Could there be a way?

So, it was basically consoles in the west what killed arcades? I still don't understand how they are still popular in Japan but sometimes I think tournaments and stuff would be way better sometimes if we had arcades.

Mind you, in my country the options are more limited, mostly pirated MVS with KoF, and Pump it Up machines, maybe a Beatmania here and there.

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I wish I could play UFO catchers and win some really cool shit

Well, one thing that helps Arcades stay relevant in Japan is/was that game developers there create Arcade exclusive games.

But that's wrong you little shit.
Did you grow up AFTER arcades all closed down save for dave and busters?

It was a bunch of shit.
But you know it was those faggots with those big noses.

There is a video from History Channel that explains how some of those work and are literally designed to not hold onto the stuff, but apparently the operator can decide how much pressure the claw will have and thus allow people to win more often.


Then I wonder why don't we have arcade exclusive games here, I mean, for starters they could have exported more to the west.


Does not compute Holla Forums

I think it has something to do with the higher population density in Japan. It's probably far easier to get to a game center than in many western countries, which makes the act of going more appealing, and each arcade has a larger pool of regular users.

Not to mention the Japanese have a slightly different viewpoint on Arcade games.

Want to get maximum gametime for your money? Attempt to single credit the game, and if you fail, just start again from the start.

That is literally the basis of "git gud" and I don't understand how core gamers in the west, even with that in mind don't seem to be drawn to the challenge unless it is Metal Slug in some cases.

Try harder next time.

only memories of arcades i have are a streetfighter arcade machine outside an asian grocer's (now a kiddie horse ride), an arcade outside the cinemas (pinball, skeeball, hoops) and two at two shopping malls (ddr, guilty gear, tekken, racing, horror shooter, coin pusher, stacker,etc)

only lively 'arcades' i've seen are casino poker machine isles.

Easy, kids can also go to arcades and use quarters, it maximizes the chances of a minor spending money outside of irresponsible parents leaving credit card details saved on the console, both can exist at the same time.

Okay?
Parents now adays are as dumb as their kids now adays. But sure.

Still not getting your logic.

That's the thing, I am not even a Jew (though, I have Jewish names), but even I can understand how profits can be maximized in some cases.

Why wouldn't I stay home and play video games in peace and quiet for a single price or free?

Because not everyone is a social outcast, I mean, even I miss going out to the arcade every now and then, it was also the good old way of gaining skill, arcades are not just about the games themselves.

Arcades died with the dreamcast.
Sony killing sega wasn't just about one business killing another. it was about one gayman design philosophy being killed off and replaced as well.

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You would have to do something like exlusive reveals like smash at best buy except in arcades.
Also you would need stores doing heavy marketing in order to show its a place for """GAMERS""" so you would have to rake in the money.
Then you would need to do some shit cross over account with your PSN, XBOX, nintendo account so people would be okay with paying money to play games there, I doubt some sort of donate jar would suffice.

There's an arcade in my hometown called Nickelrama where you pay 3 bucks to get in and then all the games cost either a nickel or two nickels. You can get a ten dollar cup of nickels and play all fucking day.

I don't live there anymore but damn do I miss that place. It had a ton of fucking great games and the one of the Galaga machines had the fast shoot hack.

It's a mixed bag though, you get shit like Animal Kaiser (you fag probably don't know this, it's like arcade card game) and Aikatsu (same like I just said except idol version) and all those mechanical game machines
On the other hand I got to play racing games and super tanku co-op straight out of Japan, they're popular here that the arcade disallows you to play for more than 40 mins.i also found neat shit like pacman deathmatch (4 player - 1 credit) and an Aliens rail shooting game. Too bad that there are no classic arcade games however, (no fighting games, no metal slug, atleast I have time crisis). Also Dance machines that always have girls playing on it

That reminds me, the remaining mall arcades I have seen have most, if not all simulation arcades in a very deplorable state, I just wonder why they keep them around.

Arcades died out in my country so I never even had the chance to go to one.
But that wasn't because of consoles, it was because running an arcade basicly became impossible after child protection gambling laws hit them.

However, it's good to see that they still exist in other places, I'd like to go to one someday

Theres attempts to revitalize it. In my homecountry theres a company called Sugoi which has a new model for them: You only pay for entry, arcades themselves are free. They rotate every once in a while and they do take customer requests for newer and older machines.

sugoi.fi/?page_id=34

Too bad I dont live in the capital, I know I would pay a regular visit there.

What country do you live in??


