If you were in charge of the Pokemon MD games what would you add/remove to the games?
I would add the post game content of creating your own base/hideout in which you can send inactive team members to different types of missions. Or the option to focus your guild into catching criminals, rescuing missing pokemon or finding lost stuff
Do you guys have any cool idea? Or do you find something obnoxious and want to remove it
Nolan Myers
breeding
Blake Long
sex scenes
Andrew Wright
bring back IQ skills and nerf "hit everything from the other side of the room covering a fraction of the map" moves
Lucas Edwards
Make the ages of your character ambiguous again, the new one is like "you're a fucking child" and it pissed me off. Bring back the writing style of explorers of sky. Actually, base everything off explorers of sky, that game was really fucking good and then they had to go and fuck it up. Don't get me wrong, keep what works from the new games (whatever that was, cause I couldn't bring myself to play past the opening) and integrate it into the formula. Give us a wider variety of pokemon to pick from when starting the game. Make a bunch of dialogue paths that change how people treat you, or how certain parts of the story play out (minuscule changes, you'd still reach the same destinations, but it'd offer variety in the things that happen prior and give the main story some replayability) Don't dumb this shit down, I didn't need hand holding as a kid, and I don't need it now. I shouldn't have to get to post game before I feel even slightly challenged.