Is anyone else glad Sega is FINALLY done with the endings where "an ancient evil spirals out of control and Eggman...

Is anyone else glad Sega is FINALLY done with the endings where "an ancient evil spirals out of control and Eggman teams up with Sonic and friends to stop it!"

Holy hell, those were getting annoying. Luckily, Eggman has since re-established his reputation as a goofy-yet-badass villain.

Other urls found in this thread:

sonic.wikia.com/wiki/Dr._Robotnik's_Mean_Bean_Machine
info.sonicretro.org/Original_Story
en.wikipedia.org/wiki/Christmas_Island
info.sonicretro.org/
youtube.com/watch?v=_iTh6e3br-E
youtube.com/watch?v=ZN5x3MfZ0bU
segabits.com/blog/2014/02/28/the-weekly-five-how-sega-redesigned-sonic-the-hedgehog/
archive.is/E92aD
twitter.com/AnonBabble

Eggman was never meant to be goofy, the fact that he is even remotely goofy is a bastardization of his character.

Fuck you.

Can't get enough of you SatAm fags pretending to know shit about actual games.

I don't know what the heck was the guy who first designed Eggman smoking thinking he could be a good guy when he looks like such a weird dork.

SatAMfag detected.

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He was probably thinking of the Beatles since he's called Eggman, but his clothes and moustache also make him look like a walrus

He's goofy as fuck.

He really is just Wil E Coyote with a coat of super science.
He spends all of his time building ridiclous contraptions to kill his speedy opponent.

but his real name is robotnik but everyone just calls him eggman

Not in Japan.

I'm scared to know what his feet look like under those boots.

what the fuck is a satam

Does Eggman want to conquer the world or create a theme park?

he only wants to be loved

Shitty Sonic cartoon that furfags praise and fap over.

Satam is one of the old sanic cartoons. In it Robotnik is a ruthless dictator that has enslaved the planet and has giant robot rape factories all over the place.

The Saturday Morning Sonic cartoon from the 90's. I personally preferred AoStH just for sheer goofiness.

I'm just going to pretend he doesn't have any from now on, thanks

Phew

I was wondering whether the SatAM is better because it's DEEP meme had completely taken over

I quite liked it, then they had the nigger dragon join as comic relief. And then like said, it's pure furfag tier now.


At least it wasn't Sonic Underground.

If you didn't like Dulcy in the cartoon, you would have absolutely abhorred her in the comic.

Do you know anything about the sonic comics? Well Satam is a cartoon about that.

SatAM came before the comics, doofus.

Sonic OVA is one of the absolute best only good pieces of Sonic related media, no question. AoSTH gets honorable mention for its outstanding portrayal of Robotnik and being prime YTP fodder.

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This was one of my favourites

I miss the heydays of 7chan

Remember SEGA localized their japanese games?

HURR SATAM

How about everything from 91 to 06?

You mean the fat, bald guy with beady round shades, a big red nose, and a ridiculous mustache who wore a tiny yellow cape and gave a big silly grin to the player whenever he got hit? The one who used colorful animal robots and silly orange humanoid robots? The guy who stomped like a child-like tantrum when you beat the game with all chaos emeralds?

Eggman has had his sinister moments, but he's always been a generally goofy villain from the very first game. There's a reason Sonic rarely takes him seriously.

Are you trying to say that the Death Egg, the wrecking ball, Chaos emeralds, making robots with small animals inside for it to work and being called Eggman are things that didn't happen between 91 and 06?

For

The thing about Sonic is that the whole situation, when you think about it. Is ridiculously silly. pretty much summed it up.

But actually going into the games, everything feels and is taken seriously within the world itself. Classic Sonic was edgy, humans and furries alike died in the adventure games. A2 itself was pretty dark at times.

It just went too far with 2006. So making the games a bit more silly and self-aware after that, was probably a good idea. Though, I wouldn't mind them reeling it back a bit now. Lost World tried to have serious elements, but it just clashed with the goofy "baldy mcnosehair" cracking Sonic.

The whole reason SatAM exists is because Sega wanted a serious show, when they were shown AoStH. So I think it really shares the same mindset they wanted the games to have at the time.

I don't think we're arguing that everything in the world isn't taken seriously by the characters, more so that Eggman is just goofy as fuck.

It would be lame if he was goofy and a complete clown about it.

The last time that happened was what, 2006? Unleashed has an ancient evil but Eggman doesn't team up with you. Generations has the time eater, but there's no explanation as to what it is, other than that Eggman successfully uses it as a weapon.

You're complaining about shit that hasn't happened in 10 years.

I kinda like that Sonic has a bit of a cosmology to it, even if it is clearly just slapped together. Considering that Chaos was being built up since Sonic 2, I really don't mind when they use gods like him as the final boss.


Robotnik is canon in Japan. Gerald Robotnik and Maria Robotnik aren't called Gerald Eggman and Maria Eggman in Japan.


He calls himself Eggman in-game at least as far back as Sonic 2. Yet fags keep acting like Eggman was a change. Meanwhile, Robotnik doesn't appear in game as early as that. There's Doctor Robotnik's Mean Bean Machine, and I think it's misspelled in Sonic the Fighters (all games after Sonic 2), but it doesn't get into a main game until Adventure.


He wants to conquer the world to make it a giant theme park. Unleashed is the game where he finally wins. He uses a giant space station to blow up the earth, then builds a continent-sized theme park.


No it didn't. This is why the comics didn't become like SatAM until later. Originally it was more like AoStH in tone, then it tried to meld them both, then it just became SatAM, and then it became some autistic faggot's OC's that every other publisher refused to touch until he noticed his editor at Archie wasn't paying a single ounce of attention.


