Why do normalfags hate this but not battlefield 1?

Why do normalfags hate this but not battlefield 1?
I'm not shilling for either game, I just think it's an interesting phenomenon.

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newyorker.com/magazine/2013/07/22/grim-tidings
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Dunno, ill pirate whichever has a single player campaing and immediately regret after a little time playing because console FPS are so retarded they arent even worth pirating

Mechs make normalfags uncomfortable.
It has mechs.
Do the math.

Because, suprise suprise, norm­ies have bad taste.

I think the new CoD looks better than the new battlefield by leagues, as far as direction and design go, but as I suspect that at its core it'll just be another CoD with a reskin, I'll refrain from giving an endorsement.

I'd guess that a sci-fi setting is more nerdy than a WWI setting and thus the barrier to entry is just that tiny bit deeper. I don't know why normalfags do what they do.

Less black cock.

More "Women Soldjas" Infinity ward. Because that's what i want in my games, Hearing their shrill voices bark orders at me.

Battlefield marketing team + sci-fi is too kiddy/dumb I guess.

I guess normalfags just prefer what they know. Battlefield 1 is just the same exact gameplay with different aesthetics. This is too unique for them

It's incredible how a fucking CoD game looks fun. I can't believe I'm saying this, but I'll keep my eye on this and likely will pirate it.

Dem fukken spaceships nigga

...

Here comes mister "I'm totally not a cuck with my 2GB cuck folder"

Battlefield 1 just looks like the other Battlefields but with a WW1 skin pasted over it

Actually, after reading some of the comments, it's likely because this doesn't feel like a CoD game. Battlefield 1 retains all the gameplay and a realistic setting. People liked CoD for some reason because it was about ground warfare and somewhat realistic despite them having fucking zombies. I guess it's like being a fan of Quake I, II, and III, and then you get Quake IV.

Think about the de facto fanbase of the games.
We joke around that twelve year olds make the bulk of the people who play CoD, but in the end, that is true, as along with dudebros those are the voices you hear in videos or if you actually play the game.
Dudebros want "realistic" military fiction shooters and multiplayer so they can connect with other dudebros, not science fiction, so we have a simple explanation for that.
As for 12 year olds you have to consider, they want to be seen as adults, that's why it bothers them so if you call them out on being kids. They see science fiction as a kid's setting, with astronauts being traditional kid's heroes, so they shun it in a attempt to save face and seem more mature amongst their peers.
Or maybe I shouldn't talk about this stuff when I don't have any sort of training in psychology and CoD fans just have irredeemable shit taste, even when they try to fix the series by doing new stuff which, in my opinion, seems fun.

No idea, first time in over a decade that COD finally had me interested again. I may end up picking this one up on sale at some point.

Could be a combination of these two posts. The dudebros shun it because it isn't the tacticool shooter it once was. The 12 year olds are just young and impressionable so they shun it to fit in.

It's a shill operation with bots.

Battlefield 1 is going to be pushed as the progressive game by focusing on blacks and later adding female soldiers and having female themed DLC. It's part of EA and HeForShe campaign to overthrow THE "dudebro" shooter and put a progressive shooter in its place.

The kikes are the ones behind all of it.

Has this word been run entirely into the fucking ground now?

Go out, normalfag

What's so uncomfortable about mechs? Mechs are the shit!

It was discussed a few times here.
Big complex moving humanoid machines correspond to nothing similar from more traditional media, putting them out of mental comfort zone of majority of people.

didn't even bother to watch the new call of duty trailer until now, shit looks kinda cool.

This actually looks really good and interesting. I can't believe I am saying that about Call of Duty.

Its probably just this setpiece

I don't get why any of you are falling for CoD. Yes, the parkour-ish movement, space dogfights and whatnot are cool, but you have to remember it's still CoD at heart. For all you know these space dogfights are just one 10 minute scripted segment in singleplayer while the rest of the game is same old same old CoD with very low time to kill, terrible gunplay and airsoft guns.

And this user with his dubs brought me back to reality.

