Why do sports and racing games lack any resale value?

Because at the end of the day, most people who buy sports games already watch and/or play sports. Racing games are fun, but they lack the small bits of variety that other repetitive games have, so the monotony sets in sooner.

Because unlike just about every other game, sports and the sports-like racing games become obsolete as time goes on, due to changes in the real-world rosters.
They're worth preserving, but only as a curiosity, like children's toys.

Resale value aside, when I see posts like I have to remind people about what they're forgetting:
Older sports/racing games can be extremely important when later versions are absolute fucking dogshit which is common for EA
I think the last EA Sports title that was even decent was in the mid-2000's?

muh current year is a necessity in these games.

Can't vouch for racing games because I don't play F1 stuff, but all sports games are inherently seasonal because, aside from very few circumstances (PES 6, FIFA 98, PES 2016, ISS Deluxe etc.) where they revamp the entire game's structure and create a perfectly sound experience, most of the time it's just roster updates and minor changes no one ever wanted. And nowadays, gachashit.

can you break people's legs in sport games yet?

EA basically ruined their NASCAR series. I don't know exactly when it happened but everything from at least the 5 years is absolute dog shit


It's a damn shame, NASCAR 2005 for the PS2 was basically perfection. The simulation was really good and so was the career mode. I used to play it every day and race full length races (2+ hours a race) just for the strategy. Every EA stock car game I've played since then felt like a straight up lazy arcade racer.

Also THPS

Fifa hasn't been good since 2002.

You'd think that sports games with notable year would be somewhat popular. Like the year when team X had legendary lineup of famous players Z, Y and W