How come no fucking games with a "retro"art style actually look like old games? I'll try not to cherrypick too hard but here's a faggoty sanfran snatcher ripoff compared to a great PC-98 game. Do people really think old games look like this or are they just shitty artists?
How come no fucking games with a "retro"art style actually look like old games...
Because pixel artists know better than going near people that make games.
So you only get faggots that have a very general idea of pixel art or straight up suck at it.
Because hipster fuckheads just want their games to look "retro" without actually going the extra mile and working with system limitation, trying to get the most out of few like devs used to back then.
Jesus i need to get some sleep, that post makes no sense.
Because they don't actually know what retro games looked or felt like, as they more often than not did not play them. What fucking infuriates me is when they have no grasp on what dithering is and when it is appropriate to use it. It is commonplace in older games (particularly PC-98) because shitty screens back then would blend the pixels together. Nowadays, since the pixels are actually crisp and clean on peoples' screens, you use it sparingly for textures like snow or dirt.
Fucking hell. I didn't expect to get this mad at videogames this late at night.
Because non of these faggots actually played games back then. They only got into this faggotry because it's "hip".
I'm so sorry user. ;-;
Dithering at native pixel size (like the PC-98 screenshot) actually looks pretty nice, even if it's obvious. The dithering on the left looks garbage in part because the pixels are so much bigger than native res.
Seriously though, there are fucking NES games that look better than that shit.
Because they weren't made with the same tools as old games. Back then dev environments were more restricted, so devs had to deal with programming, sound, and graphics tricks while squeezing every pixel they could into the limited hardware while trying not to cut corners
In contrast, modern games with a retro style are made on computers with virtually no resource limit and modern pixel art dev tools and 8-bit trackers, so of course its not going to look the fucking same, its going to look like a cheap ripoff, because in essence it is a cheap ripoff