Are you saying games Eggman, including games like Adventure, Heroes, Shadow, and '06, is more like SatAM? Because you're wrong. Hell, all that stuff in the last post you quoted is from games from 91-06. Actually all from 91. You are directly contradicting yourself.


When you say Sega, note that it's specifically Sega of America, who only localized the games. The creators clearly had only the vaguest awareness of SatAM. If they wanted something more like the cartoons they got, the story in the games would have been more like that. In reality, the stories in all the early games actually do have a plot which builds toward Sonic Adventure, which SatAMfags complain about, saying it's not like what came before. No, it's just that the cartoons and comics went out of their way to distance themselves from the source material. SatAM would work just as well without the Sonic license. You could remove Sonic and Tails entirely, change Robotnik's name (well technically they did change his name, just they changed it in the game manuals as well), and nobody would ever know it had anything to do with Sonic, but the show would still work pretty much the same.

The only piece of Sonic media which didn't go out of its way to distance itself from the source material is the Sonic the Hedgehog Story Comic. It's pretty interesting. Too bad every other adaptation had to go out of its way to take place in a completely different world with a completely different cast of characters.

I know Robotnik is his real name but I thought that before SA, he was known as Eggman in Japan and Robotnik in the rest of the world.

Yeah, before Adventure he was never called Robotnik in Japan, as far as I know.

I guess I worded that badly. The basic gist of my post was basically to say that SatAM wasn't based on the comics.

Oh, except maybe Sonic the Fighters. The opening of that calls him "Robotonic" and idk if that's in the Japanese version, but given that it sounds like Engrish, I wouldn't doubt it. Still, fighters is one of the most obscure entries in the series. Whereas he's called Eggman in Sonic 2, and western fans never noticed.

Actually wasn't released in Japan. At least not until much, much later.

sonic.wikia.com/wiki/Dr._Robotnik's_Mean_Bean_Machine

According to this, it was based off AoStH.

From what I remember the only game that ever featured anything from SatAM was Sonic Spinball and that game was terrible.

I'll fite u, nigga. Best non-mainline game except maybe Sonic R (and that's only because of the music).

Which Sonic is the best and why is it cheeky cunt Sonic?

Yeah, it was mediocre but the music was great.

I'm forever haunted by the jingle.

I mean christ, I should not remember it so clearly.

Too hard for you?

I liked Fleetway Knuckles. He was show to be a competent yet gullible character who could easily match Sonic in a fight.
You know, the way he was before he was turned into the meathead butt of all jokes character.

Robotnik is a goofy fuck, but he can be pretty fucking ruthless too.

Knuckles still isn't that in the games, except for Boom which is an alt universe tie-in game and doesn't count. Not only is Knuckles not like that in the main games, he's not in the main games at all!


Flynn is still held back by his love of SatAM and the old, shitty comics. He's good, but the comic has never been better than Sonic/Mega Man: Worlds Collide, because it was the one time they actually tried to make it like the games. Granted, after the crossover, with the Crisis thing they did, it was a lot closer to the games than before, but it's still more about the SatAM cast than it is about characters who are actually in the games.

Ian is one of the best things to happen to Sonic in recent years.

Didn't mean to spoiler.

I wonder how much it would cost to get Pollock to read these off

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IIRC, Eggman was originally designed as Teddy Roosevelt in pajama and he was supposed to be the protagonist of the game. I wonder how many kids would've been saved from autism if Sega had went with that design instead of Sanic.

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it's only 7, user
feels like it's been no more than 3

You are confusing them with Reaganfags

You know, I'm wondering, since Sonic Adventure, it's canon that sonic has links to the Ancient Mayan tribes, now that I think about it, since only he, knuckles and the other hedgehogs could fully could fully utilize the emeralds power due to their role in the world, could sonic be part Chihuahua?

He could be part of an old Aztec tribe, which actually HAD Chihuahuas, it would line up very nicely with the canon, having ancestors be small dogs that Robotnik Tried to experiment in, having sonic be some horrifying freak mutation due to gene splicing.

I see Sonic's features as more of a type of Feline or Small Canine than full blown hedgehog, aside from the spikes, I'm mostly overthinking it, the design choice is probably for an aesthetic look, still, it would be very nice. I'd love to see Chihuahua's in sonic universe, especially as a huge plot device.

It would also make for very funny hedgehog/trump jokes

I remember when youtube poop was just propring up and it was nothing but the same clips repeated over and over with some windows movie maker effects.
And I would still lose my shit.

It's actually interesting how it did evolve into something that some people actually put effort in and do some clever editing. I was surprised to see that Korbo was still making them, even if more sporadically.

I think it's great keeping the story closer to the games, but I'd rather not literally go through one of them at a snails pace. The last few issues in universe were only good because it wasn't trekking through more Unleashed.

This might sound bias, but I don't know if I'd bother reading it, if it wasn't still loosely based on SatAM knowing how they're handling the main arc right now.

No, because hedgehog can never be buggered at all

Am I the only one who thinks this line of development would've been radical as fuck?

WalrusGuy also made one less than a month ago iirc, but I didn't think it was funny. It was well edited, though.

Who cares


Anybody remember this one

I don't know how Flynn is able to work around his limitations and the clusterfuck that is sonic and come out with gold. His portrayal of eggman is funnier and goofier than anything the hack game writers have ever come up with yet he's also a terrifying villain who poses a real threat. Meanwhile sonic team is only able to go to one extreme.


You mean the games that are infamous for disastrous writing? Makign it "more like the games" is the worst thing you could do which is one reason I hated the reboot. Shadow the hedgehog is now canon which doesn't even make sense in the games "canon."