And I don't know why anyone would like Battle"It's WW2 but we're calling it WW1"Field 1 either. I guess getting all those celebrities got retards hooked or something, even though half of those celebrities looked like they were in indescribable agony.

Then why do they eat up those shitty transformers movies?

Chinks like Bay

because they are more about the military blowing things up and just do it dude not having sex with megan fox rather than the mechs

They are both shit, but most people here just dont understand why people hate it this much only now.
Must be all the faggots that got into the franchise with the current year warfare.

Because the implication of having to use look-stick (fuckever subpar shit controllers have for looking around) and slight possibility of 6 dof makes them nervous.

Truth be told shit from transformers and iron man looks more like some metal shape shifting. At that point you register it more like fantasy rather than technological thing.

But if something looks remotely feasible, it tips people off.

...

Shut the fuck up you racist

someone should count the niggers in both trailers and compare it
i bet it's the niggers

Is Pacific Rim a good movie? I've been craving some mecha for a while now and I'm just not able to watch entire anime tv shows now. Maybe animated movies but I haven't found a recent mecha one that was good.

Normalfags are just that stupid, everyone is comparing it to Star Wars.

Well this one is a tricky question mate.
What do you even define as a good movie?
Do you like huge ass robots beating the shit out of even huger monsters? If yes - you will like it.
Do you want some good story, coherent writing or likable characters? Nope, none of it is in there.

Watch it, it's got mech action and some good design elements Chinese mech>>>everything else

I kind of want likable characters, lots of the action movies I adore is usually because the characters are lots of fun.

It was ok, just expect Matt Wards level of Mary Sue for Gipsy Danger and dont expect much screen time from any other mech.

The characters are generic action movie dumbasses. I didn't hate them.

Too bad it appears for 5 fucking minutes.
The good unique designs just get fucking scrapped so the normalfags dont get too triggered.

LEGIT DOGFIGHT??

Holy shit, please don't screw this up.

Because it's cool to love bf and hate cod now. Don't seeks logic in it, it's another normalfag fad.

I doubt the game is worth pirating solely for a couple of missions where you do dogfighting. Remember one of the games had a jetpack and grappling hook and whatnot and you only got to use them once or twice in the campaign whenever the game decided to let you do so.

The entirety of the first movie, if I recall, was about showing how transformers weren't machines at all.


I'm glad people are becoming more aware of this. It is truly bizarre to watch the subtle but visceral reaction the average consumer displays when seeing a mech onscreen.

Let's just see.

Don't get it. Why? Also, can you point out an example?

They have been conditioned to hate the name Call of Duty whenever they see it. The same hasn't happened for Battlefield.

What is this, WWII?
Are we even sure this shit is going on in space?
Why the hell would you risk trained specialists in this kind of operation? Isn't this the kind of shit you bring along PBI's for? Specifically so you won't have to send your actually valuable specialists with years of training in piloting and years more of combat experience in piloting, off to shoot guns at the enemy like common grunts and most likely get shot to hell and back in short order…
Why don't anyone just make armour out of what they made that shield out of and thus make their dudes impervious to rifles?

Ok, fair enough, the WWII in space shit is a common trope, but the exposed bridge, pilots boarding enemy ships and everything else was just idiotic.

Honestly I wonder what Activision will do about this. When a internet fad created by the least common denominator gives such a big disadvantage to their multimillion-capital product, activision's marketing should definitely come up with something to turn this around


Anyway this looks much better than the footage from BF1 which is literally a reskin of BF4.
After all, knowing that all the retard fan base will move to BF is all the better for anyone that likes COD

This thread again? Sure you're not a shill

huh

It has nothing to do with the game
Please just started hating it because hating CoD has become the new thing to do, even though this is the most different CoD yet (but I bet it still plays the same for 80% of the game)

Battlefield has been gaining traction because its the next big casual FPS that people can latch onto, American's love 'underdogs' and scrutinize whatever becomes too popular.

I don't understand the "low TTK" complaint with CoD. You shoot someone in real life with military-grade assault barrel shrouds and they fucking drop. Hitting someone with a goddamn mounted gun in Battlefield and watching them duck behind a corner to shake it off makes me shake with autismal rage - I don't understand why people like their bullet sponge design.

