Smartass Games

Am i the only one who is tired of "Smartass" games, games like Super Hot or Pony Island or Undertale in which the story is creepypasta tier garbage that tries to break the fourth wall constantly

"Oh hey you, yes you playing the game, did you know that i'm aware this is a game? yeah how weird right?"

It's infuriating and i feel this is a trend that while a tad slow, it's coming up more often in games, also what's the deal with the fixation with older hardware, superhot is supposed to be a DOS game yet it strangely looks like a freaking 2016 with simply low poly models, oh right, BECAUSE IT IS, yet the game wants me to buy this whole meta narrative that this is actually some sort of creepy pasta tier mystery game.

Bioshock Infinite did this as well

This is just an example of poor writing. There's the occasional well written game that pokes at the fact that it's a game, but they're few and far between. Only "game" that did the 4th wall element right is Stanley Parable, mostly by embracing it fully, right from the beginning.

"smartass games" is a good way to put it. They're games that think they're smarter than you, and often have a stupid condescending atmosphere throughout. It's irritating. Bioshock Infinite is the epitome of this.

None of those games mentioned even do that

I guess I should have been more specific, in Super Hot there is a point in which the game goes "Go ahead, try shutting off the game, oh you can't, you are not really in control blah blah blah" (Pro tip: Alt Tab and end task and just uninstall that shit)

And in Pony Island the game goes full meta at the end "Oh but every game needs a boss right so immah gif u a bossfight"

Undertale at least didn't base the entirety of itself on "it's a gaem in a gaem" only faggot secondaries believe that.

What's infuriating about it? You're not forced to play it. Are you also infuriated about pretentious art-movies?

shit i like metal gear solid but it changes my channel to HIDEO and somehow moves my controller, now some guy out there is going to hate this game because of that and the mention of reading the back of the label

Superhot felt way too forced. Undertale was neat at first but that flower didn't shut the fuck up and I never played pony island

Yes, I'd like it if films didn't receive critical acclaim simply because they're about french dykes or faggots.

Yes, but playing one of those games with not knowing what you're heading into can bring some nasty surprises, plus it's just lazy storytelling, and should be called out.

I dont mind it if the game isnt shit

Actually i dont give a fuck about the story if the gameplay is good

Too bad retards nowadays think of these shit stories before making a decent game

The word you're looking for is pretentious.
People who can't create compelling mechanics often fall back on mechanically simple games where they embellish everything but the gameplay. They try to suggest that there is some artistic depth to it in order to distract from the fact that they were unable to produce a successful game design.

Its weird, these kinds of games. Sometimes they piss me off, sometimes they don't. I didn't mind it in Undertale, but in shit like Bioshock Infinite or Boo Bunny Plague, it just fucking irritates me. I don't know why I don't 100% hate games like this considering the way most are handled.

Pretty much this.

Its the same thing with shit like nu-ghostbusters in which they try too hard and act very pretentious.

You're right about superhot having a fucking garbage story but that game was a cool concept that didn't really work. I finished the game and the katana only challenge levels in 2 hours total. It tried to be a puzzler but also a shooter and, as neat as it was, had no real substance to it.

FUCK TUMBLRTALE

Id like to start out by saying, that i think all you people who play tumblrtale suck a big fat goat dick.

now, to move on

I think TUMBLRCUCKS are pathetic. all they do is sit around with their big lips and collect welfare. and if they're not doing that, theyre robbing, raping, stealing, murdering, or in jail. So id like to give a big fuck you to all you tumblrites out there. By the way, im not really racist, i have a tumblrite NIGGER in my family tree. Hes been hanging there about 55 american dollars (badumdum!)

Now on to SJWTALE cucks. they are like a mixture of tumblrcucks and bunnies. they also sit around and collect welfare, but they have a different method. They all reproduce at an amazing rate, and then the welfare collection moves on into the next generation. They really all should be lined up and shot, with their goy clothes and their nigger skeleton flags. And, like tumblrcucks, they go out robbing, raping, mugging, stealing, murdering, and end up in jail.