It's obviously not canon, it would be very interesting though.

WHAT IF SONIC IS A FUCKING BEANER?!


I like KroboProductions and BarneyIsPerverted

Unleashed is more supposed to be an over-arching event for lots of small arcs to do world building with.

It would be pretty cool but would it have the same gameplay? Would Teddy be going super fast? Would Sonic be a hippy like villain and release dangerous animals and Teddy tames them?

Eggman's fantastic for that because he can very easily toe a line between goofy and absolutely pants-shitting at a moment's notice, he's far too intelligent to be really trifled with but he's also bombastic, egotistical and doesn't even really take half of his own world-domination attempts seriously. Flynn does a fantastic job capturing that in the comics and I think does it even better than the game writers themselves.

I like "what if Shadow was an alcoholic?" better.

someone actually made that game

I'm just saying, sometimes I'll try to show the comic to my little brother or my cousin or something, and these are kids who love Sonic. But they pick up an issue and it's mostly about Sally Acorn and the Freedom Fighters, and they have no idea who they are. Meanwhile, guys like Knuckles or Shadow are occasional guest stars. That makes no sense. It would make a lot more sense to have the Freedom Fighters be occasional guest stars, on the level of say the Chaotix, or the Babylon Rogues. It's cool that the comics and shows add more concepts to use, but they shouldn't be front and center at the expense of concepts that are actually from the games.

It's not that they need to adapt every game. Hell, it's not like the Unleashed adaptation was actually faithful to that game, either. Though I think adapting the games in a more faithful fashion, especially for the games pre-cutscenes, since they leave a lot of room for expansion (that doesn't contradict what is in the games, like the old comics do). Another alternative would simply be counting all the games up to present as canon and then doing original stories that don't get in the way of the games, and adapting new games as they come out. The New 252 made most games canon, but then started with Unleashed, and went on way too long with it because they added a bunch of filler that contradicted the game in the first place.


You're gonna sit there and tell me the comics had better writing than the games? Even under Flynn, he was incredibly bogged down by the old shit he was trying to craft into gold. Try as he might, it was still shit, and the reboot did nothing but help when it just removed it all. Flynn is great, his attempts are respectable, but you can put makeup on a pig, and it's still a pig.

Uh… yeah it does? You've gotta be retarded to not be able to understand fucking Sonic games' stories. And that sequel arc they did in the comics was fucking awesome. Part of the reason why being that it is one of the only times you could hand the comic to a fan of the main part of the series, the games, and actually have them understand it. It's one of the only times the comic is about Sonic and Sonic's world, and not about the Freedom Fighters or other concepts that have nothing to do with the main franchise.


Another concept they were gonna go with was a rabbit with stretchy ears that eventually evolved into Ristar. So maybe Teddy the Roosevelt would have played like that. Or more likely, it would have just been a Mario clone with another fat mustachioed man.

The Sonic games had no story. Freed animals from their robot shells. That's it.

Games doing anything otherwise are different games, mallicious stuff essentially by Nintendo to deglorify Sega or just by what has bought it's way into Sega thinking to make money by giving what appears to be the market exactly what they ask for. Those fans conforming to failure designations set up by Nintendo.

Too late for sega baving made an animu war game. Should focus on making good games anyway. They are more than an aquired taste.

Dr Robotnik just puts animals into robot shells to do his bidding, such as defense and drilling.

No need to flesh out anything. Just cool environments and music.

OH DUDE!

I LOVE Alchoholic Shadow!
I also love drunk sonic.

Yes.
GTFO faggot

Someone didn't read the manuals. Sonic Adventure's story had been built up to for a long time in the Japanese versions.


For you.


Did we read the same comic series?

Not under them but under Flynns entire run, yes.

SOMEONE TELL ME HOW TO GET A FUCKING A RANK IN SONIC ADVENTURE 2 FFUCKCKLJFD;KLJSJ;KLDFSJ;KLAF

Read the original (Japanese) manuals. The story for Sonic Adventure was being built up since Sonic 2. And Knuckles Chaotix ties into it lightly as well.


Then you have fucking shit taste. Some things by Flynn have better stories than some of the games with the worst stories. But by and large, even Flynn only approaches the level of most of the games (though I give him credit and say it's mostly because he's bogged down by shit he inherited when he took over the comic). All the comics before Flynn are absolute shit, though. Way worse than the games. And yes that includes the early issues before Penders started. Obvious cash grab marketing. And of course it would be, right? But Transformers and GI Joe were still good comics despite being that, even at the beginning. Sonic was not, and it only got worse.

How does Shadow the Hedgehog not make sense? He fights aliens and finds out more shit about Gerald and lets go of his past. It's pretty fucking simple. Unless you're just butthurt that you don't know the exact canon path he took to get to the last story.


Get good. Never die, get combos. Sometimes a longer path is actually better if you can get a good combo in it.

Go fast, pick a god and pray that the game gives you pity

Are we doing THIS route?


You have be autistic enough to do it, you gotta practice or use an action replay


I wish we could see eggmans dad.
what if his dad is trump incarnate

You need points. So do the levels fast, grab as many rings as you can in a reasonable amount of time, kill lots of enemies in a row, and do anything the game considers a trick. Also don't die and thus reset your score.

Go really fast
If you get a time less than 30 seconds, you automatically get an A Rank.
Or pick up EVERY ring in the stage.

No we aren't.

But all the fanfiction 15 years ago told me that Shadow was his dad and Maria was his mom.

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This thread was a mistake

At least it isn't a porn dump
yet

That's the creepiest fucking theory I've heard, what the fuck.
How, why, NO.

