, tipically the snipers and buildiers. So Torb/Widow pair for instance.

Of course, most players are dogshit and won't pursue you. Feel free to go around them taking potshots and touch the point. Watch the entire enemy team abandon the chokepoint to pounce on you. Only to get back to the chokepoint, find all turrets down and everyone firing widly while they have no cover.
It's hilarious because you can watch it from the deathcam.

Don't forget Mercy who can follow someone else with Guardian angel.

Splinter Cell: Blackwatch Edition
lmao, this isn't a stealth game fag. Even if you're spooted, you can run and hide/take another route while keeping them chasing you.
You effectively remove someone from the checkpoint.

Or let everyone flank and remove the choke points which means defenders will actually have to defend instead of spending 99% of the time staring in a single fucking direction

Literally every other game that has point capture/payload allows anybody flank except this one, and this is the one that is so fucking casual that to get POTG's all you have to do is push a single button

People stand around ragging all day about Call of Duty having kill streak perks because you're doing well, vs Overwatch which gives the illusion of doing well just because your ult was charged, it defies all fucking logic

M8 I played cod and battlefield 8 years ago. That shits tired, but good job making retarded conjectures.

i honestly feel bad for your paladins teammates now since judging by your character you must be pretty shit there too. you just don't get punished as hard so it's easier to "make plays" when in reality you're just salvaging a situation that you probably lost yourself.

Except if you're spotted they know where you are, and there is only one way in, and one way out in 99% of cases, which makes said flanking useless because THE ENEMY ALWAYS KNOWS WHERE YOU ARE

If I always wanted to stare in one direction I'd fucking play Duck Hunt

What chokepoints? You mean the one on one fuckin map?

Will Overdrones ever admit that Overwatch is just a simple game like Mario kart and the reason they play it is for "waifus" and because all their other friends have it.
I don't mind simple games but it's amazing seeing you drones pretend this game is some deep competitive game.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHAHAHAHAH
I've met so many Hanzo's thinking that shit.
And S76 with "lmao, this auto-aim is easy mode"
Using Q at the right time gives you a POTG.
Until you realize that, you can Deathblossom as Reaper all you want. I'll keep stealing your POTG with Torb :^)

I played about 30 games of Paladins and I thought I was shooting bots until about the last two, simply because taking their version of Soldier and how easy it is to aim accurately and effectively I was dominating the entire matches

So you moved on from one casual game to the other. One popular normalfag game to the next.
You just proved his point.

We will admit that, when you guys stop being mad over people who like things you don´t like. :^)

Jesus dude, at least watch a video.
Every checkpoint has a big open field behind it or a labyrinth of small corridors. If you take a character back there throught the checkpoint, you don't know shit about moving around.
If you can't even do that, what chance do you have in surfmaps back in UT or bhopping in quake?
Go back to your jrpgs, retard. Either you can be FAST and lose people, or you stick to turnbased crap, lmao.

And your point is?

I do. I am just not a drone about it.
When I bought it I knew it would be a casual style game similar to league but with far worse balance since blizzard was designing it. It's good for when I want to shut my mind off but it angers me to see blizzard and children pretend it's an "Esport" or has depth higher than any other specifically designed to be casual game.

ahh, so this is a case of "i'm bad at game 1 therefore game 1 is bad, i did good in game 2 therefore it's good". see, just because the people were more incompetent in the other game it doesn't make it better. it might make it more fun for you since you get to stomp, sure, but it doesn't objectively change anything. i'm sure you'll grow to hate it eventually if it ever gains a decent playerbase and people get better.


pic related

Playing a game because it's popular is cancerous and it means you are only playing the bottom of the barrel games.

See how people in the thread are saying it does take aim and skill and get mad at the arena shooter players from bringing up how little skill the game takes.

You just uttered so much bullshit I can't even process it, jesus christ

This. They act like the game is so hard that everyone is just too bad to understand it's gameplay.
No, it's a casual game. It's hard to believe anyone sucks at it.

Nigger I started playing because it was free and kept playing because it was fun. I had no idea how popular it was, that wasn't relevant.

That's even worse. You are what allow F2P cancer to exist.
You can buy better multiplayer games for cheap.

Instagib would cause them to run off and cry for 20 years about how how much better overwatch is because they could press Q for POTG

you didn't point out shit. you just spewed shit that wasn't true, that other anons disproved. in interactions with me you just said you died to shit because it's the game's fault not yours. get over yourself


and you act like it's a walking simulator that can be effectively played by stapling a braindead retard's finger on the "w" button

?