WHY ARE PEOPLE LIKE THIS ALLOWED IN Holla Forums?

Jews. Hitler was right. They are nothing but money grubbing little fucks. like that guy toby fox, look at him. He makes a pointless game, sells a million some copies, AND THAT ISNT ENOUGH. now he has to make a movie too. That movie is going to suck, just like him, and just like all his fans. Hes a self centered piece of shit, just like every other jew ive met. And whats this deal with jews whining about the holocaust?!?! they gotta make movies, books, whatever. Its all about money with them. they cant spend their own money and get on a public access channel and whine about it, no they gotta set up a holocaust memorial, bug that faggot jew steven spielberg to make a movie that sold out, and a bunch of other shit. fuck jews.

Undertalefags. Well, Undertalefags are their own category. It seems they just dont get it. WE DONT CARE THAT YOU LIKE TUMBLRTALE! GET OUT OF MY Holla Forums! I know if i had kids i wouldnt want em to be seein a bunch of cum guzzlin tumblrtales walkin down the street with their womanly manhood dangling around screamin we want tumblrtale discussion….

YOU HAVE TUMBLRTALE DISCUSSION! YOU HAVENT BEEN B& YET! YOU SHOULD BE HAPPY!

All they do is fuck like bunnies and spread the tumblrcuck virus. I hope they kill themselves off soon.

Tumblrtales are out to ruin the economy. Look at em with their piece of shit meme games. Why do they have to evade our economy? I mean, i dont see anything wrong with them sellin shit over here, but they practically SHOVE IT DOWN OUR THROATS! and YOU FUCKERS keep buying the shit. I say we send a couple more sage-bombs over there, take care of their tumblr asses.

Goat molesters make me sick, but they keep popping up! Whats this world coming to when these guys can peddle their goatkiddy porn over the internet! ITS SICK! All those goatkiddy porn fuckers should be castrated with plastic forks and burned at the stake.

Tumblrtales. God i fucking hate Tumblrtales. LEAVE ME ALONE! All they do is whine about how people are going to go to hell and try and convert people! GET A LIFE! god damn sexually dysfunctional little fucks! You should all be burned at the stake like you did to the pagans! I fucking hate you all!

i feel alot better after doing this. And im not going to hide behind a fake email address and name. email me, i dont give a fuck. all you losers are pathetic. go out and get a fucking life, quit sittin around masturbating to goats behind your computer screen you little scrawny fucks. Im so drunk right now i dont give a fuck if you fags fuckin email me. Hell, i'll give you my fucking fone number too while im at it, feel free to call me, or are you afraid to? afraid i might humiliate you over the phone? 717 867 1292, if its busy 717 867 1679, ask for FUCK OFF TUMBLRTALE, i'll be waiting for all your calls.

oh, and one more thing.

FUCK YOU!

Tumblrtale

Yeah, thats right you fuck, i hate you too.

K.

I enjoyed Superhot, but the "story" annoyed the hell out of me. Pretentious and vapid as fuck. Not to mention that it was so fucking dumb how it blamed you for playing the game with all that "you have no control, you're weak and powerless" bullshit. Stop criticizing me for playing the game that you ASKED me to spend money on and play.

That's some ancient pasta.

its cheesy as fuck, but you know what youre in for and i happen to like cheesy.

That seems to be all the rage these days: people seem to like being told they are powerless. You see it in everything now, from games, to movies, to sexual fetishes, to even personal philosophies no matter how ridiculous and incoherent they may be (atheist materialist which seems to be quite loud on social media).

People seem to long for a world where they have no personal agency. Maybe because if they tell themselves that enough, they won't feel bad about all the choices they make that they hate the ramifications of. So they can just tell themselves it isn't their fault.

The story in Super Hot was just tacked on to the game itself, the original prototype didn't even have a story.

I disagree. I really like that sorta meta shit in vidya (especially if it catches me by surprise), it makes it so much more interesting to me (although the way superhot did it was ultra-pretentious).
OFF did it really well imo.