We're not quite up there in the autism spectrum /just/ yet, give a few more…50 posts?


Porbably about $200 at least, he's a great guy!

I remember getting hooked on Imapersons absolute mindfuck youtube poops back in the day, he apparently still makes stuff as well

What a shitty idea that'd be.

I beg you, please don't.

So, is there any good place where said manuals are translated? Should I just check one of the Sonic wikis or something? The extent of the story of the Sonic games mostly comes from what was show in Sonic 3 and/or Knuckles.

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Let's warm up to it, baby.


Sonic Retro should have very extended guides.

My issue is that they could do this without leeching off of a game plot. And if they had to do it because they needed time… Well, I think going from early/mid 2014 to October of this year is a bit much. I lost interest a while ago and now I'm just waiting for it to end. So I'm hoping that things will kick up a bit after that.


Well dropping a kid in the middle of any comic is sure to lead to confusion. Especially if they aren't familiar with what it's based around. The problem is you can't simply push back characters that were leads for 250 something issues. They could have gone all the way and just removed them completely, but that would have pissed off most of their fanbase. So they compromised.

Though I will say the whole "SatAM characters get their old memories back" was just bullshit. As that fact has not affected these character's views on their past at all. (Sally apparently has no memories of her mother.)

Exactly what fucking magic do these twisted artists do to make the sonic crew look even remotely pleasant to look at?

New and improved version, best YTP of the year too

But they are. They like Sonic, played a ton of the games. But the comic has historically had almost nothing to do with the games, and even now, the main cast was almost entirely never in the games. It's like making a Spider-Man video game and having most of the cast be… well, the freedom fighters.

It's not that they need to be removed entirely. The Crisis at least made it so the world is somewhat like the games now, they made the Freedom Fighters exist there in a reasonable way. So it's cool to have them be part of the world. But not as the main cast.

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The gameplay would be being Theodore Roosevelt in Pajamas. What else?

How's that?

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Nothing about this that I don't love.

Actually, environmental message of Sonic games would still fit, because Theodore Roosevelt did a lot for wildlife conservation.

Mean Bean Machine was a rebranded Puyo Puyo, because americans can't into anime girls.

9001 hours in ms paint

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It was a last resort so they could provide some continuity and still reference certain old stories if they wanted to. Flynn probably did it because that's what DC did after the Crisis on Infinite Earths. The main characters remembered everything for a while after, but their memories slowly faded while the universe smoothed out the parts of the reboot that didn't make sense. Of course, this ended up only making things worse and then they had to do a sequel Crisis, Zero Hour: A Crisis in Time, to fix the problems caused by this, and then after that they still just said "fuck it" and reversed everything with Infinite Crisis. But… well yeah they should have just done a full reboot and avoided all these problems.


They would just fight over who has the better mustache and who wears red better.

It's not a matter of if but when

Did the writers for the Transformers comic have a hard on for, say, Starscream so big he pulled an entire family of recolors out of his ass?

I do not hate Sonic 2 and 3. Best Sonic games ever.

Mostly the music, and the visuals in the earlier games.

NO
God damn it stop turning every sonic thread into furbait.

Fuck no i don't hate sonic, but i sure as fuck wasn't stupid/fanatic enough to buy the bad games.

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Eggman IS a feminist after all

Collect every ring. The perfect bonus will pretty much guarantee an A rank.

Do you have to hold every ring without getting hit or just finding every ring is enough?

Don't get hit.

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Does this help?

While we're at it, here's the PAL version.

Well there are several Starscream recolors, but they're actually as old as Starscream, and all appear in Issue #1. And it's not like it was the writers doing their fanfiction. Hasbro told them the characters they had and then the writers did what they could. And what they could do is actually make a really good comic, unlike Sonic.


Getting every ring is usually harder than just getting good at the level. Plus there are plenty of levels where it's near impossible or actually impossible to get every ring, or doing so would take forever.

Odd thing about that, from what I know about Transformers, the writer on the comic did a lot of the early personalities of the characters (while the cartoon came slightly later). He also intentionally kept it kid oriented before he picked the writer of the extra British comics as his successor and the comics really hit their stride in many people's opinions. I guess what has to be said though is that the whole Penders situation is uniquely awful in it's own way.

Sonic used like video games in general now for cowards to collect and endorse degrading things. You filth the example rather than the exception.

Original games played well. Like all games could advance in that, build upon althings to do, raise ability.

Should get all the parasites together, throw them out of the company and do that to the dismay of a small portion of people for whom it really doesn't matter what is degraded.

Should go around forcing people from stupidity. Get them ability and they can defend themselves from degeneracy.

Played Sonic Adventure 2 on a demo booth and 1 on PC. A lot of potential for pretty environments moved through fast. Great for kids esp girls. Need for everything to have an action to continue speed. Do things faster to see more and so enjoy more. Same freeing animals from being controled, naturally more vibrant. Show vibrant environments and industrial ones. Everything looking good.

Need to show people things don't need to be stupid to be accessible to them. Aren't bound to degrading things unless doing as they do, even then do different is enough. Only the moment matters.

Scum trying to spread stupidity in competition then integrate the right stuff nee to be shown good stuff is entirely free of stupidity. It has no value at all. Get good.

W-what

Yeah, the Transformers comics were very influential to the rest of the franchise, as they came very early. Basically, they had the toy bios, and the original writers of the comic wrote most of them, too.

