Amiga

The Genesis had extendability too, what is it with the CD+32X and it being able to run Doom and all, it could have probably handed Quake too.

It reminds me a little of the Mac OS 9 and then PPC Mac communities, but with less snooty holier-than-thou.

Well, yes, but the Amiga had a longer life cycle, and it became pretty formidable compared to just the standard configuration. Dedicated video hardware, and I think the CPU options were just breaking into the triple digit megahertz. That was before the 32X was released.
Then again, the longevity and continued improvement on available add-ons and interoperability between different models of the Amiga came from both being a computer with a standard processor socket and Pajeet McLoo thinking it'd be a good idea to kill off R&D and ride mostly the same ol' model, kept alive on expansions, all the way to the grave.

I don't recall there being much for the Genesis beyond the CD and 32X.

Probably not a very valid comparison, considering the subjects. Consoles tend to not have as much of a market for expansions, though it is interesting how both were had their fair share of desperately being milked dry, albeit for different reasons.

I can't believe the crowd fucking cheered when Jobs showed them OSX not crashing when you try to trash the kernel memory.

Wings, Curse of the Azure Bonds, Buck Rogers: Countdown to Doomsday, Red Storm Rising, Silent Service, X-Com, and…LucasArts THEIR FINEST HOUR (best Amiga game ever ever) juat to name a very few games.

Anyone that thinks there were no good Amiga games probably never owned an Amiga.

Remember, it was sony that killed Psygnosis.

But they also released some of their best work like Colony Wars and Kingsley on PS.

They killed them and now are raping their franchises like Shadow of the Beast.

This new Shadow of the Beast is enjoyable.

No. And it has shit all to do with the original franchise.