It had the definitive version of Lemmings until the PSP one came along.
Amiga
apart from another world and lemmings, did it really have any meaningful impact? I don't think even lemmings had a meaningful impact, just a lot of versions due to its popularity.
I don't know what you define as meaningful impact and I don't really care either. I don't choose what games to play based on how famous they are. There were many good Amiga games regardless of how well known they are or aren't.
that's nice. I think it's interesting that most major strides in the game industry were made by creators from one country.
Plenty.
All the stuff from this thread +
Lost Vikings
Jim Power
Lotus
Cannon Fodder
and more
Wasn't amiga more powerful than snes?
forgot my embed
I think it was. There may have been areas where the SNES was better, but I don't know.
The one button joystick really sucked though.
the reason why the Amiga never stood out much had more to do with the general mentality of the developers making games for it
the demoscene was largely popular in Europe which raised many incredibly skilled programmers who sought to push the hardware to its very limits with beautiful graphics and sound, but on the flipside very little of them could design games worth a damn. Just look at Turrican, which was widely recognized as a game which proved Western developers could be as good as Japanese devs, all thanks to the genius mind of Manfeld Trenz who had a somewhat solid sense of game design on top of being a technowizard himself (parallax scrolling was an impressive feat on the C64). The moment Trenz stopped getting involved with Turrican after Turrican 2, the more did his Factor 5 buddies focus more on cranking out pretty graphics instead of solid level design. Turrican 3 was already streamlined compared to the semi-metroidvania levels of T1 and T2, down to Super Turrican 2 which was nothing more but a blatant tech demo for the SNES and can't even be called a Turrican game. Again, demosceners in full effect. Turrican 2 never got a proper port to consoles because of publishers telling the guys in charge of porting T2 to the Genesis to turn it into a movie tie-in, which dragged down the game immensely, and so consolefriends could never experience the true joy of Turrican 1 and 2 aside from the more dumbed-down experiences of Mega/Super Turrican.
Many Amiga games are clones of (superior) Japanese arcade or console games. Only Western-created genres like point 'n click games and RPGs were more noteworthy on the damn thing because they were more suited to a home computer. If you think the push for graphics only started in 2007, you're terribly mistaken.
Amiga was never successful as a platform. So beside many arcade/console ripoffs and a few originals from developers who fell for the Amiga meme (like DICE), it had no software to run on it. Everything relevant happened on PC.
ay m8 dont talk shit aboot muh ermiigarh m8