Social media is mainly made of people under the age of 30, and most younger people don't believe in any kind of deity nowadays. Most of this site is also probably atheist, the Christians are just a loud minority.

I thought you never talked to the flower longer than about a minute. You got ADHD or something?

I remember the time when we were finishing Undertale for the first time. It was not a le ebin 4th wall break, but a quirky side joke. And it wasn't tumblrtale, as we hadn't even seen those two scenes of faggy content.
OP is already memeing thing that aren't true, exagerating them and basing his opinion on shitty online memes.

You only ever talk to "the flower" a handful of times, which was disappointing.

careful now, having your own opinion is a pretty bad idea around these parts

You are playing a game in-game on your computer
How does that break the fourth wall?

boss fights are too video gamey :^)

Why does nobody remember the Undertale threads back in 2013 on half/v/ when the demo was released?
Granted, the demo made the game look like it had much more potential than it ended up having.
The reason people started hating UT here was not fully because of the game itself, but because of the awful constant threads and the fanbase the game started to get. It's the fans' fault the game became hated.

Never say shit like "we" in a context like this, it's poor form.

people hate things that are popular unless they enjoy it too. this isnt a new phenomenon

No, but I call them pretentious instead.

Some games do it right though, like the Deadpool game.

I mourn OFF. It didn't deserve to get Tumblr set on it.

I'm surprised nobody's posted those shitty 2deep5me endings for The Witness by Jonathan Blowhard.

Deadpool did it right
Arkham Asyum did it right
Bioshock infinite? 5/10 it tried but nah

the mistake is when games try to have this fourth-wall breaking as the only good feature in them
"ohhhh we broke wall, we special!!!!!111
no you're not
give me a good story and break the wall around it (IF IT FITS AND ENHANCES THE STORY) then ok
otherwise no

The only game the pulled this off somewhat well was MGS2.

Not according to the latest data (or last time I checked which was nov.2015 gallup). A lot of older people don't understand the trend, but it would make perfect sense to someone who spends a lot of time on the internet. That is, data showing under 25 year olds are "as religious as their grandparents" The belief in God and reliability of the Bible is higher than gen X and even boomers, they pray as much as the Greatest Gen did. But church affiliation is the lowest it's been in the last four generations. People who grew up in a post 9/11 world just don't seem to trust establishments (who'd a thunk?).

The demo was also popular, that didn't stop anybody from liking it.
Like I said: it's the fans who made everybody hate the game, not the game itself. Popularity has nothing to do with it.

Duke Nukem did it right too.

popularity has everything to do with it. the demo wasnt that popular. everyone knew about it but the time in the lime light was relatively short

THIS

imagine pokemon coming out now

shitty graphics and weird monsters

How about a horror game that breaks the fourth wall?

That would be awesome. And I'm not talking about shit like alt-F4 popping up a jumpscare or something. Something like a fake desktop ala that one freeware prespective switching puzzle game

But that's a fallacy.
You can't just shout "YOU DON'T LIKE IT BECAUSE IT'S POPULAR" when somebody dislikes a game.
I want to note that I've played UT several times and hold no disdain towards it.

Eternal Darkness might be up your fancy

Already played it

Don't like it don't advertise it.

you say that like we dont have a group of very vocal hipsters. you say thats a fallacy, but theres a direct relation between popularity and outrage in every wake of life, not just play things.
popularity attracts more vocal people, those who simply didnt see the appeal before now have more people to disagree with in addition to any negative opinions theyve held before. you get to see it and think about it more often and the flaws become more glaring, how can anybody enjoy this crap when there are all these aspects that bother me? or maybe they already hated it on all levels of existence, and now they have to see it all the time.

Like.
Why are you even touching them?
It's like saying "aw shit man I'm so fucking tired of these FPS game, dude, you just point your gun at people and shoot, that's some infuriating shit right there! Why are they keep making them?"
Because people buy them nigger. And fucking play them and have fun.

As a matter of fact I don't like FPS games just like I don't like these pretentious meta games, or whetever you call them.
But fuck, should I force myself to sit through a bunch of FPS that I hate, and then make a motherfucking thread saying "Goddamn I hate FPS, fuck FPS, right my fellow FPS haters?"