By free I meant the beta, if you're dense.

No, it's a bunch of anons. See the thread.

No, it's on the level of Pokemon or Mario kart.

You only played it because it was given out for free during that beta. It means you aren't informed enough in gaming if you need a game to be free before you play it. You probably missed out on a ton of amazing cheap multiplayer games because of this.

didn't really try this before cause it seemed too suicidal. might give it a try next time

Also look how much anger is created when someone points out gameplay flaws as well.

Because how many fucking times do I have to point out 99% of structures in this game have only one way in and one way out?

Seriously, how many times?

It's fucking mystifying how many times I have to repeat it, yet you all fucking ignore it

And then you fucking retards go "B-b-b-b-but Reaper can teleport!"

ONE CLASS. ONE OUT OF TWENTY THREE CAN PROPERLY FLANK

STOP THE FUCKING PRESSES

EXCUSE ME WHILE I ROCKET JUMP ANYWHERE AT ANY TIME WITH QUAKE 3, HELL APPROACH A POINT IN BATTLEFIELD\TITANFALL ETC AT ANY DIRECTION AT ANY TIME

Go drink fucking bleach

Like what, duck game? Shit like that? Cheap shit you play for 5 hours and never touch again?

Counter strike, Unreal Games, Tribes series, fighting games, RTS.
The best multiplayer games out are cheap (not counting UT 4 because it isn't finished yet)

Wow I played CS
Wow I played Unreal
Wow I played Tribes
Fuck fighting games
Wow I played "RTS"

What is your fuckin point?

don't mind me, just dropping some bonermaker

And yet I highly doubt you are playing the good one released in the last few years or any of the good fighting games out now.

Overwatch exists because kiddies are tired of playing games with scoreboards that show how fucking awful they're doing

This is a fact, this is reality, ignoring it proves you're a blizzdrone

And they're all better games, and they all have 1/10,000th the player base because if you're not good you're instantly dead

Brick wall confirmed

Still not refuting my points confirmed

Clearly if I play ow, a game that hasn't even been out for a year, that means I haven't played any other games the past few years.

pokemon is a completely different game, so i disagree. when i played mario kart winning wasn't just random, it was still based off skill and when you got to a point where two people were at about the same skill level it still came down to plays. yeah, there're games that require shit like frame timing and extreme precision etc. and they have a higher skill ceiling but ultimately with mp games it always leads to plays. maybe someone said it but i honestly don't think it's the opinion of a majority that it's the hardest mp game out there. it's not like you can get so good that you just hit 100% of headshots all the time in every situation.


i refuted all of his "arguments" along with a bunch of other people and he basically just kept repeating them like a broken record. i'm sorry for not taking him seriously anymore but how is that "anger". i mean, in that case, if we're talking in SJW terms now, look at all your anger with your arguments. you're really quite problematic for not agreeing with me absolutely.

Except everyone in this thread defending overwatch says CS:GO etc requires no skill because the game that requires the fastest reaction time and precision is shit to the one where everyone is walking fridges

Who's? I am actually refering to posts like
where the only responses are "wrong" and or literally lying about how stale the meta is.

Also Mario Kart is very luck based when it comes to pick ups. Just like Overwatch with how huge it's hitboxes are it means getting hit by hanzo's arrow is luck a lot of the time.

Are you actually serious?

1 attack, 2-3 tanks, 2 supports. That is the boring ass meta and blizzdrines will outright lie to say its not true.

Yup, I'm out, you just uttered such utter tripe it broke me.

good riddance

So long Jew. See you next thread.

Yeah, it´s your typical completely uninformed shitposter who just parrots everything, what he heared elsewhere. Filtered.

Also you guys shouldn´t answer so much to obvious baiters and retards. Yeah, i know it´s fun every then and when, but you just give them what they want. And that is everything but having a serious discussion

you should read his previous posts too to get the context. he was saying that cod is so much better because according to him it doesn't do these same things which it does. most people (myself included) responded regarding OW vs. CoD, not just the game in general. also, how is a "this isn't true because if you actually aim at someone you will kill them much faster than they will kill you if they randomly spam" not a good enough argument to "you don't need to aim because you can spam because hitboxes"? how is that not valid, please explain. it's literally in the first reply.


yes. there is luck involved. you can shoot a rocket in quake and some unsuspecting victim jumps in front of it from a random direction where you weren't even expecting him. that is also luck. luck is present everywhere. you could even win chess by sheer luck just from accidentally doing something you didn't even realize you were doing. that is also luck. however, it's easier to get a lucky kill in OW. i will easily concede that point but that doesn't mean that hanzo will just spam arrows and get top score. the hitboxes don't actually span across the entire map. an effective hanzo still knows how to aim. if you have a bad hanzo that only relies on luck he will have 2 kills (maybe) by the end of the game and you will be essentially playing a 5v6 game. really, i don't think anyone's saying that it's impossible to get lucky, everyone's just saying that it's not as fucking common as you make it out to be.

