Are there any good MMORPGS now a days?

...

this.

So much of this, pretty much every MMO these days I noticed has to be an RPG.

some video games involve elements of skill
pooping into a sock is not a skill

You just have shitty inventory management fam. I have a few 60s. PLD, DRK, DRG, BLM, working on MIN and CUL.

You just haven't played that much like I said fam. Getting just the new Heavensward sets for one class alone would take up 100 spots. Add in pre-HW sets and you're well past 170. Have gathering/crafting things? You're even more fucked.

I feel like it's hard to find good MMORPGs because developers don't know how to make them MMORPGs. In many ways, they feel too much like single-player games. More and more I'm seeing shit like these:

- You've got a prebuilt questline for your character to follow (God forbid you're some chosen one, along with every other player). If you ever pass up a quest, regardless of whether it's something you or your character would do, you're gimping yourself.

- Each class has some specific identity (the spellsword is a girl with twintails), Any character customization is overstylized within the bounds of the type of character the devs want the PC to be (12 different twintails for the spellsword).

- Areas progress linearly with your level. Equipment progresses linearly with your level. If you don't change to the next location, weapons, and armor set every 5 levels, you're gimping yourself. Expect to see a lot of people who look like you.

- All equipment is class-locked. Can't be an amazon-style staff fighter because staves are mage-only, and fighters only use swords (and shields, unless you want to gimp yourself by just being a swordsman). Axes? Fighters don't use those, "Berzerkers" do.

On top of all this, roleplay is dead. And while we can blame casual players for not roleplaying, it's pretty clear there's usually little-to-no effort on the dev side to put the RP back in MMORPG. Between linear pre-written plots, pre-designed characters masked by a few hair shapes and colors, and a lack of any gameplay outside of the kill-and-collect grind unless you include a single overhyped menial skill that's only really used as an advertising point (an MMORPG where you can plant trees!)… There isn't really much room for players to stake out a story for their characters and interact with the world and other players. And even less incentive.

Are you the type of faggot that holds on to every single piece of armor that you get? They plan on expanding the inventory, armoury chest and retainer space. However, from your posts infinite storage seems to be the only thing that'll make you happy.


Also, you sound like you play it quite a bit. If you hate it so much, don't pay for it, don't play it you Starcade Hellraiser tier mong.

>pooping into a sock is not a skill
It is if someone you hate or love is currently wearing the sock.

Considering that one of the few good things in the game is Glamour, but if you want to have lot's of customization for multiple classes be prepared to shill extra monthly money. Also nice moving the goal post.

No shit there's a reason I stopped playing.