It was kid oriented both before and after the british writer, Simon Furman, took over. The big difference is that Furman was a lot more interested in expanding the lore and going really cosmic with it, while Budiansky kept it to more character-focused stories. Budiansky's stuff started getting weirder and weirder, and arguably worse and worse, by the end of his run, with more one-off stories and less stuff that would actually be remembered, but it was still decent, and didn't go out of its way to have nothing to do with Transformers. It's not like he was just writing his own fanfiction about humans and shit and throwing the Transformers in there sometimes, which is basically what Penders and the other Archie Sonic writers were doing.


Has anyone really been far even as decided to use even go want to do look more like?

I imagine it would have turned out like Alex Kidd gameplay-wise.

Exactly, although everyone involved was stuck trying to sell the latest toys Hasbro came up with. I guess in the end it comes down to the parent company being at fault in both cases. On the Transformers side, selling the latest toy is always the most important thing to Hasbro, but fortunately the writers can usually roll with the punches. On the Sonic side, neither Archie or Sega paid any attention until Penders went way past retarded.

wow user, that's fucking gay


your right about sonic and its degenerates, but i would argue that sega has fucked sonic up to the point where only autists and filthy degenerates are keeping sonic alive

But Transformers just goes to show that even with Hasbro's demands, which were basically to swap in and out main characters every issue, a good writer can still make a good story while still actually focusing on characters from the source material and not making a bunch of OCs or near-OCs into main characters.

Meanwhile, Archiefags always say Sega is at fault for problems in the comic, at least post Penders, because they have all these outrageous demands like "don't make Sonic cry over getting cucked by some OC for another OC."

Heck, even in IDW Transformers, the poster child for OC and near-OCs being added to the plot alongside main characters, Penders is a whole other level of awful beyond them.

You just fucking you a little bitch, did you say what's the heck about me? I you I need to know graduated top of my class in the Navy Seals, and I've been involved in the attack of a large number of secret to Al · Quaeda, and I have more than 300 confirmed kill you have. I have trained in gorilla warfare I, is the top sniper in the whole of the US military. You are to me without anything, not just another target. I will wipe out fuck the likes of Mark the words of my shit, are not the things you have seen before on this planet with a precision. Do you think you can get away with saying that shit to me through the Internet? Think again, you bastard. As we speak, I do have to contact the network of my secret US spy, you better storm, because the preparation of the maggot, your IP is currently being traced. Pathetic little things wiped out the storm to call your life. You are dead, we are fucking children. I anytime, anywhere it can be, I can kill you in a hundred 7-over method, it is just my bare hands. Well, you little shit, but I was trained in a wide range in unarmed combat, and I have access to the entire arsenal of the United States Marine Corps I of you off the face of the continent in order to wipe the miserable ass, and use it to its fullest. If only you can be known retaliation little "clever" comments evil ones had with bring down to you, maybe you would have held your fucking tongue. But you, you could not be, but did not, and now you are paying the price, you redneck white bastard a fool. I was shit anger on top of you all, you are drowning in it. You are dead, it is fucking you.

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better

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Ian can't possibly do as much with the game characters as he can the non-game ones. SEGA wouldn't let them get away with doing actual character development.

See:

Other licensed comics have done much more with much tighter restrictions. And let's be honest, Sonic is basically a superhero comic. Superhero comics never have character development, but they can have cool sci-fi/fantasy plots with lots of action, which is what a Sonic comic should be about in the first place.

They could also go back at this point and do adaptations of games' stories with character development and expand upon it. Adventure to '06 have a lot of character development for main characters (although not really Sonic. Unleashed is pretty much the only game to give Sonic much depth as a character).

Or they could do the simple solution that every other superhero comic does, which is just the illusion of development. Superman hasn't changed in 78 years, but they've done plenty of stories where it feels like he changes.

The crying was about his kids being wiped out of history. He's the only person that remembers he was a father and that they existed.

Which is even more retarded. He should have pulled a Spider-Man and not given a shit about erasing his children from existence. And Spider-Man's kid was actually already born.

Jesus christ.

best

So is Robotnik the protagonist in this comic? Because I may read it if so.

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Wow, this vid pulled me deep in a rabbit hole…

webum for whoever cares

No he's still the villain. He's just fucking evil

jesus christ

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I feel like the developers of those games could make something amazing if Sega and Nintendo would loosen the leash a little.

what's the source on the webm
is there a full album?

Gregorian - The Dark Side of the Chant

So, considering Sega's recent attempts at redemption and the new CEO's statements about betraying the fans and all that, how many of you think the game they announce on the 22nd will be Sonic Adventure 3?

The newer gameplay style works better. Doens't make much sense to go back to sonic adventure.

The best we can hope for at this point from SEGA are ports. All that talk about regaining fans' trust is just PR bullshit. Even if the game is SA3, it'll still be a mediocre cash-in with no charm or interesting ideas because SEGA knows they can get away with it.

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Sonic unleashed was pretty close to sonic Adventure with the new gameplay.


This and the boxing minigame have made me interested in this game. Is it worth playing? Is it fun for multiplayer?

what are you smoking? just because he has a horrific lack of morals doesnt mean he cant be goofy

no Holla Forums, he is the antagonist

Protagonist =/= good guy, protagonist is just the hero (hero as in main character) of the story. Eggman could be absolutely despicable and still be the protagonist if the main focus of the story was on him.
Likewise antagonist doesn't necessarily mean bad guy, he might just be the opponent of the main character.

Get good you useless leftist, go lick lecherous leeches or whatever it is you typically do in your spare time

The newer gameplay style is essentially just a QTE fest. Adventure Sonic relied more on actual physics and actual level design. It was a much better translation of the Genesis games to 3D. Modern Sonic is more like a translation of the Dimps games to 3D.


Most of the mainline Sonic games are good. And most of them are far more rushed than whatever the new game is.