I've got enough for one of these skins and can't decide which to get. Help a brother out. I was going to get Balderich or Djinnyata but then I got Reinhardt and Zenyatta's seasonal skins

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Not a big Dick Tracy fan.

How to win at Overwatch
Play in a team that picks the characters from the meta
How to lose at Overwatch
Pick heroes that aren't in the meta.

I sure am happy blizzard made sure that aim isn't important in this game or else things like skill or possibly strategy might get in the way of the esports.

I've beaten entirely meta teams with 4 dps, 2 healer, and not a single character on the team was meta. This was a Masters level game.

Don't forget Winston, Widowmaker, Lucio, and Mercy.

So that's 11 out of 23 characters, nearly half the roster and includes characters from every role in the game. Hardly an "exception"

Got to admit Anubis and Hanimura are pretty bad chokes. Anubis however doesn't give the defenders a very strong hold at the choke. Holding the ground at the choke is suicide and the high ground in front of the choke doesn't give them much opportunity to kill whoever comes in. Attackers easily get through those arches and then have 3 main routes to take so the trick to defending Anubis is to be able to stop attackers on each of those routes rather than at the choke itself.

Hanimura is the worst. Defenders are able to hold the choke itself and even once through there is too much open ground between each of the routes leaving attackers exposed.

Anyone else think "The King in Yellow" with Zenyatta's event skin? I know it wasn't the intent, but a crowned, masked character in a yellow robe that's pretty much all I can think of.

You act like masters is anything special. Of course pub games are different from real competitive ones. But try to use anecdotes to disprove data based facts.

Did that guy from earlier in the thread change his IP?

In this case it's called a counterexample. He made a blanket statement ("You will win if you play meta") so a single example ("win vs meta by playing non-meta") is enough to disprove the statement.

If he had said "you are more likely to win by playing meta" then a counterexample like that wouldn't work.

I have won a game today with only Zarya as a tank 3 supports and 2 dps. That´s as far away from the meta as you can get and we still won.

Meta fags are retarded.

Meta might help you chances but it in no way guarantees you will win, even over non-meta teams. That's the point to be made with these anecdotes.

Taking that a step farther, it means that there is a point where skill in playing the game will trump team comp.

That's just the consensus of a bunch of retards. It's nothing set in stone.

I remember a time when Smash Brothers was considered a joke for a competitive game.


Didn't know about this at all. So thanks.

But tbh fam it's still kind of a gimmick than a proper flanking. Gonna need a lot more of these things.

That just means you aren't high level since the higher the level the more metafaggotry there is.
Over half the fucking heroes aren't useful then.

Except the retards are the highest ranked players. Stop defending and denying blizzards shit balance

First you said master doesn´t matter. Now you say my rank is too low, so my opinion doesn´t matter. You realize there is some contradiction here, right?

When has a moba or moba-lite ever been balanced?

Half the time it's not even the game's fault it's just that retards take the meta too seriously, and you end up with them overbuffing a hero just so people remember that hero exists.

Come on. Have you even played the game? There are 24 heroes in this game with assymetrical maps. Of course there will always be hero combinations better than others, but overall the balancing from this game is really good. If you know what you´re doing you can make everything work. Even attack Symmetra/Torbjorn. I´ve seen pretty much everything working out as long as you tried hard enough.

See Dota where over 90% of the heroes were used in the world tournament. Stop making shit excuses for shit balance drones

Nice, but 100% of heroes saw play at the professional level since the last patch in overwatch. Granted, not a lot of play in some cases, but 100% is 100%.

Kinda surprising. I, too, don´t see him very often, but when he showes up, he´s always pretty effective.

He's nearly useless at high level due to his inability to focus fire and secure kills. That's what high level play is all about, you want to focus down targets quickly and avoid spreading around damage for the enemy supports to heal and build ult off of.

Load up a custom game with a bot to tweak my sensitivity and the game kicks me for inactivity.

Are you fuckin kidding me blizzard.