How about you make thread about something you like instead, dipshit?

The Fucking Beginner's Guide is a smartass not-a-game.

I was so pissed off at the end of that when I realized there was nothing clever, deep, or profound waiting for me at the end - Just dickass Davey's retarded inner struggle that he absolutely had to share with everyone as if it's an experience worth paying for.

I experience deeper artistic angst and conflict between my need to create something true to myself, and my need to seek approval through my creations any time I leave a toilet without flushing.

Refunded.

Bonus pic: How I felt at the end of The Beginner's Guide

I filled out my captcha just to tell you you're an idiot.

Why did you even buy it?
His previous game, The Stanley Parable, was another pretentious non-game.

aye, but it had humor and narration that appealed to me. True, I should've kept my money and not encouraged the sod.

it's a game about nothing? hm


I liked the stanley parable as well
but it pisses me off that there's no ending
like true ending
I know I know thats the appeal of the game
you always come back and think: what if do it like this this time?
but fuck, it's actually a game about nothign as well! I don't know if I like it or not

A non-game with the replayability of REmake and very good writing and voice acting. It was easter eggs: the game.

but you're usually the one feeling smart in those games

yeah, it's called 'pretention/pretentious' and not whatever shit phrase you threw up

Bullshit, Undertale made a fucking plot point out of the fact that you could save the game.

No it didn't, saving and loading is so fucking inconsequential that the entire game's longest ending (Neutral. Getting sans's room, pacifism, genocide and finally pacifism again) can be gotten without saving once stop talking about games you haven't played you faggot secondary.

It's garbage and I skipped all the text, I especially hated it when the devs decide to NO YOU HAVE TO PAY ATTENTION YOU DUMB GAMERS by not being able to skip the text at some point in the game
I will admit it is a fun game, shame it is a bit short. Wish that the devs would give a map editor or some sort though (probably wouldn't happen)

Superhot's developers basically admitted that they were trying to make a meme game to profit off basically zero effort didn't they?

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No, you're not the only one.

It's the garbage CURRENT YEAR snark and humour that so many numale developers love to shove into games.
What it boils down to is it being snarky, sarcastic, and "witty" but not enough to offend their very sensible minds or cross the very strict Marxist party line. It may be critical but only against approved targets (Europeans, western society, Christianity, men, etc.), if it is critical against someone else, it is most likely a caricature of the evil bigots ("lol look at this stupid BIGOT character who thinks Islam isn't a religion of peace"). It's usually all woven into 4th wall breaking, shitty normalfag memes, randumb shit, and self-deprecating jokes (mostly because most video game writers nowadays are hacks who couldn't get into writing books or movies, so they ended up working on games which they hate as they remind them of being failures).

You need to remember that normalfags are social parasites, they hop between things others have created and ruin them, hence they are always behind, often by a lot. For example they are still stuck in le randumb phase of humour, as you can see in games such as Portal (and normalfags STILL use le caek jokes to this day).

The first Portal didn't have any "lolsorandom" humour, that famous "the cake is a lie" line was written some walls by a test subject going insane.
GLaDOS was trying give the subjects an incentive to finish the tests, but she's a machine who no idea what humans value, so she picked cake. Of course the second game fucked this up by writing GLaDOS a fucking retarded backstory. The second game was shit in general, the puzzles were way easier and the writing was so much worse. I hate how they Flanderized GLaDOS from a cold machine into a wacky over-emotional potato.

SUPERHOT is weird. The original prototype was just a set of unrelated scenarios with a progressing tutorial and a little bit at the end which could be interpreted as the setup for a story, but that story would've probably amounted to "go do more of this shit" at most. But apparently somewhere along the line they scrapped that and made the gameplay a game within a game, then used that as the foundation for a completely different story which would ultimately be the story in the full release.

Why? Are you scared that people are going to disagree with you? Frightened that your feelings are going to be hurt? Fuck off.

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You sound mad. Are you mad?