He's still the antagonist in those pics, you easily triggered Holla Forumsfag. There is one four issue arc where he is more of a protagonist, but it's pretty lame. It's more about Snively than Eggman.

Ideas-guy-ism of this quality deserves recognition.

Bump for eggman

>the mega drive

:^)

The Boxer Hockey guy is fucking made for these Sonic comics.

user, that IS the boxer Hockey guy doing those

He's Eggman Robotnik

Liker Mario Mario and Luigi Mario.

It's all a matter of taste. But your taste is shit.

...

so youre on Holla Forums and you dont even know about sonic the hedgehog. fascinating

Triple Trouble has "Robotnik Winter Zone", if I'm remembering right. Some people within SEGA were probably pondering about merging the names for a while before SA2.


OVA Sonic keeps the cheeky cuntness without feeling so angry. StC Sonic is still a close second though.


I hate Ian's Eggman.


He's not, he's an Aussie.

info.sonicretro.org/Original_Story
en.wikipedia.org/wiki/Christmas_Island


What flavour do you want, sir? Original, Sonic was defending South Island from an industrialist wanting to use ancient relics to conquer the world. American? He was a brown hedgehog helping kindly Doc Kintobor who was converging the evil of Mobius into the Chaos Emeralds through a Retro-Orbital Chaos Compressor. The ROCC explodes, Kintobor becomes Robotnik, and Sonic must oppose him.


info.sonicretro.org/

Just search each game, there should be a link to manuals in the bottom of each game's article.

Ian did it because the previous editor was retarded and didn't want there to be a reboot at all, just the characters as they were but in a new world, whereas Ian understood it'd just work better if they were outright new versions of the characters. It was the best compromise they could get. I may not like Ian's choices for the comic a lot, but I also acknowledge that man, he got saddled with some editorial bullshit no-one'd envy.


A disaster.


If there's one problem I genuinely have with Ian as a non-fan, it's that I feel he's unprofessional as fuck with the mandates. Fans start to criticise him? "oh, uh, Sega Mandates!" and all attention is diverted. Even if he didn't mean to do this at the start, by this point it's just readily apparent.


The other writers, when given a chance, do just fine.


It'll be a new classic game by Taxman.

I doubt that'd spend almost 6 years developing a 3D game.

Except that one guy who wrote the Sky Patrol tour story and all those terrible off-panels.

Hell, at this point I'd settle for the best versions of Sonic 1 and 2 being released on something other than a fucking phone.

But also, where the fuck is Sonic 3 & Knuckles? I wish we would at least get confirmation on why it hasn't happened. It must be some rights issues at this point, but I want to know for sure

Oh, and put Knuckles in the Sonic CD remake. Then we'd have the ultimate versions of all four/five games. Then put the collection on a disc and I'd pay real money for it.

That's always been my issue with alternate Sonic media. I don't mind new plots and stories, but there's WAY TOO MUCH of characters not in the games. Characters who's designs didn't even mesh with the actual, better looking game characters no less. (Or in the case of Eggman, same character but retarded redesign.) Granted, the visual design clash seems to have gotten much better eventually, but still, that always bugged me as a little kid. Would it have been so impossible to at least have gotten the same designers of Tails and Sonic to draw up model sheets for Sally and the gang? And used the actual game-style Eggman from the get-go? Man did the old cartoon and comic version look HORRIBLE.

Pretty much all material that came out of Sega of America or their licensees changed the designs of Sonic and Tails pretty drastically anyway (of course not nearly as much as they did Eggman). So much that I recall seeing a thread on Sonic Retro last year where they were surprised to find an original model sheet or sculpture or something sent from Sega of Japan to the guy who did the drawings for the American boxart and shit. Up until that point they just figured they literally didn't have the reference for what Sonic was supposed to look like, and that's why they drew it wrong so consistently. Turns out they just thought they were actually making it better than the original creators.

There's times where its focused on him, and we just had a Sonic Universe arc (Archie's side comic that focuses on characters other than Sonic) that featured him and some his goons as protaognists which is where
came from, but most of the time he's the antagonist

No, they just thought they were making it more marketable to American audiences. Sonic was very much a product of marketing, which is why he was so different between the two regions early on.

I don't see how the minor differences in design would make him more marketable to american audiences. Most people couldn't even tell the difference.

For one example, the spines were changed to more resemble a mohawk to make Sonic look more rebellious and with 'tude.

But they're not changed in the games, and nobody noticed. So it seems like a waste of money to redesign it purely for secondary materials, especially when the redesign would, by intention, not be noticed by most of the audience.

Tell that to all the western publishers who change box covers for greater market appeal. Tell that to the guys that changed Peach to Toadstool and King Koopa to Bowser. Retarded things happen for marketing purposes all the damn time.

The best one is his "I'm going to let you live just to taunt you since you're at your limit" speech.

Then it's topped by Sonic's "I've got your limit right here"

He was fun on Sonic Twitter Take Overs:
youtube.com/watch?v=_iTh6e3br-E
youtube.com/watch?v=ZN5x3MfZ0bU

It was posted on Holla Forums. Made some dank OC.

Sanic's been dead for a long time either way nigga

Idk, box art is closer to a primary material, but it's not like you see Sonic's back on the boxart. The changes were mostly seen in cartoons and shit. And it's not like Peach or Koopa's names were even seen in the NES games. Same way Robotnik wasn't.

Sega of Japan and America were fighting over tones of shit during the creation of Sonic. Hense why the continuity was different in each country.

segabits.com/blog/2014/02/28/the-weekly-five-how-sega-redesigned-sonic-the-hedgehog/

Still pisses me off that we couldn't have a fitting end to that plotline.