Just because all heroes were used, doesn´t mean that they all were used equally often. Nice goalpost move there mate. Because that´s the important part here. Show me a heroe usage chart of this tournament and you will see immedately, that there are also meta and non meta heroes.


Seems reasonable enough.

That's not a high level tournament, just random games. I know overwatch is your first "esport" but come on. Also you have 1/3 of the heroes make up the vast majority of games played. Horrible balance.

Less than half of OW heroes are competitive

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learn to read maybe?

Also blizzard said the "depth" of overwatch comes from hero switching. This would be true if you oftebmn saw players switch but they rarely do which shows that very little strategy is actually needed. Instead you see players pick a comp and keep that comp the entire round because they don't actually have to think about roles or strategies in game.

Thanks for proving my point further. A random pro game and a world tournament game are completely different. Not all pro games are as high level. This is basic fucking competive. Its like saying zangief is balanced in SFV because he was used by a few pro players in lower tournaments. Overwatch and its fanboys pretending their game is an esports is a joke considering your ignorance

Also, you realize that something like google exist?
This is a hero usage chart for some world championship 2016. Highest hero pick rate is 40%, lowest 1%. And most of the heroes are under 10% pick rate. And this was your positive example compared to Overwatch?

.>>11941959
Of course most of the heroes are going to have a pick rate less than 10% you retard, there are over 100 heroes. Jesus Christ you drones are stupid. Its a good thing the average hero has a pick rate less than 10℅.

Now i´m pretty sure, you´re completely braindead, because that was the exact same argument i made at the beginning. If you have a high amount of heroes, of course there will always be some heroes who are picked more. You were the one who claimed otherwise. And now since i have disproven you with the example you had given, you want to switch the sides of the argument? U wot m8?

Do you really expect these retards to understand basic 3rd grade math?
It's obvious most of these blizzard fanboys aren't above the age of 16 physically or mentally.

This was meant for

Different hero numbers mean there should be different average pick rated idiot.

You guys are not the smartest tools in the shed, are you?

No, he's explaining why it's different for a game that has different numbers. How can you be this fucking stupid?
A game with only 20 heroes having a character being picked only 1% is far worse than in a game where you have fucking 120.

Wasted

Yeah, that´s exactly what i said in the beginning, and you claimed this was something bad. Do you have alzheimer?

Its far worse in OW case. Lucio has a near 100% pick rate and again dots has hero pick rate more in line with its hero count

Can you buy the Soldier 76 skin? I thought it was Origins only.

Anyway, the first two are the best ones. Raindancer is cool but everybody gets it for some reason and it's preferable to have some variety in the battlefield.

Shows them that this is equally the case for dota 2

This is how it went, and now you want to change the argument afterwards to make it way more nuanced than it was in the beginning. Just admit it that you guys have no idea, what you´re talking about and that you wildly throw claims around, without knowing if it´s true or not.

The origin edition skin is the strike commander morrison one.

Except it's not.
I literally just did the math. In Overwatch the top 8 characters (34%) are played over twice as many times as all the other characters combined.

Classic Pharah is best imo. Maybe winter.

Which kinda makes sense, because with a lower amount of heroes, differences in pick rates will also be way more accentuated.

Also he didn´t even talk about specific pick rates in the beginning. He only mentioned that 90% of all heroes were used in the tournament which says absolutely nothing. So he obviously didn´t even know any specific pick rates and still claimed that dota 2´s were much better.

As i said, he just throws some bullshit around and hopes no one bothers to google it. If someone googles it, then he tries to completely change his argument afterwards. Pathetic.

Holy shit. The top 6 characters are played more than than all the other characters COMBINED.
Holy shit this game is even worse than I thought.
This is fucking hilarious.

Except you are wrong. You are using different stats that don't compare. But if you say they do then that makes OW look even worse.

The top 40 of DotA2 are used over 3 times as often much as the bottom 80 combined.

Conflicting math user.

Deleted my other post and re-calculated. It's not conflicting, just looking at the wrong value.

Why not do the math yourself? You did it for Overwatch. Afraid that you blow yourself out?

Dota2 has 113 heroes. So 34% should roughly be around top 40.

Almost 4 times as much, 778/208

113 you say? My numbers are wrong then (deleting posts now). Someone else said 120 so I ran with that and added up the numbers in the images. I don't know shit about dota.

I don't play Dota MOBAs user. I just know OW is horribly balanced and as soon as you admit that the less blizzcum will infect the board.

Kek. Spends all the time arguing that Dota 2 is so much better than Overwatch. And then it turns out he knows nothing about either games. That´s your typical shitposter, i guess.

