So, just confirming, but this is pretty average shit, right? Piggybacking off of souls mechanics and not really offering much else of value?
Salt And Sanctuary
pretty much.
I thought so. Was hoping for more from Ska, but oh well.
Can't please you faggots. First you want more DS and then you bitch about gamez that try to give you that DS feel are not being original.
Its like the zelda syndrome.
Look, let me point out the pros and cons for you:
Pro:
Cons:
In short, it's meh because it wants to piggyback Dark Souls but doesn't really understand how Dark Souls works. The only real strategy here seems to be either fishing for parries or hitting first. There's no poise, there's no point in blocking aside from projectiles, so you might as well get the biggest, longest weapon you can find and hit first.
It's more of a metroidvania than a souls game. Of course range matters most.
*SOULS-LIKE*
Well, it does take after muh souls, so yeah.
Dodge works just fine with the game's version of the ninja flip ring.
Game is alright, worth a pirate if you really have nothing else to play.
God that guy is such a fag, I can't wait for Fromsoft to never make another Souls so he can stop shitting up muh lore.