That's silly, popularizing something else long after they're dead doesn't have much to do with killing it.
Diablo existing as a name brand, procedurally generated, monster mashing game did far more to sap players from the genre in much the same way mmos were the death knell of people under 20(now 30) playing MUDs.
Roguelikes
Rogue didn't have multiple dungeons, nor were you expected to win it at all.
Hydra Slayer has a few characters to choose from, and one of the options is a pair of twins: one controlled directly, one indirectly.
is such stale and boring bait at this point that it should be considered spam and something to be deleted by mods tbh. Like fuck man what are you guys, the AAA industry for bait?
On topic, I've been playing a lot of nethack and tome lately, and I have to wonder if people who make recommendations are even keeping up with the latter. Everybody recommends the Zomnibus addon, but a huge chunk of the shit it adds is obsolete and nonfunctional. The addon list in general seems to have a ton of well-liked mods that are extremely out of date with the current game.
le edge xd
dfidf please go back to your containment thread
DCSS is so easy it hurts me.
Angband, has several tilesets built in, and doesn't really get hard until about 20 floors down (out of 100)
Yeup berlin interpretation is still shit and should never be used. More at 9
That line right there is exactly why the berlin interpretation is fucking garbage and the retards who made it are the reason this became such a problem.
Because of that line, according to the Berlin Interpretation, literally any game can be a roguelike, which is why the berlin interpretation is fucking retarded and a roguelike is a game that is literally "like rogue". If you can't tell the game is like rogue at a glance, boom, it isn't a roguelike. EZ. Why am I even talking about this, fuck this thread.
Depends on the race/class combo. I've won the game twice with easymode characters Hill Orc Fighter and a Spriggan Enchanter.