Thanks again Ken Penders you fucking OC the Original HACK!

by the way has anyone seen the Dino Time one?

Someone explain this

that's the problem retard

GTFO

this better be bait

Am i the only one who thinks Sonic Boom Amy is better than Original Amy?

Because she has more than "likes sonic" as a personality.

Not to mention she can handle herself, when she's bitchy she usually learns her lesson, and shes occasionally antiSJW.
Webm related.

Knuckles could have been interesting if they dropped Sticks and had Knuckes be "someone who doesn't understand non-tribal level of technology" rather than just an idiot.

*Yep*

You need to go back.

This show is so based

Fix'd

Whoops

That was you?

Man I would have lost my mind seeing these eggman twitter stuff as a kid

They also had a straight up SJW episode

I saw that one.

You mean this?

Not sure. That might just be an annoying civillian.

I think that was the same episode.

Not too bad. I feel like the animation's a little "slow". Anyone else picking up on it?

This user is right
Here's the episode

No, but I personally find her more annoying. Main Amy may not have much other than "obsessed with Sonic", but Boom Amy is one of those people who seriously think the world could work as a hugbox if we all just tried really hard. The kind of person who thinks you could calm an angry cat by calmly reading to it.

...

Ok, the game franchise is dead, but this sitcom just about saved the brand. Maybe.

/sthg/ go away

shooo
shooo


Good point. Was thinking more of stuff like "Ian wasn't allowed to really show Sonic react emotionally to Sally being roboticized" when Yardley did it perfectly in 2 issues


They haven't, they've spent one year or so. Seems Sonic Team just hasn't been making Sonic for a good while, other than Runners.


Music rights still is the most likely reason for 3K not re-releasing. Anyway though, I reiterate- it'll be a new classic game by Taxman.


The guys designing the game characters were in Japan doing games, the guys designing the cartoon characters were in America.


/sthg/ go home


I described it as stiff, but that works too. Wooden. It's really not a good-show, visually.

I thought this show was shit from seeing the artwork, but this is actually pretty good. Sonic is pretty quick with the put downs

archive.is/E92aD

Are there any artists besides our own drawfags, Patri-Archie, plebcomics, etc that haven't taken the kool aid?

People underestimate Eggman because of his goofy demeanor. This is merely a front he puts up so he can appear more sympathetic to everyone around him. They fail to keep in mind that he's highly intelligent, very tenacious and has been known to be extremely ruthless. He has also come very close to actually succeeding several times. Many of his schemes could be considered outright brilliant. His Achilles' heel is his hubris and his gargantuan ego. If he'd stop being so over sure of victory and really pay attention to all the flaws in his plans, his Eggman Empire could actually come to fruition.

The Colors and Generations team were two different teams, that's why games came out only a year apart.
Then the Colors team went on to make Lost World, bigredbutton developed Boom and Generations team were developing this new game.
Although presumably they also developed Sonic Runners, but it probably didn''t take much resources.

Top pasta

The shit designs were made for the game which originally wasn't supposed to be connected to the show. Hense why they have "adventurous" designs while they are all lazy sods in the show

This is a common misconception. Actually compare the credits- Lost World wasn't the "Colours team". There's no actual two teams, there hasn't been since Black Knight- there's Sonic Team, which sometimes makes a small division to work on a side project, then absorbs it back. They did Generations, and then they did Lost World- not needing as much manpower for it, but still not just being some sort of side team working on it.

Mark better watch out.

He would have succeeded in killing Sonic in Sonic Adventure 2 if the fake emerald didn't somehow let Sonic use Chaos Control. But Eggman had no way of knowing that bullshit was gonna happen.


I thought the game originally wasn't supposed to be a Sonic game at all, but became one when Sega wanted a game for their new multimedia push? I highly doubt they made the designs without thinking of the show, when the game was made purely because of a big marketing push that included a show, a comic, toys, and the game.

how blind to nostalgia do you need to be to praise this shit? almost every incline is scripted and there is low acceleration too. in fact it plays so much like the newer games i know youve not played them

have another, hope for your sake you absolutely love shifting cameras every 2 seconds and controls where a single twitch will make you go 90 degrees

This is an outright lie.

Not if you're good.

In fact, it plays so differently from the newer games I know you've not played them. The levels in Modern Sonic are largely sparse hallways where you sidestep to dodge and occasionally jump across some gaps. There are far fewer shortcuts and shit, far less encouraging of exploration. The levels are not designed for it because the emphasis is on boosting through to get the best times. They heard people saying shit was too slow, when the whole point of Sonic before was that you could go fast if you were good, if you earned it by being good at the level. But they listened to casual and gave you a literal Fast Button, then built all the levels around it

Also, whoever is playing in your webm doesn't know how to play. Might as well post a video of an idiot who doesn't know how to beat World 1-1 and say Super Mario Bros is bad.

You're posting vids of a guy who literally just walks into walls and shit. Holding the stick forward is too hard for him so he walks into a wall while going through a five foot hallway. He doesn't bother to try to steer when the road curves, then just decides to hold the joystick perpendicular to the way the road is going. That's not the game being bad. That's the player being an idiot, likely some lets player trying to get views while playing like shit, as they all do for some reason.

yeah if you learn to eat shit eventually you will get used to it, even sonic 06 didnt have as bad a camera problem

It doesn't have the best camera ever, but it isn't an issue in the Action Stages where you don't need to move the camera. Sometimes you might want to look around in the Adventure Fields, since they're about exploration, but really there isn't much need. The camera angles you get and moving them with L and R work well enough.

