You people should watch a playthrough of the OG doom levels in doom 4. This shit looks a thousand times better.
OG Doom Thread
Made a wad because I was bored. Map02 is still a WIP.
dl.dropboxusercontent.com
The layout is inventive and really good, but the whole thing needs a lot more polish. The lighting in the starting room looks a tad off and just plain ugly, you should reexamine how it's placed. The imp box is pretty creative, but he doesn't move out of his starting spot, and can't throw fireballs either. Textures need to be diversified, most obviously in the diner setup in the bottom right, but a bit more detail in the central helipad would be fine too. Speaking of which, the ambush could use more than just a few imps and a bunch of pinkies, and that pinkie in the top right is just dull. Overall, the individual room encounters are great and show off a lot of creativity, but there's little to no flow between them, and the whole thing feels somewhat inorganic. That kind of organic essence is the real core of any Doom map, and it needs refinement here. Overall, you clearly have a lot of innate talent, and if you improve on the designs you have it could be a fucking fantastic map.
You can turn off monster pinatas. I can confirm.
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HOW?
so now that this is out, will we stop having retarded threads about Doom 4?
I'm pretty sure Trailblazer has support for both Heretic and Hexen.
It bothers me that smooth doom and anything else which uses its weapon animations has doomguy wearing a glove while punching, instead of just brass knuckles.