"Copy Pasta edition"
Resources
>>>/agdg/
>>>/vm/
Previously on /agdg/ >>11861459
"Copy Pasta edition"
Resources
>>>/agdg/
>>>/vm/
Previously on /agdg/ >>11861459
Other urls found in this thread:
designingsound.org
benprunty.com
transfer.sh
www80.zippyshare.com
google.com.au
github.com
krita.org
clyp.it
pastebin.com
answers.unity3d.com
letsencrypt.org
albahari.com
github.com
youtube.com
youtube.com
youtube.com
just
allthetropes.org
allthetropes.org
allthetropes.org
allthetropes.org
allthetropes.org
aww.moe
msdn.microsoft.com
bnfc.digitalgrammars.com
online.stanford.edu
blogs.unity3d.com
stackoverflow.com
twitter.com
And I messed up the OP. Off to a fan-tastic start.
I thought I was ready to get into openGL but apparently not. I saw some example code and there were some things I didn't understand (C++ stuff). I understood around 90% of it though. Hopefully I'll be ready in 2 months or so of further C++. Currently reading "Starting Out With C++" by Tony Gaddis and am on chapter 14 of 20
Please tell me to stop being a lazy fag and finish the hair.
Reposting my quality code that didn't get the attention it didn't deserve during the last 5 mins of last thread
The OpenGL tutorials are traps. Anything with glBegin glEnd is garbage.
Give her trump hair
are you ever going to release an alpha or something?
How about I skip that step, and just tell you to finish the game?
If dubs everyone in this thread will follow through and finish their project
oh no