Low TTK would be realistic and viable in gameplay in a game like ARMA or OF
In a arena shooter like cod big ttk would be better, unless you want the game to devolve in a twitch/reaction time competition. (which it did)

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get over it, it's 2016

newyorker.com/magazine/2013/07/22/grim-tidings

slantmagazine.com/film/review/pacific-rim


The industry is fully aware that giant piloted robots make regulars feel uncomfortable. We've talked a shitload about this before. I don't remember the technical term, but it's the term for the threshold a fictional element must cross in order to be "just accepted" by the audiences suspension. Like in x-men, everyone more or less understands there is no meaningful explanation for their powers, but because it's fantastical enough people just buy into it for the movie. Some people can shoot fire and some can fly. It's whatever.

But when something is directly analogue to the real world, people expect a proper explanation. It isn't strange enough to just accept as being part of the fictional worlds rules (internally logical for the story), and it isn't part of real world activity, thus it demands an explanation. Here is where the problem comes though. It's a giant, complex machine. Any explanation will inevitably be equally complex, or at least the person expects it to be. This is, ironically, what a lot of people who are into mecha really like. There tends to be a caveat that explains it all (miniaturized nuclear power packs, or a special metal, or some sort of new tech that allows for all sorts of things).

People (normalfags, as people might reference them) don't see piloted mechs as "larger aircraft/spaceships", they seem them more akin to say a giant reactor mixed with a computer. They have no idea how to work the dials or make sure a power plant runs efficiently. They don't know how to pilot a spaceship either, but it seems more or less analogous to driving a car, and so it's not really seen as complex or urelatable. If you made a movie about a guy taking care of all the nitty gritty of say, an electrical distribution center, the jargon would make regular people feel incredibly alienated, and stupid. This is what people expect with giant robots (regardless of it happening or not). They just see a giant gulf of knowledge between them and understanding how a giant robot works. It's a giant machine, and the audience expects to feel stupid. Simply because it's not seen as a fantastical element.

Hence, the innate reaction to them.

There is also a racism aspect: giant robots are seen as a jap thing. People see jap stuff as weird and fetishized (well they aren't wrong). Hence they don't want to be seen as weirdo's either for liking jap stuff.

It just doesn't feel too good to play, mainly because I was a tribes fag and I'm just way too used to higher TTKs. I don't like this "whoever sees the other first kills"

Pretty good post, you should save it and copy paste whenever this topic pops up, which is pretty frequently.

I'm taking it too anyway.

because there is qt robot hand holding and it triggers them

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I've written several post similar to it, one was way more fleshed out. I should have saved it and not been a nigger…

Maybe I'll work on a huge one and then post it some point and make sure to save it. I have a lot more resources to talk about. It's been a bit of an interest for me for a while. That is, why regular people hate mechs.

Did they ever make more than the HW2 mod? I haven't been keeping up with Angels Fall First in what feels like a decade.

They went commercial.
store.steampowered.com/app/367270/

The term you're looking for is 'suspension of disbelief', but what you're saying sounds more like mechs have niche appeal (sure) but
is where you lose me. Unless the media specifically makes it about the nitty gritty, there is no reason for this to be true, and it reads more like a self-fulfilling prophecy, or a placebo. The Transformer movies would also seem to disprove you, given that giant robots and explosions are their main draw.

Also, do japs have a specific monopoly on mechs? They do have an aesthetic that sets itself apart, but that's about it.

Maybe it's because of cancer like embed related.

No i'm not going to WebM cancer.

Maybe ones no larger than twice the human height, and if it moves around like a gorilla, otherwise, I can't see it being anywhere near feasible because of the square-cube law, let alone practical. The only reason why elephants evolved to be as large as they are is because their internalized skeleton.

Doesn't mean they aren't cool, though.

Normalfags do not respect the robot. It's not self insert enough for the gibbering meatbags.

