Hey Holla Forums, can you recommend a videogame that's replayable and has a lot of viable different builds

Hey Holla Forums, can you recommend a videogame that's replayable and has a lot of viable different builds.

After 400 hours of darksouls 1 I need something else to play.

Pics related, its the games i love coming back to the most.

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monsterhunter.wikia.com/wiki/Melahoa_Armor_(Blade)
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That thumbnail on the Iji pic fuck

Kirby Super Star

Good taste.

Dragon's Dogma

Other two Dork Souls games and Bloodborne.

Grim Dawn.

Alpha Protocol.

Tony Hawk Underground

Skyrim and Fallout 4

Fuck i played so much of the DS one, fucking metaknight gamemode is the shiiiiit

Ive played all of those except for Grim Dawn, ill look into it.

I have such a hard time liking bethesda games, trying to roll a new dude in skyrim is the most painful experience ever, have to sit trough the fucking 30 min ride before i can even make my character and then decide i don't like playing as him, and the combat being absolute garbage doesn't help.

The game disencourages making new builds and wants me to be a jack of all trades but then gives me a choice of what resource i want to get when i level up, good luck being a full mage even with only upgrades in mana, you have to chug mana pots after 2 spells anyway.

There are mods that completely remove the intro sequence, spawn you in random areas, change your starting gear, etc.

I don't recommend Skyrim, though, just saying that particular complaint is easily addressed.

Isaac afterbirth.
I hope with the release of the modding tools a "classic"game mode gets implemented, the game was perfect in the early builds, and broken chars only made it unbalanced with afterbirth so they had to do more bullshit bosses in order to compensate.

I tried a gorillion Skyrim mods and I almost managed to make it not shit, almost. In the end I just used it for porn.

Path of Exile is a good game if you like making builds.

Dungeon crawl: stone soup. This was pretty much all i played for about 5 years. The game has Humans, orcs, elves, halflings, magic cats, magic octopuses, nagas, dragonkin, centaurs and demigods to name a couple races. The game has, as starting classes, to name a few: warriors with different weapon proficiencies, ranged attackers, summoners, necromancers, elemental mages of every elemental flavour and several types of 'spell-swords'.

That game became shit though due to all the dev changes.

What version is best?
Newer ones have all been butchered because of "muh speedrunning community"

...

Temple of Elemental Evil.

Always online garbage. They were supposed to make Diablo 2 not Diablo 3.

After nearly 100 hours I can say… Not Dark Souls 2, I had to uninstall for a while, apparently only ranged builds are good for most situations there.

That being said… yeah, maybe Bloodborne.

32 endings and you unlock some new power ups with each playthrough more or less

I tend to mod games i already like so i can have more fun with them, not modding games to find the fun in them.


I got golden god in the original game+wrath of the lamb, is coming back to the re release worth it

The thing i really didn't like about it, and enter the gungeon is that you can get runs where you just get delt a bad hand, and i end up in a situation where clearing rooms takes forever not to mention bosses, i wish there was to chose the first time i get, or at least some way to lower the randomness of the run


I had a hardcore iron reflex duelist that rip-ed in the stopped time, thx lag


looks cool whats this about new builds being shit?


The only time im coming back to dark souls 2 is if they un-nerf faith, stupid spice broke the game.
Bloodborne is fun i just wish i had poise back.

The new game has very powerful chars you can start with and just have an easy time.
Of course the fun is also unlocking every Final with every pg so you get all the items

I was just too tired of dying to enemies with infinite poise, high HP and insane range combined, and yes, I was surprised the divine element was absent, necromancers became a pain in the ass on top of the game throwing you 3x as many enemies into a room as the first game would have while still crippling your own auto-turning, buffering and parrying among other things.

Reminds me a bit of Contra: Hard Corps.
Its on the list.

Dude tell me about it. The durability bug made it so i couldn't use ultra greatswords much, getting parried by the painting guarding sword wasn't fun
the game looking like shit compared to 1, with everything being super light even while in complete darkness made the torch worthless.
one step forward and 2 steps back with that game

and then they release Scholar of the first sin and expect me to pay full price for it.

Path of Exile is fun and is probably one of the games with the most build variety around.

I mean, just look at this freaking skill tree.

I'm playing MHFU for the first time. Prety gud. Is there any gear that raises luck/makes finding materials easier?

leave

I wish there were more games like Iji.

Every time I start a playthrough I only remember in the middle how short it actually is.

Scholar looks good, I have to say, the only thing the game has going for it is graphics, but level design and enemy variety, not to mention its placement kills the game, some bosses are quite interesting like Burnt Ivory King since the battle plays out differently depending on how much you explored the place.

I could say don't pay full price for it, I bought it on a sale a month ago, but I can't even say I recommend you buy the upgrade, nope, the game is just torture, is not rewarding in the slightest.

As for durability now even the rings break, the core game has like 4 poison levels, I think 90% of bosses are giant armored dudes, backstabbing on PvE is almost impossible.

I can tell you a lot of things about the DLC areas I explored.

Brume Tower

monsterhunter.wikia.com/wiki/Melahoa_Armor_(Blade)
is the best low rank gathering set but its hard to get super early
you can just make the leather set its pretty good for that.

There are sets with "luck" but they tend to have a downside and end up getting me killed most of the time


Man, assassin Asha is so cool. The stupid backstories of the Komoto and Tasen were so interesting when i read them the first time, the stupid games they play where they shoot each other with rockets and run blind trough minefields, the game's super neat

try the game "Mayhem Triple" by Dustin Gunn if you havent
its not really like iji but i found it a good time.


does anyone finally understand what adaptability does?

Adaptability gives you more i-frames for dodging regardless of equipment load, it also increases your jumping distance the same way, not to mention it is the DaS2 equivalent ot Resistance for status effects.

Wait what?
Does that mean that new characters have gimped i-frames?
Cant you fat roll with fast roll i-frames?
how much of ADP do i need till i get dark souls 1 roll frames?
Can your entire roll be i-frames if you max that shit?

Yes, your roll frames are crippled at the beginning, notice how you don't get staggered but you still get damage? it wasn't because you rolled too late like in Dark Souls, it was because your i-frames were not high enough, all additional frames add up and they are effective at the start of your rolling animation, it apparently gives jumps some i-frames as well.

As far as I can see 30-40 ADP is what you need to have fast roll DaS1 frames, there is also a cap, so not all your roll will be i-frames, this also leads to being crippled in other stats.

Besides, since you can't buffer anything anymore you need to literally risk a hit due to the game's heavy stun lock on enemy attacks.

Wizardry 7 or 8

Dungeon Travelers 2. Excellent dungeon crawler with waifus.

Diablo 2
You have 7 unique classes, and each of these classes has a gorillion possible builds

I almost forgot, I think Torchlight, while not as complex as Diablo games still gives you some freedom with your builds.