What is a simulation arcade? I never play any of them but mall arcades usually have them theyre not popular btw

In Japan, there are about 1 million people per sq ft. Arcades being around a lot of people help them survive.

Racing games and the like, you know, those which use more than joysticks and buttons.

Land mass. Size of houses.

These are two things that japan has way less of, thus arcades are a viable solution.

i'm always a bit bummed out how arcades died so fucking hard in the west, i'm surprised no jew has tried to bring them back for the social aspect alone since gaming is more "acceptable" now.

because checkpoints and quicksaves

also trains are a more frequent means of transportation so sticking an arcade near a station is a easy way to get anyone to come in and kill some time rather than just big game fans

also lots of false-praise in modern games. in your average AAA game every single simple action you do will throw a bunch of rewards on your screen.

It's not even profitable for the jew, as arcades cost too much and they would first have to be marketed like hell to bring back interest, if marketing even helps.

depends on the product, and an arcade isn't that kind of product

I remember when I was a kid, my parents wouldn't let me near the local arcade because there was always shit going down there. I think around 1992 it was shut down because the owner was discovered to be dealing drugs to kids. I remember a couple other instances of similar situations happening in near by cities. I wonder how many arcades were used as a cover for drug dealings and gang hangouts.

This place is fucking great, been a regular since launch. The only place in the country with a beatmania cab.

One arcade I went to when I was in highschool, was owned by a biker gang. Most arcades outside of say chinatown type malls and for all I know those can have triad chink gangs dealings died off, 24 hours korean net cafes somewhat took over. Not sure how well those are doing right now outside the downtown area and lil korea town though.

What sort of cancer are you describing here exactly?

We've got a new arcade opening up in my town in a couple days here. I doubt it'll last very long but I'm really excited. I peeked in the other day and they've got a shitload of pinball machines and quite a few more recent rail shooters. Here's hoping for some 2D scrolling shooters, for once.

The economy
People don't socialize anymore
MAME
One of the biggest thing for the arcade was the graphics. First PC crushed them and then consoles so what was the point?

Germany

In australia arcade machines cost between $1-$2 a game, which I reckon contributed to nobody fucking using them.

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Anyone tried the pod games in Japan?

They had a pretty neat Star Wars one that was basically Star Fox. The graphics weren't great but holy hell was it a blast.

There was also some mech PVP team game but I couldn't understand moonrune to play it well.

Well one thing, arcade owners don't give a fuck. I went to one the other week, half the fucking machines had something wrong with them. Broken buttons, jammed coin slots and fading screens which gave big problems on this light gun game. Totally justifies the increased price per credit

hue?

Not just arcade owners, but the people who go as well.

It's actually amazing how much shit isn't smashed up and broken in Tokyo.

There are arcade exclusive games for the US, they're just made by people who don't give a shit.

I live about a hour and a half away from a vidya museum that has some arcade cabinets. Some are in free play, for others you have to pay as a way to support the museum

Arcades weren't terribly lucrative. The issue wasn't the games themselves, those sold for high dollar and the game developers mostly turned a profit on them. The problem is the economics broke down at the local level. A guy running a small arcade has to shell out a $10k+ a year for new machines/games, on top of his lease, maintenance, labor, and any other expenses. Relying only on old games won't draw in new customers, and when your revenue is earned $0.25-$1.00 at a time, you need every bit you can get.

As mentioned, it's less of a struggle in Japan because of extreme population densities, small living spaces, and the culture of commuting. All of those factors work together to dissuade people buying consoles and make it convenient to stop in an arcade on your way home.

Even if you're old enough to remember western arcades, chances are they weren't typically located on your route from one place to another. You had to go out of your way, or they would be a secondary diversion at another place you already were (movie theaters, malls), fighting for the spare change you weren't primarily planning to spend.

Arcades were hurting a decade before console technology outstripped them. There's no magic bullet solution to making it viable.

arcades have been dying out since long before the internet you incredible dumbass

Depending on what year that was I'd probably say "not well" because everyone has an Internet-enabled phone now.

Wew man
How do you cope with that?

Arcades are still a popular thing here. Though finding original arcade machines is hard as fuck. They're now national treasures.

Pic related.

Mexico, altered KoF machines and basically anything that runs on NeoGeo MVS, CPS machines are can also be pirated but almost no Capcom game is that popular anymore, and the ones that would be are the modern Street Fighters, which never officially came here in that format to begin with.


Germany also bans its own past anywhere as if they would magically go back to WWII, I still cringe when I see that female politician being proud of reverse ethnic cleansing by saying Germans would go extinct in their own country.