I thought I put in suspension of disbelief? No I am referencing something that is subordinate to that term. It's the threshold for when someone is willing to suspend something.

There is the expectation. If you read carefully you noticed I even said "they expect it to be". I'm fully aware that most mecha media has nothing in it complex. This is how most imagery works in movies. It has nothing to do with what is actually happening but what the imagery is associated with. It's why a lot of movies will have imagery that invokes the wrong thing with later generations after it was made, if elements of it have come to be associated with different things.

Also we already covered the transformer movies. They aren't seen as giant robots at all. They aren't piloted, they move fluidly, have explicit personalities, and the movie goes out of it's way to explain they are "living things" or whatever. On top of that, the movie was about justdoit and megan fox's ass and legs.

I am starting to suspect you don't really understand the average wester consumer.

Realistic != feasible.
To even know that anything higher than 2-3 meters is unrealistic person should know basic scientific shit, like square cube's law, or whatever it was called.

Average joe thinks that huge-ass mechs not being made is because we don't have power sources strong enough, not because it will crush itself.

(checked)
Then why are people excited for Titanfall 2? That's the thing that's throwing me off the most. They're exited for Niggerfield 1 (reskinned BF4), they're excited for Titanfall 2 (that's got mechs and now it has a campaign about a mech that feels or some shit), and the retards that weren't put off by EA Battlefront are excited for new Star Wars games (sci-fi that the kikes at Disney somehow made digestible to normalfags). Coincidentally the 3 of these are EA properties. But I don't think EA itself has anything to do with why people are triggered by Infinite Warfare. I'm sure a majority of it involves the butthurt that they need to buy a casualized Shattered Horizon with a Mobile Suit Gundam story to get Modern Warfare Remastered. Even the rainbow badge faggots at E3 didn't understand any of the backlash considering everyone was fine with Advanced Warfare and Black Ops 3.

They are? I got the impression no one gives a fuck about it.

It's a space fantasy, where people can fly and shit. Also robots in there are back ground, not the focus.
While robots aren't the focus in the upcoming cod either, it's presented as some hard sci-fi game, without any space magic and evil overlords, so people expect everything to be explainable.

Who is excited about titanfall2? I thought I was the only one…

Well I would say we haven't invented/found the metals and/or materials that would allow us to build things like gundams, battlemechs or jaegers. Most normalfags when they see mechs they want it bound to out current day level of science and engineering even though in most media with such large mechs are usually a hunder or more years into the future unless it's aliens.


People were hyped for the first game as well.

because they are distributing weight on 4 points instead of 2.

People who like CoD want plain ol' CoD, and people who don't like CoD don't even want to see the name Call of Duty. Brand fatigue is causing more resentment of the game than anything.

Dice's efforts to fix Battlefield 4 likely put them on mostly good terms with their customers (who don't hold autistic grudges against devs), and it's also from 2013 with Hardline being a spin-off made by another dev (nobody cared about it) which means people are interested in another title in the series. Their customers aren't obsessed with identity politics either.

So we have a game with a receptive fanbase that also rivals a pretty negatively percieved other game and the fanbase itself rivals the other games fanbase. Why are you retards fucking surprised about this shit?


This is the stupidest thing I've read today.

Got me there.

I'd still disagree, though, especially since plenty of movies include power armor and mechs in them all the time and it isn't a dealbreaker - Avatar, Aliens etc. Granted, they aren't the main draw, but neither are they a significant gripe that would cause people to drop out. Also, those reviews you listed almost put me to sleep with their pretentiousness, but they do echo what's actually wrong with the movie, and bash the mechs in the same mien they bash everything else.

They're doing the same "omg COD killer!" shit they did when BF1 was announced (keep in mind BF1 showed no gameplay when people reacted like that and Titanfall 2 showed gameplay thats the same as the first)


In the meantime, sloppy and exposed exoskeletons that they showed off in that Tom Cruise movie and Advanced Warfare seemed to be gaining traction

Well that's just dumbasses not learning their lesson. I wish I stopped reminding myself that people are even dumber than I expect them to be

Logically thinking even if we had all tech and materials to make big robots a relity, making conventional vehicles with said tech would be a lot more practical. Or some combination of them, like small spider tanks to traverse some extreme terrain.
Anything bigger than 3 meters AND bipedal is useless in 99% of combat scenarios.
The most realistic mechs in media are terminators from the first two movies.


