We all know that teleporting around is fucking retarded and breaks immersion, yet there hasn't really been a better solution to this placeholder. I have 2 ideas to fix this. One is just having a controller in the off hand and the motion controller in the other so you can move with the stick while still having one arm free, and the other would be to have a mech game where you can manipulate virtual joysticks to move the mech, while at the same time having to move you have to take your hand off and manipulate other features like buttons or switches on a console. I feel like the first idea, while efficient is immersion breaking, and the second,really only works for a single genre.
Mechs sound like the best solution, but you can't have every VR game be a mech although it would improve walking sims at least Something like the Wii Balance Board could work. Play the game standing on the board, and lean to move. Only problem is that you'd either fall over a lot or look like a MJ impersonator. You could use a grapplehook. Grapple from place to place instead of instantly teleporting. It covers up some of the issues with teleporting, but you still wouldn't be able to move freely. Also it wouldn't make sense unless you were playing as Batman with no legs or something.
Aiden Nguyen
One thing I'm waiting for someone to do is copy old resident evil's fixed camera gameplay.
Still sort of teleporting, but at least that way it's somewhat realistic (more than playing someone who can teleport at least) and makes use of a tried and tested gameplay formula without restricting your freedom of movement.
Easton Jones
I think that some of the climbing games have the grappling hook, like the one where you gotta grapple off trees, I should try that out sometime.
I feel like this would just add to the motion sickness if people who already get sick from movement tried switching back and forth over and over again, otherwise I like that idea, I can imagine getting caught by the dogs jumping through the window and switching, frantically getting your bearings and shooting them.
Alexander Jackson
If all else fails try a omni-treadmill of sorts. I know this sounds like troublesome hardware but I think everything else would be a half-solution for only some kinda games like
Elijah Murphy
Make the VR devices portable so you can take them outside and not be limited by space :^)