Sure m8

"anymore" being the key word, Capcom was big back then, but tell me how many of those games can you spot at current arcades that are not emulation machines or consoles hooked up to an arcade cabinet.

How jewish do you have to be to have your claw grabber machine not be able to win the 70 cent stuffed animals they fill the damn thing with?

I will never understand this shit because when you charge like a dollar a game people aren't going to play because they feel like it's too much and you don't get any money that way. Now if you charge like 25 to 50 cents a game people will change ten dollar bills to play for a couple of hours and you actually start to make money.

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When I first went to an "arcade" they only had pinball and pool.
Then one day a Night Driver video game arrived. Now that was awesome. Next was Circus…not bad. Then Space Invaders landed and I was hooked.

The whole arcade era of the 80's was amazing. Some malls would have up to three video arcades fully loaded with 50-100 machines. We all had consoles (and eventually computers) that were close to the arcade, but there was nothing like the arcade.

High scores, trophies, competitions, greasy food, girls…yes sometimes girls. It was social and fun, but eventually home systems and computers could easily duplicate what was in the arcade. So if you buy X system you can play all these games at home…and we did.

So the big wigs started making the games in the arcades more complex. Dragons Lair, Sega Hologram games, fighting games…..but these new machines brought new problems (or so I was told by the arcade supplier in my province…..I bought some machines from him). The new machines were expensive to buy or lease and they broke down a lot. Laserdisc was problematic and people wanted bigger returns for their money.

Eventually even arcade owners were locked out of the machines in their place and were given commissions by their leasing companies. The answer to this was Playdium. A massive arcade setup with tokens that put the cash back into the arcade owners hands. It was corporate arcade and it was the last breath of arcades in my country. Today there a a few crummy places with run down machines and garbage service, but nothing close to the excitement of the original arcades (like seeing some player from Japan who made a special trip to hit one of our arcades because of the selection…..he kicked my ass at Ms. Pac Man….then I beat his score on a solo game and he tried for a week to get it back).

Despite our parents fears arcades were actually good for us. We hung out with people from all different age groups. Made friends, got out of the house, became popular (yes I was one of those guys who would play Pac Man on one quarter for hours), and generally stayed out of trouble.

…..at that is my memory of arcades

Arcades are still popular in Japan because they do something that arcades in America don't do, like separating both players so that in a game like SF where there's the fakeout fireball the other player doesn't watch you hit the start button to perform the fakeout, he just sees the animation for the fireball and blocks. In America they don't care about that kind of thing, they just make the cheapest cabinets, so they put both players' controls so close together you literally have to elbow the fuck out of each other to get at your joysticks.

So a shitty experience was the first problem with competitive arcade games, then bundle in the fact that price continues to go up on arcade machines, you used to be able to get a legitimate game out of a single quarter, if you were good you could beat a game like SF2 in a single quarter. Nowadays the cabinet owners turn the difficulty up, turn the lives count down, but also turn up the cost per game, so it can cost as much as $0.50, $1, or even $2 per game. So basically you get less and less time with the game for more and more money and the idea is to drain each player as fast as possible of their money so the next player gets in and does the same, and it's just a lousy experience.

Kikes and greed is what killed the arcade, because players like myself who used to drop $20 in an arcade gladly now feel like their $20 just doesn't go far enough.

Japanese arcades charge 100¥ per game and have for a long time.

In part, arcades died on the west because

To all of this you have to add that it's really hard to get profits from arcade joints, if you don't live in a middle class city with low rent and electricity costs you are simply not going to get any profit.

Now I wish I had enough to invest on my friend's arcade-gaming center.

I'd think MVC would be more expensive in terms of licensing fees

Jesus christ man.

What?

Anyone think VR might be an opportunity for arcades to make a comback of sorts? Most people aren't going to have the room at home for full body immersion set ups, and it looks like even the basic headsets are going to be out of the casual price range for a while.

Nope, VR is an overpriced fad gimmick and will die once more as it has in the past. The future of arcades must be affordability because it simply cannot outpace technology in the home environment anymore.

Doesn't that make it perfect for arcades?

No, pricing becomes an issue. All the VR setups I've ever seen in arcades failed pretty quickly because they were too expensive for people just looking to play some games. The novelty isn't powerful enough for a consistent revenue source.