There we have a thread full of this shit, make yourself comfortable.

Sure, but take to comparison animals that lack internal skeletons and the sizes they can reach, even with six or eight points for weight distribution.

Well like you said, a lot of the popular movies that featured powered armor they weren't the focus and the few that are (Iron Man, Edge of Tomorrow) they aren't depicted in a way a fan of harder science fiction would see them as. You won't see armor that looks like this in any western movie or game anytime soon

If you haven't already, watch Giant Robo: The Day the Earth Stood Still. It's only seven episodes long, and probably the greatest piece mecha media ever created.

they released a buggy half finished game,typical jewing out,its not ready for prime time by a long stretch,its great, but they're not millions material,way too early of a release

*piece of

Halo?
I think if Edge of Tomorrow movie had armor designs from the manga, it would be more successful. Because halo armor actually looks like military armor, and not some mechanical wonder, even if it is.

They just dislike it because it's a trend to dislike Call of Dewdew. It's not like they understand what's wrong with the games, they just hate it for stupid reasons.
I just think that the opinion makers have never really played the new Battlefield games (since Battlefield 3), otherwise they'd hate it as well.
It probably is also connected to the "World War shooters where much better than what we have now" meme. Some shooter back then where good other where bad.
There are a lot of things to dislike about both games, but only one is getting shit for it.

Meant in addition to internalized skeleton.

votebots, series malaise, herd mentality

i think codblops is finally approaching its guitar hero moment

It was only unsuccessful in America, due to marketing fucking up hard.

wow, took me a while to realize that you posted a cod trailer, thought it was some ps4 only title.

Anyway, hating cod is a meme, people love memes.

But it isn´t also a problem with balacing the weight on two legs while running/walking?
I don´t know, but the design of a Tachikoma feels more feasible from the point that it has more legs to distribute the weight, isn´t as tall as a regular mech and does have wheels to tracerse and clamps to traverse irregular surfaces or even climb.
A regular nech from Battletech seems more of a cockpit glued to a giant exoesqueleton than a tank.

Power armor is totally different. There is a reason it's not lumped together with giant robots by many people. That tends to get a much better reaction out of the average person because those are VERY simple: you put it on, and now you are strong. It's just a direct extension of your limbs in terms of workability. Also, we have real world analogues for these now. They aren't seen as fantastical in the slightest. Especially now. People just see them as inevitable.

There are plenty more reviews that can be posted in the similar way. There is something about the mechs that they find distasteful, that is unrelated to the movie.

Like I said before, you might be drastically overestimating how much the average consumer thinks about the media he is consuming. The more you talk to these sorts of people, the more you will realize that they exert the lowest possible amount of effort when it comes to consuming anything. The idea of evaluating a work on it's own merits or thinking at all critically is not relevant to the active participation. Why do you think the developers of a mecha video game thought they could get away with people not associating their game with mecha (which every advertisement had a giant robot on it) simply by not using the word? Avoiding associative imagery was the only hurdle they thought they had to get over. The reality of it having giant mechs was disconnected from people associating the game with giant mechs.

You might go "Ok, c'mon bruh, people aren't that DUMB". I don't want to come off like I think everyone is dumb, just that they exert as little effort as possible when it comes to their active participation in their own thoughts and reactions.

Halo had power armor that was more like a skintight suit with armor plates on it. Only the lore really talked about the technospeak about how the armor worked over other Power Armor designs.

Also they had a more conventional powered armor in the Prototype

Source on the quote? I can't find it.

Not gotta lie, being a dinosaur sounds impractical as shit.
I mean that fucking neck is twice as long as his body! If he falls down, can he even stand up?
At least modern giraffes have long legs.


Giant humanoid mechs are all sorts of unrealistic and impractical. Spider tanks with retractable tracks is the future. Actually it is the present.