I'm no fan of those pretentious plotlines, but I do like a little wink and a nod now and then to the game acknowledging it's a game somehow. Metal Gear Solid games always did it at just the right amount for me personally.

I like hearing about games that fuck with the player in fun ways, but it's best when it's at a point that I would never trust it on my computer, where it almost acts like malware. I can't think of any good examples off the top of my head aside from that indie game that creates a new folder full of images of the monster as you play through it. I think it did a couple other things, but I can't fucking remember the game's name.

Pony Island did have one really fun moment where you're fighting some computer program and the goal is to keep your eyes on him the whole fight, and in the middle of his speech the game picks a random Steam friend and sends you fake messages. Afterwards the developers realized they accidentally put something neat into the game and make up for it with 5 more butterfly puzzles.

The problem with games like that is they pretty much rely on the malware factor to get known, which means when you play them you know what you're getting into.
It's better when you go into a game and it does subtle things you didn't know about beforehand.

I played one like this but I cannot for the life of me find it for you. I don't read or speak japanese and basically got some crappy indie horror game that was almost nothing in size.

All you do is stay in a house as the house gets haunted. It starts pretty somber and then progressively gets worse and worse.

Then the malware shit comes in. I got spooked and wanted to close it. The menu opens up but it doesn't pause - so you're getting screamers and jumpscares piled at you anyway so you try and kill it manually. Nah. Blocks ctrl - alt - delete, blocks alt f4 so you're forced to shut down.

I don't even remember how long ago I found this thing, it had no story or dialogue or text.

Irisu something whatever?
I read that it fucked with the player like having the character appear outside the game window

Also I should mention that there was no objective. You just stay in a flat and shit gets darker, windows, doors open up and things crawl in.

There's no survival aspect even. It's just self inflicted masochism at that point.

If there is some hiroshima spawn (jap) who might know what the hell i'm talking about, i'd be happy to find it again.

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Irisu Syndrome?

I looked at it, not the one.

It was really simple 3D.

Personally, i'm tired of the whole "do you really think you're in control?" trope.

When somebody plays a single player game, they are literally the only variable as to what happens in it unless the game has randomized elements.
Even when the game "takes control away" from the player they're still able to quit the game.

No, I'm almost certain it was a western game. I remember it being really popular for a month or so. It was textureless 3D with sprites and you just had to walk around and pick up items while a jpeg of a poorly drawn face followed you around and it crashed your game if it caught you.

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imsaced?
That wasn't as good as you paint it to be.

Imscared.

I didn't say it was a good game, just that it did a couple cute things to itself as you played it. If I remember right the game itself was extremely annoying.

It wasn't Imscared. There was no objective in the one I played. You can walk, but the amount of distance you can travel is several feet.

I think it's pointless trying to trace it if I don't even have a title for it. It was from one of those jap dll sites. You can grab executables but you're not sure what you're getting.

No it didn't.


It's hipsters doing what they've always done. Trying to seem "smart" or "artistic" or some shit I don't fucking know. I didn't pay attention to the story in Superhot. Or pay for it. What the fuck was going through their heads when they set the price for Superhot? Did they HONESTLY believe anyone would think the game is worth 20 fucking dollars? It's a 5 dollar game.

??? the one that the jap user posted here way back?

You're kidding me. You got a name or a copy?

This was several years ago.

Nah, it's not that one.
It was about walking forward in the tunnel. You seen the webm where someone launches come game several times and then faces distort the image and a spooky OoOoOoOoOoh sound plays i the meantime? That's the one i'M talking about.

Walking

Well shit. Thanks for your time jeeves anyway.

was superhot pretentious?
from what i saw the story is about some sort of AI turning idiots who play a 'game' into cyber-assassins while merging their brain with it

Smartass is what we are calling them now? Got it writing it in the book of Holla Forums terms.
In all seriousness though, yeah this is a trend that's happening alot lately. I have a scary feeling Kojima's new Movie game will do the exact same thing.
Sometimes it can be done cleverly to the point where you don't even realize the subtle hints the game is trying to shove at you, but sometimes they make it WAY to obvious. Either way, for me it depends on how subtle and important to the plot it is. If it's a twist at the end saying "YOU ARE IN A VIDEO GAME" then it's doing it wrong, if it does it where you can't even realize it to the point where you look it up and then feel like an idiot afterwards, than it's in my opinion doing it right.