Likewise the same applies to really ridiculous setups like some thousands of dollars Soul Calibur V attraction or one of Taito's multimonitor Darius setups. This shit only works in really high density areas like parts of Japan. What arcades in the rest of the world need is the modularity that systems like Neo Geo, NAOMI, and Taito Type-X provided.

If VR fails as a consumer technology, it might become a perfect Arcade platform.

Think about it
just like arcade cabinets

Just like arcades

Which arcades have

Are you ready for a new era of VR arcades?

see

VR is as dead an end as ever. In the space needed for a VR setup you could put two or three smaller machines that would most likely be more consistent revenue earners combined.

But nobody pays to use old arcade machines, that's why Arcades failed in the first place.
Everybody wants to try VR.

Cause Japanese don't like to sit their ass at their own home or can't go home. It's why shit like Karaoke is popular as fuck.According to anime/manga
Others have answered this already. Just a clusterfuck of expensive paper work to do before setting up. If all that backroom shit wasn't such a fucking mess Arcades would still be hot in the west. It's just not worth it in the long run during that time. Can't say how it is now.

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Arcade cabinets are pretty cheap now, you can build a custom MAME one for like $150 and PS3/X360 for like $250.


Palmer get out.

Yeah trufax, they were not completely gone but nowadays doesn't seem as prolific when CounterStrike, Starcraft1 on LAN and some korean MMORPG ruled those gaming\net cafes at night. I was a bit too young and not in the area for the height of Pacman era, but I did witness the SF2 arcade heyday when 90% of the machines were StreetFighter2 or weird unofficial variants of SF2. The Counterstrike at night marathon at net cafes came after that. I still have a non internet flip
phone but everyone else in my family and friends are pretty much into smartphones nowadays.


Eh, I see too many basic issues right now with VR in arcades. How sturdy will the headsets and headset connections be, wear and tear issues. It's one thing to have a demo unit on some tour or convention. But I dunno how ready it is for arcade setting.

arcades failed in the west because most white people want to feel good about something, not be good at something

Now they are. They weren't at the time user.

Neither will a commercial place. If anyone tries it, it will cost $10+ a turn because taking up that much space for one person is economically retarded otherwise. Not to mention the hygiene/sanitation challenges and thus far the complete lack of games.

Besides that, I think being reminded to insert more money or that you're on a timer might really hamper the illusion of virtual reality.


It's too bad you can't make a business out of bootlegs without getting sued into oblivion, this would solve a lot of the problems of arcades.

I know but setting a "VR Arcade" would be way more expensive than setting a regular arcade back in the day not to mention way more risky since VR sets are not sturdy enough to deal with constant use, has no games, has no official technical support like neogeo machines and there is like a gorillion more problems related to operation.

Virtual Boy arcades used to be the shit for like 1 year then everybody forgot about it or died from eye cancer while the regular arcades are still played to this day.

VR is far from being good enough for gaming, the best we can hope for now is to get new types of masturbatory aid from it.

Yes but VR draws in crowds, which is what arcade cabinets don't do, which is why arcades shut down.

The price for VR will be around the same as buying Arcade Cabinets, adjusted for the time. And the interest from the people and casuals that are interested in VR as a technology but can't or won't afford it, would draw in bigger crowds than ever. Much like people used to flock to arcades in the past to look at the shiny graphics and weird controllers.

VR is literally made just for arcades. It doesn't work for anything else.

Enthusiasts will probably have a VR system at home, but not everyone is going to get one. Especially people with very small room to spare (small apartments and such).

I've been at a commercial fair where a stand set up a Samsung phone with the Gear VR and there was quite the queue for it. It was mostly people curious to know about what the hell it is, but I don't see the more casual people fully adopting VR.

That's where VR arcades could work indeed, just like these '4D' cinemas with seats that shake and whatnot.

Kids don't go outside anymore for many reasons. Arcades required going outside. I miss them a lot, arcades in the late '80s were fucking fantastic.

I didn't even know this was a thing.

Turn them into bars. Take arcades back to where it all started.

I've been to a few of them and they're fun.

So basically it goes back to adult entertainment?

It would make sense since most 20 to 30 year olds are the biggest majority in playing video games.

I wonder what would happen if they put them in strip clubs?

There are these two arcades in Boise, Idaho that have tons of classics and true to form are only 25 cents a play. Once I move up there I'll be sure to snap a couple pictures for anons. Cute girls work there too (They also have some that play)

underrated post. this sums it up pretty much perfectly

Yeah I remember when everyone wanted a JAMMA cabinet for their MAME builds years ago….prices went through the roof and everyone started building customs cabinets.