Good Elder Scrolls like games?

What are some good Elder Scrolls like games, Holla Forums? You know, semi action RPG with open world and stuff. Preferably with good controls and first person view.

I've played Gothic 2. The quests are fun, the world is immersive, the mechanics are easy to learn, but I find the controls to be fucking garbage. No, the combat isn't hard or anything, it's just looks and controls like shit. Severance has pretty much the same concept, but the execution infinitely better, too bad it's no more than a dungeon crawler with shallow item management and zero NPC interaction.

I've played Kings Quest 1 and 4 on playstation because I'm just interested in FPS action RPG. I find the controls to be pretty bad. The hit detection is bad too, more apparent on the earlier titles on PS1. It's like a bad Ultima Underworld ripoff with polygon graphics as a gimmick. Dark Souls improved the combat, but the dungeon crawling aspect is jackshit, I dislike the modern level design.

Elder Scrolls might only have a few truly great games in the series, but they're so unique that somehow no other game has ever managed to capture the same spirit. Like for instance, how they implemented FPS controls in Morrowind, it was utter brilliance. I want to move away from Elder Scrolls after Morrowind, but holy shit it's impossible to find a substitute. How come no dev has ever really understand the interesting formula of Elder Scrolls?

There was that game whose name I can't remember where you play as a person who died and came back to life and have the power to alter destiny.

do you mean kingdoms of amalur?

pretty sure you meant King's Field instead of King's Quest.

Since this is Gothic related, I'll ask here: Some time ago some user mentioned a mod that "fixed" the difficulty in Gothic 2 Gold (with the Night of The Raven expansion). Anyone have a link? I haven't been able to find anything with google.

Onto the main topic: Not many that I can think of, shockingly. TES games sell well, but they have little competition in their specific style. Even GTA spawned a ton of clones at one point, where are the TES clones that are worth a shit?

What exactly was brilliant about it?


I dunno about a mod but you can get NotR customizer to set things like damage and skill points per level for the game.
Set the skill points to 15 or 20 if you want braindead character building. The game itself is pretty easy especially if you get the final sword from Jharkendar.

I'm not sure if I'd like that, I don't like over the top combat. I love Elder Scrolls for keeping the combat simple. Dragon's Dogma was shit for this reason imo.


yeah


This is what I mean. Elder Scrolls has been the most phenomenal CRPG title for almost two decades with some really original ideas, yet no one is even slightly influenced by it?

Pro tip: Go to Jahrkendar asap. (That dlc area.) All enemies are way easier there. If you keep playing the normal game and don't go there you will be very disappointed later on.

Oh and if you really got trouble you should go to the militia, quite easy to get money and later on you can mix regular fighting with some rune magic.

Well and if you want to get the black troll early, you can always buy a shrink spell to get his pelt.

Oh and I suggest jumping on roofs around the harbor, you'll find all sorts of things on them.

Back in the 90's, CRPG games were famous for their deep and complex mechanics. They were also famous for having slow and clunky mechanics, unlike the super fast and fluid FPS games.

Morrowind combined the complexity of CRPG mechanics and the user friendliness of FPS controls. That's what's so brilliant about it.

When Arena has that clunky typical dungeon crawler pointer, Morrowind has that static crosshair in the middle of the screen for interacting with things in the most convenient way. When in Gothic you're stuck with directional pads and shitty camera, Todd Howard who has worked on Terminator Future Shock before made Morrowind combat feel as responsive as any FPS game you've played.

This is just one of the unrealized brilliance of Morrowind and Elder Scrolls titles in general.

Almost, but to people unfamiliar with the mechanics of CRPGs, they see an FPS where they swing a sword but then it goes through the enemy. Had they added some extra animations and other bits of feedback (wether your attack outright missed an enemy, was deflected by a spell, or was stopped by enemy armor), it would have been perfect. KotOR 1&2 did better in this regard by having the parrying and dodging animations for missed attacks.

Soudns nice, but it wouldn't add much for me. It doesn't make the combat become any more efficient. Message prompt is enough to tell me that I missed.

To create a game like Morrowind, you would need two things that hardly ever come in tandem, these days: the budget to create a detailed, populated open world in an engine like gamebryo, and the time and freedom to flesh out the lore, write all the quests/ dialogue and fine tune every corner of the map without publisher execs breathing down your neck.

Morrowind aims for a specific niche and you would need an independent publisher who is aiming for that same niche and has the money to make it happen.

Not OP but the thread has me interested. How was this? I just watched some gameplay footage and it looks great but the EA name on it has me a tad worried to get it.

What are the major pros and cons?

there are a ton of side missions that are boring and will only make you overpowered, making the game way too easy, so do as little of them as possible
Other than that its okay, not great, not bad. I've spent time of worse games before

probably not, but I figure I might as well ask. Any mods to fix that and rebalance it a bit?

oh, and is it better with a keyboard or gamepad?

Arena, Daggerfall, Morrowind and Redguard make up more than half the series m8. Oblivion was crap but I still kind of liked playing it, Skyrim was sort of okay even though it dumbed everything down even more.
The first two Gothic games are great, especially the first one. The Risen series is very good. Two Worlds 1 & 2 are sort of bad but are great at the same time. Raven's Cry is underrated. Divinity 2 is breddy gud. Arx Fatalis is more of a dungeon crawler but it is great. Then you have the Witcher series which is amazing but the combat was always sort of wonky.

don't know if the game even has mods, it seemed to have a very small following even when it came out
for controls the gamepad would probably be best, but regardless of which one you use the menu is going to suck

theres probably mods for it on nexus

dick in your mouth bruv

The art direction is crap and it's not really open world in the sense TES is. It's a pretty fun game tho and the lore is interesting.

gotcha, I appreciate the help.

nada, but that's fine. I'll just try and avoid the sidequests like the other user said until late game or something.