But these vids have nothing to do with that. They're literally cases of a guy seeing a wall to his right, so he moves the joystick to the right, and then you're like "haha he hit a wall. This game is bad." You can't even do the shit he's doing without doing it on purpose or having parkinsons that makes you unable to operate a joystick.

People like you love to shit on adventure games to seem cool and hip. In reality they forget why we even played those.

First sonic adventure was about exploration, chao garden and the story.

Second one was solely about chao garden for me.

That level just goes to show how Adventure-type gameplay was a much better translation of the Genesis games into 3D than Modern Sonic. Adventure Sonic could actually convert the original level into 3D and it plays well. IIRC the world record time, at least a few years ago, is actually the exact same in both 2D and 3D, which is pretty fucking crazy. If you wanted to try to convert the level into Modern Sonic you'd have to change it drastically. Stretch out everything to facilitate boosting for extended periods of time, and make it much more linear with less actual platforming (unless you just switch to 2D, which defeats the point, but it's what Modern Sonic has to do to have any actual platforming).

Because a game where you just press forward is great game design. That's why Final Fantasy 13 and Gone Home are the pinnacle of gameplay.

or you know, a newer player who hasnt played the game which is exactly the case. show me a video of the game played "right" because i wasnt looking for problems and in fact was recording for some cool webms


i shit on it specifically because i have played it, and judging by this post i played it for all the wrong reasons. its a "comfy" game when i was expecting something fun like the games before it. sonic generations, sonic colors, sonic unleashed, all better games. i would go so far to say its more popular from hipsters to shit on the newer games because imaginary reasons and muh chao garden

It's not a game where you just press forward. In the emerald coast video he literally finds a five foot hallway and runs into the wall. Then in Speed Highway he holds forward when the track is curving and you're supposed to go along with the curves. Then he holds forward, and runs into a short barrier, when you're supposed to run sideways, down the road. He's purposely bumping into things.


Must be a player who literally doesn't know how to play video games, because running into walls isn't the game's fault. It almost never is, regardless of game. It's not like it has some weird control scheme. It's literally "point the stick in the direction you want to move." Evidently, the guy in the video wants to run into walls.

It's more akin to the games before it than Modern Sonic is. But Sonic Adventure 2 does a better job with the level design. And yeah, the Adventure Field is obviously a different style of gameplay too, i can get people not wanting it in their Sonic games, even though I personally liked it in this game and Unleashed (though it was done shittily in '06, since it was very sparse and the load times made exploring and doing the extra missions not worth it).

You're the one using vague, imaginary reasons like "the camera," when anyone who actually played it knows otherwise. Hell, the camera is basically the excuse to shit on any 3D platformer, largely by people who just don't like the genre. I and others have laid out many times why Modern Sonic has legitimate issues. Granted, Unleashed and Generations are still very good games especially Unleashed. Colors is overrated. but that's largely because they have a great amount of polish on them, which is enough to make up for their meh gameplay style.

when i run into the walls its because one of two things. perpective changed in camera and left doesnt mean left anymore or i accidentally nudged the joystick and it faced me that way because it is very sensitive. sonic adventure isnt like the original sonic games at all other than the flashy loopdeloops that became so prevalent sonic 2 onward. im not being vague i even posted three fucking videos proving my point. you cant even see two feet ahead of you in the third video, and in the second video you can clearly see a single joystick input changes my direction radically, i cannot be more clear

xD muh fun xD
>>>Holla Forums

The videos you posted are literally cases of a guy simply not pointing in the direction you want to go. The pad is a circle, and you point in the direction you want your character to move. Have you never played a video game before?


Well first of all yes you can. But secondly it's the Adventure Field, where it's not like there's anything to do except explore and talk to NPCs. The semi-fixed angle wouldn't work in an Action Stage, but for this purpose it works just fine.

Yeah, a single joystick input makes you change direction to the direction you're pointing. This is how video games work. Do you point the joystick 90 degrees when you just want to change direction 45 degrees? Because if you do, you're retarded.

The way the character controls and the basics of the level design are a decent translation of it, but Sonic Adventure 2 does a much better job, particularly with the level design. This is especially in comparison to Modern Sonic, which is just a completely different thing that doesn't really play the same at all, but looks like it does to casuals who never played the original games because GOTTA GO FAST.

...

i dont know what your angle is, trying to demerit me claiming ive never fucking used a joystick before several times (seriously?), but you are a defensive faggot in denial and ill copout. pretend youve won user, but you arent convincing me. see you next thread

You are literally complaining that the character moves in the direction you point the joystick. I say it several times because it is the crux of your whole argument.

I recently played Adventure with my keyboard and still I was better than you. Moreover, I don't even remember last time I played Adventure before, I absolutely forgot level design and secret places.

The game has some bugs and sometimes camera can be annoying just like auto aim during Egg Viper fight which I beat after losing ten lives if not more, but the game itself is not unplayable.

I honestly don't understand if it's just gaypad or your total incompetence at games in general. For fuck's sake, my first playthrough was better than yours and Adventure is even easier than classic games, you can beat it on your own without any problem. I had more problems with Sonic 2 than I had with both Adventure games.

Why don't you just play clicker games or other casual shit instead? You shouldn't bother with pointing your gaypad to the right direction in this kind of games. Seriously, don't blame the game for your retardation. Shitty journos praised it when it was released and they're shit at games as you know.

Does anyone have that one shitty video where a pretentious britfag tries to tell SEGA how to make a Sonic game? I remember it was riding off the negative publicity from Sonic Boom, the britfag said something along the lines of how it was better for the game to be story-driven and how Sonic shouldn't be a confident, cocky character but scared and childlike. I remember that there was an illustration that was supposed to represent the "new sonic" that looked something like pic related.