Now that looks like some MD Geist. What were those Halo anime shorts called? They were great.


You wouldn't fucking believe just HOW dumb people are.

lol, it isn't a real quote. It's part of the Holla Forums meme were they portray C.K. as a virulently self-hating white who has an extreme fetish for cuckholding and black males.

I'll defer to your expertise - dumb people aren't my specialty, and their mentality screams cancer.

They were in a shorts collection called Halo Legends.
7 short animes. The second one with the Arbiter has a weird art style though.

Also, those shorts were called Halo : Legends. Here's a link 3d915e7a1c976f6e62d0fe1db04e0d3ba8c454c4

Why waste millions of dollars on designing and building niche vehicle that might have marginal advantage on extreme terrain but might not have them on ordinary terrain, when its much cheaper to use other options as aircrafts.

From engineering stand point spider legged tank would be a complete motherfucker to maintain and repair, each leg would have at least 2 joints. How do you transfer power? Through hydraulics. If you have worked with heavy machinery you would know that hydraulics are fickle. Knock out hoses or main liquid tank and its gone. Legs are major vulnerability, be it from mines or rocket launchers.

As cool as it sounds and looks all these mechs and other legged crafts they are beyond operable on human scale

I wish it was not the case.
I also do not put myself above average person in terms of intelligence or critical thinking.
Somehow whenever when I interact with people, separately they're mostly smarter than me and can teach me something. But when it comes to masses for some fucking reason people will eat up anything. I do not know how this works.

Yeah I saw them back then, thanks guys.


There you go. Applying the same logic to bipedal mechs makes them even more unrealistic.

Wasn't an insult mate, I just can't tolerate idiots. Spending time to study them isn't something I have the balls to pull off.

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One of the big problems with bipedal mechs is impact running or even walking.

the human body can repair itself after a long day of running, but if your legs were made of metal and you were about 5000-ish pounds, you'd have to worry about that metal denting, because that's not so easy to fix as rest.

You could do three things:

You need a new alloy that's basically memory metal and is simultaneously tough and springy that returns to form after impact, but you'd also have to consider the weight of the beast as well.

Or, you'd make the mech bio-mechanical, in that some of the parts were made of a tougher, denser synthetic flesh, but you'd still have to account for weight and the square cube law.

Or you could give them treads and really thick legs. But those are called TANKS.

It's going to take some science wizardry before we even THINK about bipedal mechs. I'm not going to say it's impossible, because we once thought flight was impossible for man and look at us now.

But first, we need to master bipedal and quadrupedal locomotion in robots that are about our size before we even think about making steel giants.

Okay I take that back, we can think about it, but only on our off time.

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In the end we will be more likely to have swarms of drones suicide-bombing themselves than a funtional mech. More cost-effective, and zero maintenance costs. The only thing you have to worry about is hacking or jamming the signal. But if you make them to follow a predetermined path and not receive oreders from the outside it could work.

Because each new answer you find brings more questions with still more horrible realizations.

My thesis statement: People are stupid because it is the path of lowest risk and greatest rewards.

Unless the plot is jingoistic bullshit like space terrorists invading america, I might actually like this game over DAAM.

I would imagine, we gonna invent anti gravity crafts in the (distant) future. That would circumvent all these shenanigans tracked/legged/wheeled crafts have.

Think of these silly spherical crafts from 50s scifi

Normalfags hate the extra skill ceiling jetpacks added in cod, so they want to be back on the ground

the major problem is that large bipeds don't really serve a purpose that can't be handled more effectively by other means

it's a movie about making big robots fight big monsters, every thing else in the film is a means to that end. the story & characters are serviceable but shallow, which was a turnoff for some people.
outside of that the only real problem is that the more interesting mechs get very little screentime

How exactly does hordes of robots equate less maintenance than one robot?
And designing your killer robots to only follow one path and ignoring everything else, in a place where the situation changes as fast as on a battlefield seems to me like it would be an amazingly bad idea.