That's basically what my friend told me a while back, but he swears by the game and as I said earlier, the thread kind of rekindled my interest. It's almost done downloading now!

You could just get Oblivion and install Nehrim. It's a total conversion mod that completely overhauls numerous aspects about the game, it might aswell be it's own game.

M&M

I've been stuck with Vatras not doing shit for ages, he needs a water mage to replace him and I've searched every corner and map and the dlc area. I've worn all kinds of brotherhood rings and done a lot of quests, and talked to those water mages.

Can someone please give me a very very subtle tip on how to progress further without making me feel like a stupid cheaty motherfucker?

test


3. is socialist, but currently corporations use it in order to maintain business standards. "Socialism for the server farms, rugged subscription models for the end-user." And is obviously not even unionized, so it is still obviously .

4. This undermines who claim that FOSS is "." More people (particularly gaming ) are going to subconsciously associate with after this campaign.

5. It's also just free market ideology. The idea is that because is the market underdog, they are somehow rebellious and disruptive and so on. This is of course completely backwards.


That's still a pretty recent marketing campaign. Do you think it would have been done in the 90s? Also, it is substanceless and ironic (just a lower price), so it is a bit different from the example.

see pic at >>727455

3. FOSS is socialist, but currently corporations use it in order to maintain business standards. "Socialism for the server farms, rugged subscription models for the end-user." And is obviously not even unionized, so it is still obviously bourgeois.

4. This undermines ancaps who claim that FOSS is "libertarian." More people (particularly gaming plebs) are going to subconsciously associate FOSS with socialism after this campaign.

5. It's also just free market ideology. The idea is that because is the market underdog, they are somehow rebellious and disruptive and so on. This is of course completely backwards.


That's still a pretty recent marketing campaign. Do you think it would have been done in the 90s? Also, it is substanceless and ironic (just a lower price), so it is a bit different from the example.

see pic at >>727455

3. FOSS is socialist, but currently corporations use it in order to maintain business standards. "Socialism for the server farms, rugged subscription models for the end-user." And AM****D is obviously not even unionized, so it is still obviously bourgeois.

4. This undermines ancaps who claim that FOSS is "libertarian." More people (particularly gaming plebs) are going to subconsciously associate FOSS with socialism after this campaign.

5. It's also just free market ideology. The idea is that because A''''MD is the market underdog, they are somehow rebellious and disruptive and so on. This is of course completely backwards.


That's still a pretty recent marketing campaign. Do you think it would have been done in the 90s? Also, it is substanceless and ironic (just a lower price), so it is a bit different from the AM''D example.

see pic at >>727455

3. FOSS is socialist, but currently corporations use it in order to maintain business standards. "Socialism for the server farms, rugged subscription models for the end-user." And is obviously not even unionized, so it is still obviously bourgeois.

4. This undermines ancaps who claim that FOSS is "libertarian." More people (particularly gaming plebs) are going to subconsciously associate FOSS with socialism after this campaign.

5. It's also just free market ideology. The idea is that because is the market underdog, they are somehow rebellious and disruptive and so on. This is of course completely backwards.


That's still a pretty recent marketing campaign. Do you think it would have been done in the 90s? Also, it is substanceless and ironic (just a lower price), so it is a bit different from the AMD example.

see pic at >>727455

AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD AMD

3. FOSS is socialist, but currently corporations use it in order to maintain business standards. "Socialism for the server farms, rugged subscription models for the end-user." And A.M'.D is obviously not even unionized, so it is still obviously bourgeois.

4. This undermines ancaps who claim that FOSS is "libertarian." More people (particularly gaming plebs) are going to subconsciously associate FOSS with socialism after this campaign.

5. It's also just free market ideology. The idea is that because A.M.'D is the market underdog, they are somehow rebellious and disruptive and so on. This is of course completely backwards.

That's still a pretty recent marketing campaign. Do you think it would have been done in the 90s? Also, it is substanceless and ironic (just a lower price), so it is a bit different from the A.M.'D example.

see pic at >>727455

3. FOSS is socialist, but currently corporations use it in order to maintain business standards. "Socialism for the server farms, rugged subscription models for the end-user." And A.M'D is obviously not even unionized, so it is still obviously bourgeois.

4. This undermines ancaps who claim that FOSS is "libertarian." More people (particularly gaming plebs) are going to subconsciously associate FOSS with socialism after this campaign.

5. It's also just free market ideology. The idea is that because AMD is the market underdog, they are somehow rebellious and disruptive and so on. This is of course completely backwards.

That's still a pretty recent marketing campaign. Do you think it would have been done in the 90s? Also, it is substanceless and ironic (just a lower price), so it is a bit different from the AMD example.

see pic at >>727455

3. FOSS is socialist, but currently corporations use it in order to maintain business standards. "Socialism for the server farms, rugged subscription models for the end-user." And… A.M.D is obviously not even unionized, so it is still obviously bourgeois.

4. This undermines ancaps who claim that FOSS is "libertarian." More people (particularly gaming plebs) are going to subconsciously associate FOSS with socialism after this campaign.

5. It's also just free market ideology. The idea is that because A.M.D is the market underdog, they are somehow rebellious and disruptive and so on. This is of course completely backwards.

That's still a pretty recent marketing campaign. Do you think it would have been done in the 90s? Also, it is substanceless and ironic (just a lower price), so it is a bit different from the A.M.D example.

see pic at >>727455

And AMD is