IT'S OVER 9 MILLION!!!

IT'S OVER 9 MILLION! (Shekels)
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What does Skinner box mean? (Sry I'm new)

I'm LMAOing at your life

Basically peppering the player with all sorts of little pats on the back like "good job you got 1 coin" and other such things to give the game an illusion of fun.

A skinner box refers to the experiment by the same name, where a rat was placed in a cage and learned to press a button to receive food. This is likened to games where it's nothing but an endless cycle of small things giving you slightly better things or small rewards, in order to keep you coming back. Also lurk the fuck more.

Some people are so fucking skinnerboxed that they can't even have fun without it nowadays.

So the truth is that every game is a Skinner box

Not really.
A Skinner box game is where the gameplay could be as boring and as unfun as possible, but the little rewards are what make you play it.
Cookie Clicker is a good example.
In normal game, it's the gameplay itself that makes you play it.

i didn't know what it meant either. mostly because im not enough of a dopamine addict to fall for such garbage games. thanks for the explanation though.

Not at all. there's a big difference, and the purpose of it is to make something unfun into something you can be addicted to.

But what defines a skinnerbox isn't, say, opening a treasure chest and finding a reward and the game asks nothing beyond you of that, the point of the skinner box is to manipulate someone into playing something that isn't fun.

Aka every mobile game that isn't solitaire or blackjack or some other card game.

You know those facebook games that limit your actions every day to encourage you to buy shortcuts? Skinnerbox. You know those games that give you reduced money but TECHNICALLY you could spend a 100 years grinding to get a certain item? Skinnerbox.

That's what it actually means.

Regular games aren't shy on giving you unlocks because they sell FUN.

Facebook and mobile freemium games corrupt an RPG game method that wasn't intended as a method to manipulate the weak willed and to specifically prey on addiction because the money in it isn't made by average players, it's made because of addicts called "whales" by the scumbag community.

Just like Casinos and the Alcohol industry.

Thank you


Ch-checked

The achievement names haven't been changed yet.

And some of the later upgrades in the store too.

archive.is/My0H7

venturebeat (dot) com/2013/06/28/how-puzzle-dragons-coerces-players-to-pay-big-bucks/

yep, a lot of people should be shot.

Do you see?

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I'm a massive fan of idle games, but this seems like a cheap clone of Cookie Clicker.

While funny as hell, it's still a knockoff of a shit game, and so is thus doomed to remain a shit game as well.

pick one

Regardless, you're right. It's just a reskin of Cookie Clicker and it isn't even complete (most of the achievements have the default name, same for the upgrades).

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they still havent fixed the achievements into something more kiketastic?


so games that prey on the addiction generated by a feeling of progression?

pleb

check your grabbler privilege, he might have gotten recently holocausted

Shekel Clicker is shit OP. Even among idle games.


See pic.

You'd think that changing names would be among the easier things to do.

Gore gets so fucking boring really quick
I don't understand how the fuck Holla Forumstards can stand that shit all day, it's just like listening to the same song on repeat for 100 times.