Sorry for the confusion, if 113 is the correct number of heroes, than the top 38 in Dota corrospond to the top 8 in overwatch (33.6% of the roster). Their combined play rate is 719%, with the remaining heroes making up just 262%. In other words the top 33.6% of Dota's roster is played 2.74 times as often as all the rest combined.

Feel free to check my math or facts, I'm only going by what's presented in this thread because again, I don't know shit about DotA2

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That´s ok. You BTFO them mercylessly with facts and data so they go silent until the next thread arrives. And then they act as if the previous conversation has never happened. That´s the never ending cycle of shitposting.

Again, the numbers are from the world tournament so its not exactly comparable. Even then that is a higher usage rate. The vast majority of heroes in dota have a pick rate comparable to their character number.

Overdrones confirmed for dumber than even I thought.

Kek, no he didn't. Amazing droning though.
Have fun with your shit balance game.

Hello newfriend. You realize that ID´s don´t carry over different threads?


Now colour me surprised.

You too dotard, you too.

This is some amazing backpedaling.
I wasn't defending dota but you overdrones thought I was.
Now you are bullshitting because it's clear you don't know how ID's work.

I don't like MOBAs. That is why I don't play Overwatch.

Kek. Do you have a mental breakdown right now?
First completely BTFO and now self outed as a newfag. Must be a hard day for you.

Keep putting words into my mouth kid.
I am perfectly fine with saying both OW and DOTA are horribly balanced though according to the math DOTA is still more balanced.

The balance ratio for an OW hero is to be picked 52℅ of matches. In dota that number is 8℅.
The amount of heroes that are within that pick rate and are therefore balanced are in dota is _46 and therefore 38℅. Overwatch's hero balance rate is only 21.5 percent. Also the range is much wider in OW meaning the OP are more OP and the underpowered are more underpowered.

According to what math? Dota´s top 38 are almost played 3 times more often as the rest combined. You yourself said that Overwatch´s top 6 are played only over twice more often. So there can´t be that much difference. Just admit your defeat and be done with it. We´ll have a new thread soon and there you can start completely over with your bullshit claims, so we have to disprove you again. That´s how this shit works, after all.

You really are shit at math. You are using different percentages of the whole. Also the range of OW is much higher. Did you take algebra?

This is a good point.Going further I found out that the standard deviation for the balance vs the "wanted" balance is fucking crazy. Will post math results later.

% pick rates are misleading due to the existence of supports, there are only 4 healers and the general mindset is to run at least 2 of them, which leads to healers throwing off the average.

I was on Eichenwalde just before, I was Pharah, we had an OK comp, our enemies didn't even have Torb, only Symm + average comp.

Of course, my teammates said I was doing nothing, certainly having gold for just 2 eliminations is a shame, but the fact of the matter is, they never followed up whenever I was harassing the backline.

Now here comes the funny part, I decide to pick Bastion on DEF since I have done it before, my teammate immediately goes "no bastion, it will not work, blablablabla", I ask what to pick then, I end up using Rein, the enemy had a Torb on attack and basically nothing else was special, our defense crumbled in an instant despite having a "meta" comp.

huh? Overwatch is nowhere near being a moba. It's just TF2 with only 12 players and unique classes.

TF2 is far deeper.
OW is like a moba more because it's far more based on abilities than aim and the fact that it uses a physics system more closely to mobas than tf2.

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i really dont get this complaint. the hook breaks if you lose line of sight and its not like its impossible to not die to it even if it hits you, basically everyone out ranges him, just fight from afar.

Sadly, roadhog is truly crippled. Without his deadly hook he's just a walking target.

yea in the fucking beta/ initial release.

A good zarya will completely cuck roadhog with her shields on her allies.

Nigger you have heroes jumping, flying and zipping all over the place. How is aim any less important?


Are you actually, literally retarded or just pretending?

The difference is that in all the heroes are situational. This isn't true in OW where some are just better than others. In dots because of pick/ban every team will be different requiring a different counter team. Overwatch is just poorly balanced you have one character in fucking every game.

Moba physics mean things are predetermined in a specific arc like a characters jump. Unlike nearly every other FPS ow had pre determined flights for explosive hopping for example.

My point is that physics implies a system where objects move and collide and do unexpected things. How does this apply to mobas where characters move on a 2d grid, can't jump per se, and everything is determined by whether you're in range of the enemy or not. Spells will always do the same thing given normal circumstance. If I use chaos bolt as CK on someone and they force staff away they might lengthen the time until they're stunned by moving away from the projectile but they'll still be stunned regardless. Everything is hardcoded. The only physics there are is cosmetic.