Spidertanks would have a few advantages though, like distributing the machines weight on more legs, decreasing the strain on each joint, and allowing it to shift its weight onto a leg gradually instead of in one shock like a bipedal mech taking a step, further reducing the strain. The cost is a locomotive system that would be fairly bulky, require a fair amount of maintenance and be vulnerable.
However with 8 legs, the machine would be able to get by even if it looses one or two, unlike a tank that throws a tread or a bipedal robot that gets one of its legs damaged. This gives you some redundancy and resilience to damage you wouldn't normally get in a tank.
When entrenching, it could just drop its belly to the ground and move its legs in front of it as an extra layer of armour.
Having multiple legs would also help stabilise the machine for absorbing recoil, a fundamental flaw in bipedal machines. It wouldn't be as stable as a tank, unless you let it lie on the ground and use the legs to hold it in place, then it might conceivably be as stable as an artillery piece with stabilisers deployed.
And having spiderlegs would give the machine that extra mobility in rough or mountainous terrain tanks just don't have and could thus go places a normal tank can't.
So its not that the idea of a tank with legs is fundamentally flawed, its more a matter of us needing to push engineering a bit more before we can get the advantages to outweigh the drawbacks, but it likely won't replace tanks altogether. It would just be a specialised machine for operating under conditions where regular tanks would be at a disadvantage.

I think hating CoD just became cool enough among the fanbase that a large shift from what they saw as the essence of the series gave them a mental excuse to jump out of the wagon.

That's exactly what happened. Compare the dislikes on Infinite Warfare to the dislikes of other CoD games, then compare BF1 to the other BF trailers.

Something happened, especially since there were a shit ton of likes on IV before it could even be fully watched.

*shit ton of dislikes on IW

I'm not a fan of Infinity Ward, especially after Ghosts, but I'm interested in Infinite Warfare, I like the setting. I'd rather have that kind of futuristic story than "muh exo" or "muh crazy AI"
I don't think they can do worse than Ghosts and BO3.

Bots?

Nobody said shit about Walkers in 2142.

Shaped charges can penetrate up to 1000mm of steel. Think about it.


Sadly but 8 legs don't work like that, first of all 8 lets are additional structural weight and additional complexity on hydraulics. When 8 legged creature walks only 4 legs are on the ground at any given time. 8 legs are much harder to synchronize. Joints have limited angle of movement and there are limits on how fast liquid fills and escapes cylinders of hydraulics. Also there are thing called as center of mass, the farther of center of mass the more force there is. Another bitch is a square-cube law.


You are correct on this one, they are used on cranes, excavators and other industrial and military vehicles.


Nope, imagine you try to giddy up a 15 ton spider tank on mountains of Afghanistan, not gonna happen. Not even talking about speed. Think about mars rover, it had wheels on independent suspension, did fine on extremely rough suspension. You should know that spider legs don't have mobility, to change traveling direction drastically you need to stop and turn in place.

End point is its too complex and too vulnerable for a dubious gain that current crafts can perform better.

Wouldn't having 8 legs also be a much easier target as well? I mean it would be much easier crippling one of eight targets than shooting a tread, would it not?

WTF is up with artiest? Where do her knees bend?

Most of tank mobility kills happens due to mines or IEDs. Tank engine and sprocket is hidden on the back of the tank, while legs are exposed.

Look at these examples, and think what would happen to a fragile legs.

The entire point being that if that happens on a leg away from the central body, all it does is break one leg instead of getting the entire machine gutted.

And it spend its entire missions driving around on sand and gravel, not crawling up and down mountainsides or forests.
Legs can let machines get to places wheels and tracks simply can't. Case in point timberjack, from 10 years ago. Vid related.
I'm not saying this will happen in 10 years or less, but problems like the complexity of moving all those legs and rythm you move them in could be handled with better computer control. It doesn't HAVE to move 4 legs at a time, it could just me one or two when walking slowly. It wouldn't be fast, but it would be still be faster on a small mountain trail than trying to drive there with treads.


The idea being that the remaining legs would keep working insuring that the spidertank would only be slowed down by this, not completely immobilized the way a tank that took a HEAT missile to the treads would.