Dragons Dogma did it well too.

Did you play Stanley Parable OP? Probably the only game where self-awarreness is done right.

People who make videogames are usually juvenile so subtlety is past them

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Every game-within-a-game moment in Undertale can be explained in-universe.
Even points in the game where characters seem like they're talking to the player, they're actually talking to a different character that may or may not be on screen or even known to the player.
Flowey asking 'the player' not to reset things and to let everyone enjoy their happiness takes on a much darker tone when you realize he's actually talking to Chara, and I fucking loved that realization.

OFF wasn't a meta-story, though. It simply introduced the character early on as an incorporeal guiding figure.
You can have the player be a character in a game without creating metafiction, as strange (or as OFF) as it sounds.

Not really. It was a "chosen one" type of story, and it was "in verse".

Grigori says the Arisen is controlled by forces unseen, the world is kept alive by the will to survive. The Arisen gets it's will from the player wanting to keep playing and upholding the cycle. Also the pawns have no real will, if you think about it, the player character is no different, just a tool.

But none of that matters, it was a fun world and the 4th wall stuff wasnt a huge point, the game was just focused on being fun first and foremost.

The first Portal did try to have some """"lelsorandumb"""" humor, but honestly, even the Monty Python are lelsorandumb Reddit memespouters according to neo/v/. Any attempt at comedy that didn't appear in the latest "hah, how spontaneous" slice of life Chinese cartoon is lelsorandumb so you might as well ignore that criticism. Portal was never serious. It wasn't as stupid as TF2, but it definitely was fairly stupid.

The problem with Portal 2 is not that the puzzles themselves were easier. Many of them were in fact more complex, they just didn't rely on reflexes and motor skills as much as the first one since they fixed some quirks with the original game. For example, light bridges would be a shit feature using the first Portal's mechanics because with enough reflexes you can use them to escalate (just try any HAMMER user-made level, as they don't have the snap to grid thing Portal 2 levels have). I also remember a challenge level in the original Portal that was almost impossible because you were supposed to build up momentum but the game kept resetting the orientation of your camera to some arbitrary fixed point every time you entered the Portal, so you pretty much had to make a 2fast2furious 360 n0scop3 to aim the place you wanted to shoot at.

Portal 2 was easier because it wasn't as quickly dispatched as Portal was. The puzzles were actually better, it just was an actual puzzle game instead of a puzzle-action game

Go away Reddit

You sure convinced me with those arguments.

I never felt like the Portal devs thought they were sharing some deep, profound insight into existence that I probably wouldn't understand.

The Talos Principle strays pretty close to this territory, although I found the puzzles interesting enough that the ham-fisted attempt at deep and meaningful narrative didn't bother me much.

It did have that ridiculously fucking contrived mystery element… where everyone seemed to spend every waking moment expounding their feelings about an imminent apocalypse while being utterly vague about the exact nature of the threat. To an absurd degree.

And the text files and audio logs felt like the work of the most self-obsessed, over-sharing types.

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no. superhot has such a great gameplay premise really, love it or hate it it's a neat and innovative gameplay mechanic but its story was just so fucking dumb and boring that the game would have been a thousand times better without it

(Checked)

Hey wait a minute, that card….

OP here just came back to post this ebin webm.

How is this thread still around?

It's a great thread

You should feel proud that you made it

The woman's tone of voice sounded like she was in a commercial. Never stopped. I liked the text files better because of the wide tangential references to myths as well as scattered modern sources.

Yeah I should totally kill myself

If thats how you feel about a compliment you would have done it anyway

on some rare occasions games take away your ability to reload a save or try to make it impossible to quit.

That's even worse, honestly. Doing ridiculous shit like that just to prove a completely pretentious point.