Hey Holla Forums
It's me, Jebediah Stolsfus. I am the new project lead of the Anton&Coolpecker game development team and have been for the past two months now. I've been on the team for over a year originally as a programmer, but now I'm here. Go figure.
We have been working on this game for over a solid year now, but need your help. Slowly we have increasingly realized that as a passion project we need not only passion, but dedication - members who are frequently present. Those who do work and stay to continue their contributions. We've had dozens of team members who only did a little work and left within a week. This isn't sustainable.
We're open to recruiting artists and programmers for C# language. We have almost no 3D modelers or animators left. It is our weakest link and in a 3D platformer is absolutely vital. Therefore please consider joining the Anton&Coolpecker team or recommend this to those you know who are skilled in 3D software such as Blender. It isn't very difficult to pick up and learn, but to work at it consistently is what our team needs as it is a time-consuming endeavor. We need dedicated members or this project will continue to decrease in productivity. Please share our contact email at the bottom of this post with anyone willing to continuously contribute this needed dedicated work.
We're almost finished the tutorial stage and have it in a playable state that any user can try. Feedback and suggestions are more than welcome so give our playable build a try and report any bugs. After all, if Holla Forums knows what makes a good game then tell your devs to apply your knowledge for the greater good. Player health has been implemented. We've recently implemented swimming and underwater mechanics, but they need proper testing. What better way to test than playtesting? Give it a spin and tell us what you think!
Note: We are aware that the tutorial stage has noticeably buggier swimming than other scenes because of the odd shape of this body of water. This problem appeared a few days back and we're still working to resolve this problem ASAP.
Relevant links and information, but not all, are listed in the following post. Feel free to ask for access to any resources you remember that may not be listed.
Contact us at [email protected]