Nah, I think you're pretty spot on.

"Developed in Finland in the 1990’s by John Deere subsidiary Timberjack, the vehicle was designed to tread lightly through the forest, in an effort to lower the environmental impact of the logging industry."
We are talking about war machines. Whats the point on making walking machine when aircraft can perform "navigating rough terrain" from a different angle and better? Walking machine have no armor advantage nor mobility on normal terrain, but have more weakness than tank. I think biggest problem with walking machines is that its a solution to non existent problem. Look at the Vietnam war, US didn't invented walking machines there, they were using tanks where it was possible and used strategic bombing where tanks couldn't go. Same shit with Iraq and Afghanistan.

Spidertanks would be amazing if we had the tech. Can traverse almost any terrain, can change the height and angle of the gun to optimally use cover, can take a hit to mobility but still retreat, etc.. We'll see them someday, maybe 50 years or so.

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It probably doesn't have the PR teams shilling Battleshit 1 all over the place.

Also, unlike it, this game probably doesn't shit over our forefather's legacies.

It was not a fuel tank, it was IED, and tank crew was ordered to neutralize it.

Humans are best at navigating rough terrain

It's like midway in development of a cool space game they realized/were told that it is (now) a Call of Duty game so they had to re-engineer everything back into stupidity and hallway gun shooting.

Would've loved to instead see boarding parties - in fact, in the spirit of old CoD, you could switch from the pilot to the marine boarding the craft.

Black Ops 3's campaign was definitely a huge disappointment. I got spoiled by the acceptable BLOPS2 campaign, I suppose. I miss the 'older' MW1 and MW2 type campaigns (or more specifically a lot of the cool setpieces of COD1 and COD2).

Sounds about right.
You'd just have to try and explain how you'd land those boarding parties on a spaceship moving mach thirty and is no doubt actively trying to shoot your boarding pods.
I guarantee you that any answer you give, would work better if you replaced the boarding party with a nuke.
Sure, if you want to be hard sci fi about it, nukes aren't all that good in space. Distances are too big and there's no atmosphere to make a big shockwave so you could only ever hope to hit one target with it and you'd have to pretty much hit the target directly to get real effect from the amount of kaboom you are throwing. But a small craft attached to the target would insure full effect from that nuke, if you can just get it there.

Nobody remembers 2142, or any Battlefield before the first Bad Company for that matter. People seem to talk as if the Battlefield series started with Bad Company 2

Also what the fuck is up with not only not being able to post more than one image, I can't get rid of my existing image so I have to use a junk image?

Despite how this looks like a decent departure from the typical COD formula, people are likely hating on it due to it seeming entirely different from what they both were expecting and how it doesn't seem like previous games. People tend to go with the familiar then what might be new.


This, it really liked someone just modded BF4.

Bad Company 2 did have the best infantry combat in the series though.

Yeah not gonna lie, Battlefield 1 looked about as much "fun" as Battlefront

as opposed to DICEs "hol up you saying we were Germans and shet"? in MP and the SP being about some nigger unit?

both are full of sjw shit

Don't misunderstand I know where the series started. The problem is Battlefield since Bad Company 2 has been pandering to an audience that thinks they're too cool for COD and play Battlefield like its a COD with the occasional jets and tanks. It shows in the map design

holy fuck why is the image posting so fucking broken

It's because they can't handle anything that isn't the standard formula. I shit you not, that's why they hate jet packs and zero gravity, because they can't get easy kills or exploit things like quick scoping. You could honestly compare a dudebro's performance in older CoDs to newer ones and see a huge decline.

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No shit if you shoot someone with a gun they drop, but did you consider for a second that this rule inherited from real life is not ideal for making a game that requires players to perform consistently and use the right weapons over a period of time in competition with their opponent, rather than it being a matter of who can shoot first?

The problem is not that mechs are impossible. The problem is trying to think up any sort of advancement that wouldn't also make tanks even better.

am i in the twilight zone? when did this happen? are the activision shills here?