How the fuck do you even come up with this comparison? Because of junkrats mine? As far as I can tell it's not pre-determined, it just coded so that you can't go straight up. Even then that's one hero and you're gonna make a retarded argument like "overwatch has physics closer to RTS GAMES than tf2" based off one hero? Are you fucking dazed?

Winston's jumping ability propels him towards whatever you are aiming at. You can change the arc, the height you reach and the distance you travel just by varying where you are looking at when you activate his skill.
If this was "MOBA physics", he'd move precisely the same distance foward and upward every single time.

One example is already enough to disprove you, but why not several more?
Junkrat's Mine propels him based on his position to the mine when it's activated so you can have distance and height as well, just like regular stickyjumping in TF2 and the same goes for propeling enemies.
In a minor note but still present is Soldiers rockets and Zaryas grenades that can also be used for small jumps in the same way.

Pharah's Concussion blast also propels people away from wherever it hit. If you aim at the ground, you'll make them go up but aim it at a nearby wall and they'll move exclusively horizontal. Pharah herself can use this to gain horizontal speed when leaving spawn and travel faster to the fight, combined with the other skill that gives her vertical speed.

So much for "MOBA physics"… These threads really absolutely must go on, it's quite entertaining seeing the amount of retarded bullshit you fags will pull out of your ass just to talk shit about a game you don't like, and being BTFO everytime you do so because you don't actually play videogames.

You are free to come up with your own tier list and give examples, I'm sure it's not gonna take any effort to disprove them all.
Most heroes in Overwatch are generalists that do well in many situations while others are indeed situational and will be played when they suit the playstyle well.

Mercy ain't as good for Attack because she contributes very little to breaking down defenses unlike every other Support, but she excels at Defense since she can keep her team alive and stalling for much longer.
Soldier on the other hand has very good utility and sustaining power, making him usefull in any game mode, but McCree who occupies the same position still sees some use because his gameplay tends for different aproaches instead, both equally valid depending on what the other team brings to the table.

This video is 100% correct. I didn't believe it at first, but now I pick Hanzo every match.
I shot an arrow from spawn, it struck 3 headshots on people I didn't even see. They're that big.
Last night I shot one in the air while going back to the point.
It landed a few meters ahead of me, instantly killing 5 guys. It wasn't even the scatter arrow, I managed to kill 8 guys with that. Yes, the hitboxes are so fucked, you can kill people that are still on the respawn timer.
There's no reason to playing anything else, when Hanzo is this good. I'm averaging 120 eliminations per match now. Can't do more because the timer ends.

/sarcasm
No really, if hitboxes were that broken, Hanzo would be picked a lot more than 12% or wathever his percentage was recently. He's not even in the meta since hitboxes were nerfed/fixed.

Yeah, Lucio is just in the right situation 95% of the time kek. Amazing balance.

Let me clue you in, fucko:
What happens then? Mercy can heal the guy backup in seconds, especially if he takes cover. If he doesn't, as long as Widow doesn't score and headshot, you can heal them faster than she deals damage.
Lucio can look at you and wish his passive healing wasn't so shite. Or he can amp up to save one guy then regret it 5 seconds later when he ha 3 teammates at low HP.
Lucio will have to stick to the main team to maximise his healing. The flankers are left unsported and can't harass as well.
Zenyatta can keep a Tracer/Genji/Phara topped off at a distance, all the while melting Tanks, especially if he sticks with his team.
Lucio can push people away because he's a nigger and has the smell to prove it.
You don't need to heal the Hog, but what about the rest? Gonna keep amping up to chase and heal'em?
Or are you going to take Annah, learn to fucking aim and heal people from across a canyon? Also you can use it on atack, nano-boost a single guy and melt defenses. Try doing that with lucio: you either get 4-5 teammates near you willing to dive in, or your ulti is useless.
Christ, I change my opinion. Don't play the game, ever. I don't wanna take the risk of running into you unless you're on the enemy team.

Lucio is currently played that often in progames. Can't tell if you are trying to defend the shit balance or not.

Which are a fucking snooze fest and make up less than 1% of the entire playerbase.
If you get to a point where you start playing in the "pro scene" you got bigger things to worry about than "balance". Like polishing the nose of the kikes sponsoring you.
For all the other million players (and 99% of Holla Forums, assuming we even have someone here that plays it professionaly) the balance works pretty well.